Player Matchup

Serqet
Serqet
Jakaupr
Serqet
Level 46
God Stats
3W - 3L
1,936 SR
Queue Stats
73W - 76L
1,540 Elo+
Party 1
Bacchus
Bacchus
TiredNeverSoft
Bacchus
Level 45
God Stats
3W - 1L
1,732 SR
Queue Stats
50W - 58L
1,414 Elo+
Solo
Cernunnos
Cernunnos
TruckDriverMonty
Cernunnos
Level 44
God Stats
60W - 67L
1,440 SR
Queue Stats
144W - 155L
1,444 Elo+
Solo
Cthulhu
Cthulhu
quotablememes
Cthulhu
Level 33
God Stats
7W - 7L
1,316 SR
Queue Stats
160W - 175L
1,235 Elo+
Solo
He Bo
He Bo
scrumbuckett
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,531 Elo+
Party 1
Team Averages
Level 45
1,585 SR
1,433 Elo+

VS

Team Averages
Level 94
1,440 SR
1,478 Elo+
Ymir
Ymir
HolyKnight679
Ymir
Level 37
God Stats
3W - 3L
1,400 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 2
Olorun
Olorun
TR Casual
Olorun
Level 120
God Stats
1W - 0L
1,322 SR
Queue Stats
19W - 17L
1,505 Elo+
Party 2
Nemesis
Nemesis
TR Ddraig
Nemesis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,486 Elo+
Party 2
Thanatos
Thanatos
TRBigBrain
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iUSMC Warrior
Tsukuyomi
Level 88
God Stats
4W - 4L
1,478 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jakaupr
Serqet
10
1 / 3 / 2
8,323
347
3,908
11,773
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 12
10,099
421
11,791
24,783
32,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
20
10 / 4 / 2
13,128
547
21,534
28,324
13,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
19
5 / 5 / 6
12,498
521
23,198
21,979
19,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 1
9,284
387
6,102
8,606
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
11,953
498
8,276
20,297
21,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
TR Casual
Olorun
19
5 / 3 / 6
13,458
561
18,482
20,135
9,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
TR Ddraig
Nemesis
18
5 / 4 / 7
12,715
530
12,847
24,321
11,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TRBigBrain
Thanatos
20
6 / 4 / 5
14,804
617
15,460
20,773
10,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
iUSMC Warrior
Tsukuyomi
18
4 / 3 / 7
13,170
549
10,576
19,522
8,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
18
Kills
21
21
Deaths
18
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Serqet
Jakaupr
Serqet
1
3
2
0.67
W
Olorun
TR Casual
Olorun
5
3
6
2.67
W
Nemesis
TR Ddraig
Nemesis
5
4
7
2.13
W
Thanatos
TRBigBrain
Thanatos
6
4
5
2.13
L
0
5
12
1.2
L
Cernunnos
10
4
2
2.75
W
Tsukuyomi
iUSMC Warrior
Tsukuyomi
4
3
7
2.5
L
Cthulhu
5
5
6
1.6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,533
Damage
65,641
95,465
Taken
105,048
73,463
Mitigated
61,327
28,526
Healing
44,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,276
2,828
59
4,259
20,297
21,822
338
8,778
11,277
29,138
0
L
Serqet
Jakaupr
Serqet
3,908
1,204
0
4,046
11,773
4,329
0
1,808
9,965
0
32,705
W
Olorun
TR Casual
Olorun
18,482
11,768
1,493
9,680
20,135
9,407
4,026
8,786
10,669
109,266
0
W
Nemesis
TR Ddraig
Nemesis
12,847
6,153
0
3,125
24,321
11,193
2,250
8,537
15,240
0
98,492
W
Thanatos
TRBigBrain
Thanatos
15,460
4,551
0
21,681
20,773
10,846
3,965
8,819
11,354
0
114,758
L
11,791
2,445
0
4,684
24,783
32,741
129
7,420
16,741
24,461
0
L
Cernunnos
21,534
13,543
0
14,199
28,324
13,796
4,331
8,568
19,756
0
119,539
W
Tsukuyomi
iUSMC Warrior
Tsukuyomi
10,576
1,292
132
3,994
19,522
8,059
450
8,537
10,848
0
78,730
L
Cthulhu
23,198
2,476
1,162
3,935
21,979
19,420
1,536
5,754
16,003
86,966
0
L
6,102
556
0
500
8,606
3,177
0
3,208
5,398
49,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
66,100
487
Minions Killed
548
0
Camps Cleared
0
1,813,304
Distance Traveled
2,292,931
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,953
498
27
1
0
428,118
0
L
Serqet
8,323
347
59
2
0
309,700
4
W
Olorun
13,458
561
123
5
0
428,182
0
W
Nemesis
12,715
530
125
5
0
494,384
4
W
Thanatos
14,804
617
168
7
0
455,694
0
L
Bacchus
10,099
421
30
1
0
457,638
10
L
Cernunnos
13,128
547
156
7
0
351,150
4
W
Tsukuyomi
13,170
549
105
4
0
486,553
0
L
Cthulhu
12,498
521
157
7
0
428,979
4
L
He Bo
9,284
387
85
4
0
265,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role