Player Matchup

King Arthur
King Arthur
Alicus
King Arthur
Level 71
God Stats
23W - 18L
1,526 SR
Queue Stats
869W - 564L
1,537 Elo+
Party 1
Nox
Nox
DopeClarkbro
Nox
Level 104
God Stats
38W - 25L
1,565 SR
Queue Stats
552W - 405L
1,583 Elo+
Party 1
Lancelot
Lancelot
Italiclight4459
Lancelot
Level 89
God Stats
4W - 4L
1,299 SR
Queue Stats
104W - 64L
1,637 Elo+
Party 1
Hel
Hel
Nostro87
Hel
Level 99
God Stats
34W - 35L
1,396 SR
Queue Stats
748W - 502L
1,510 Elo+
Party 1
Nemesis
Nemesis
SimplyRare
Nemesis
Level 85
God Stats
3W - 4L
1,508 SR
Queue Stats
230W - 156L
1,585 Elo+
Party 1
Team Averages
Level 90
1,459 SR
1,570 Elo+

VS

Team Averages
Level 117
1,456 SR
1,492 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DKR_Damian
Bellona
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 31L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
FeaR Nuclear
Baron Samedi
Level 93
God Stats
1W - 2L
1,285 SR
Queue Stats
62W - 63L
1,480 Elo+
Solo
Anubis
Anubis
GHOSTw000
Anubis
Level 118
God Stats
14W - 15L
1,497 SR
Queue Stats
226W - 217L
1,518 Elo+
Solo
Chiron
Chiron
Malakesh
Chiron
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
420W - 476L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alicus
King Arthur
15
0 / 5 / 3
9,247
925
10,352
24,159
22,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 3
9,258
926
11,479
9,591
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
15
1 / 4 / 2
9,387
939
8,261
16,586
6,366
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 2
9,629
963
8,687
15,118
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
SimplyRare
Nemesis
15
1 / 9 / 2
9,199
920
12,207
19,506
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

183

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 0 / 20
10,581
1,058
10,130
15,310
21,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DKR_Damian
Bellona
17
6 / 0 / 18
11,949
1,195
15,318
11,683
9,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
FeaR Nuclear
Baron Samedi
16
3 / 1 / 18
10,340
1,034
18,735
9,171
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
GHOSTw000
Anubis
16
8 / 2 / 13
11,245
1,125
16,370
11,782
8,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Malakesh
Chiron
16
6 / 0 / 16
10,728
1,073
16,891
6,435
3,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
3
Kills
24
24
Deaths
3
12
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
20
11
L
King Arthur
Alicus
King Arthur
0
5
3
0.3
W
Bellona
DKR_Damian
Bellona
6
0
18
15
L
0
2
3
0.75
W
Baron Samedi
FeaR Nuclear
Baron Samedi
3
1
18
12
W
Anubis
GHOSTw000
Anubis
8
2
13
7.25
L
Lancelot
1
4
2
0.5
W
Chiron
Malakesh
Chiron
6
0
16
14
L
1
4
2
0.5
L
Nemesis
SimplyRare
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,986
Damage
77,444
84,960
Taken
54,381
48,993
Mitigated
49,270
16,789
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,130
1,008
291
2,135
15,310
21,042
0
5,374
9,936
14,200
0
L
King Arthur
Alicus
King Arthur
10,352
1,029
0
0
24,159
22,917
0
13,783
10,376
0
24,407
W
Bellona
DKR_Damian
Bellona
15,318
6,229
0
1,122
11,683
9,454
0
5,770
5,913
0
37,533
L
11,479
1,094
0
0
9,591
4,295
0
4,024
5,567
35,924
0
W
Baron Samedi
FeaR Nuclear
Baron Samedi
18,735
1,470
5,446
3,512
9,171
6,873
0
4,350
4,821
42,527
0
W
Anubis
GHOSTw000
Anubis
16,370
1,289
0
2,508
11,782
8,587
0
2,879
8,903
28,448
0
L
Lancelot
8,261
1,188
0
449
16,586
6,366
0
10,075
6,511
0
19,048
W
Chiron
Malakesh
Chiron
16,891
5,107
2,037
1,571
6,435
3,314
0
1,793
4,642
0
38,879
L
8,687
336
8,601
6,292
15,118
6,799
0
7,210
7,908
24,337
0
L
Nemesis
SimplyRare
Nemesis
12,207
5,955
0
1,447
19,506
8,616
0
10,143
9,363
0
31,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
54,843
190
Minions Killed
185
4
Camps Cleared
12
983,765
Distance Traveled
950,575
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,581
1,058
8
1
1
195,022
2
L
King Arthur
9,247
925
29
3
0
193,595
0
W
Bellona
11,949
1,195
52
5
6
221,704
0
L
Nox
9,258
926
59
6
1
187,177
0
W
Baron Samedi
10,340
1,034
60
6
0
182,485
2
W
Anubis
11,245
1,125
30
3
3
159,870
1
L
Lancelot
9,387
939
21
2
1
210,598
1
W
Chiron
10,728
1,073
35
4
2
191,494
1
L
Hel
9,629
963
40
4
0
195,133
0
L
Nemesis
9,199
920
41
4
2
197,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role