Player Matchup

Nemesis
Nemesis
DreadFang6
Nemesis
Level 3
God Stats
1W - 2L
1,693 SR
Queue Stats
6W - 10L
1,692 Elo+
Party 2
Achilles
Achilles
Gerstalt
Achilles
Level 40
God Stats
37W - 23L
1,500 SR
Queue Stats
88W - 79L
1,391 Elo+
Solo
Ganesha
Ganesha
MR Pickles9004
Ganesha
Level 44
God Stats
15W - 10L
1,575 SR
Queue Stats
101W - 110L
1,303 Elo+
Party 2
Xbalanque
Xbalanque
Nuzelk
Xbalanque
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 136L
1,491 Elo+
Party 2
Hel
Hel
UWillCry5416
Hel
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 46L
1,555 Elo+
Solo
Team Averages
Level 42
1,554 SR
1,486 Elo+

VS

Team Averages
Level 58
1,608 SR
1,423 Elo+
Skadi
Skadi
Ghostyyx-
Skadi
Level 85
God Stats
6W - 6L
1,430 SR
Queue Stats
461W - 454L
1,440 Elo+
Party 1
Cliodhna
Cliodhna
JD_N_08
Cliodhna
Level 39
God Stats
2W - 1L
1,531 SR
Queue Stats
17W - 17L
1,434 Elo+
Solo
Apollo
Apollo
Nova5965
Apollo
Level 44
God Stats
3W - 0L
1,834 SR
Queue Stats
36W - 56L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
TheNinjaSimp
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 165L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxicDID911
Sun Wukong
Level 86
God Stats
31W - 17L
1,745 SR
Queue Stats
353W - 364L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DreadFang6
Nemesis
14
0 / 9 / 2
8,836
402
6,839
22,350
10,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Gerstalt
Achilles
17
2 / 3 / 2
10,133
461
9,866
18,470
19,386
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
0 / 3 / 11
10,214
464
7,565
15,599
18,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
Nuzelk
Xbalanque
16
8 / 4 / 4
10,473
476
24,127
17,704
8,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 3 / 3
11,650
530
21,470
22,274
12,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ghostyyx-
Skadi
14
1 / 0 / 12
10,032
456
10,684
14,519
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
JD_N_08
Cliodhna
15
4 / 5 / 7
9,841
447
8,353
18,830
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Nova5965
Apollo
15
2 / 6 / 6
9,553
434
11,585
21,650
8,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TheNinjaSimp
Zhong Kui
16
6 / 8 / 4
10,472
476
15,547
21,904
13,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ToxicDID911
Sun Wukong
19
9 / 1 / 3
12,865
585
16,971
20,476
16,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
20
Kills
22
22
Deaths
20
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DreadFang6
Nemesis
0
9
2
0.11
L
Achilles
Gerstalt
Achilles
2
3
2
1
W
Skadi
Ghostyyx-
Skadi
1
0
12
7
W
Cliodhna
JD_N_08
Cliodhna
4
5
7
1.5
L
0
3
11
1.83
W
Apollo
Nova5965
Apollo
2
6
6
0.83
L
Xbalanque
Nuzelk
Xbalanque
8
4
4
2.5
W
Zhong Kui
TheNinjaSimp
Zhong Kui
6
8
4
1
W
Sun Wukong
ToxicDID911
Sun Wukong
9
1
3
10.5
L
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,867
Damage
63,140
96,397
Taken
97,379
69,672
Mitigated
63,427
23,759
Healing
31,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DreadFang6
Nemesis
6,839
2,111
0
1,589
22,350
10,326
0
5,740
16,610
0
81,195
L
Achilles
Gerstalt
Achilles
9,866
2,453
0
3,175
18,470
19,386
0
1,599
16,871
0
65,535
W
Skadi
Ghostyyx-
Skadi
10,684
4,130
313
3,976
14,519
15,303
36
5,127
9,392
0
45,389
W
Cliodhna
JD_N_08
Cliodhna
8,353
977
0
6,164
18,830
8,597
0
5,080
13,750
0
51,770
L
7,565
764
0
2,141
15,599
18,604
355
1,513
14,086
37,481
0
W
Apollo
Nova5965
Apollo
11,585
8,256
0
6,859
21,650
8,786
1,733
6,099
15,551
0
65,528
L
Xbalanque
Nuzelk
Xbalanque
24,127
16,359
0
6,664
17,704
8,831
1,331
2,370
15,334
0
93,002
W
Zhong Kui
TheNinjaSimp
Zhong Kui
15,547
3,593
237
3,873
21,904
13,777
832
9,415
12,489
51,316
6,958
W
Sun Wukong
ToxicDID911
Sun Wukong
16,971
3,133
0
9,899
20,476
16,964
1,746
3,314
17,162
0
103,157
L
21,470
2,430
1,620
8,570
22,274
12,525
233
2,812
19,462
103,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,306
Gold Earned
52,763
528
Minions Killed
442
0
Camps Cleared
0
1,937,649
Distance Traveled
1,966,080
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,836
402
113
5
0
399,431
0
L
Achilles
10,133
461
114
5
0
396,638
2
W
Skadi
10,032
456
45
2
0
421,636
4
W
Cliodhna
9,841
447
65
3
0
466,009
0
L
Ganesha
10,214
464
15
1
0
382,481
2
W
Apollo
9,553
434
90
4
0
374,560
1
L
Xbalanque
10,473
476
141
6
0
366,294
1
W
Zhong Kui
10,472
476
70
3
0
314,863
0
W
Sun Wukong
12,865
585
172
8
0
389,012
0
L
Hel
11,650
530
145
7
0
392,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role