Player Matchup

Danzaburou
Danzaburou
AJCap123
Danzaburou
Level 103
God Stats
2W - 2L
1,669 SR
Queue Stats
29W - 38L
1,459 Elo+
Party 1
Bacchus
Bacchus
LordRoKage
Bacchus
Level 42
God Stats
10W - 8L
1,496 SR
Queue Stats
35W - 63L
1,409 Elo+
Party 1
Freya
Freya
NoLegCraig
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,392 Elo+
Party 1
Team Averages
Level 49
1,555 SR
1,420 Elo+

VS

Team Averages
Level 54
1,521 SR
1,394 Elo+
Erlang Shen
Erlang Shen
AyeDTJ
Erlang Shen
Level 18
God Stats
11W - 8L
1,497 SR
Queue Stats
67W - 60L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
PlaymakerBaker-
Baron Samedi
Level 45
God Stats
5W - 3L
1,458 SR
Queue Stats
171W - 176L
1,418 Elo+
Party 2
Kali
Kali
Zippemm
Kali
Level 98
God Stats
10W - 5L
1,607 SR
Queue Stats
255W - 272L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJCap123
Danzaburou
15
4 / 6 / 1
10,552
754
18,314
17,155
9,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
LordRoKage
Bacchus
13
0 / 4 / 5
9,392
671
6,518
14,798
21,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
10
1 / 9 / 1
8,052
575
6,502
14,571
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AyeDTJ
Erlang Shen
14
2 / 0 / 13
10,834
774
5,980
18,085
15,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
PlaymakerBaker-
Baron Samedi
15
6 / 1 / 8
10,796
771
17,600
11,176
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kali
Zippemm
Kali
17
11 / 4 / 1
11,555
825
15,562
17,532
9,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
19
19
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AJCap123
Danzaburou
4
6
1
0.75
W
Erlang Shen
AyeDTJ
Erlang Shen
2
0
13
8.5
L
Bacchus
LordRoKage
Bacchus
0
4
5
0.63
L
Freya
1
9
1
0.17
W
Baron Samedi
PlaymakerBaker-
Baron Samedi
6
1
8
10
W
Kali
Zippemm
Kali
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
39,142
46,524
Taken
46,793
37,529
Mitigated
30,294
5,613
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AJCap123
Danzaburou
18,314
7,549
0
2,783
17,155
9,624
420
5,661
11,494
0
49,056
W
Erlang Shen
AyeDTJ
Erlang Shen
5,980
3,707
585
2,209
18,085
15,328
1,426
5,323
12,762
0
15,914
L
Bacchus
LordRoKage
Bacchus
6,518
655
487
1,490
14,798
21,732
116
5,960
8,838
14,434
0
L
Freya
6,502
2,619
0
853
14,571
6,173
0
6,073
8,498
13,378
0
W
Baron Samedi
PlaymakerBaker-
Baron Samedi
17,600
1,869
1,558
4,289
11,176
5,436
57
4,121
7,055
46,583
0
W
Kali
Zippemm
Kali
15,562
7,302
0
5,546
17,532
9,530
972
4,428
13,104
0
61,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
33,185
102
Minions Killed
162
3
Camps Cleared
9
645,317
Distance Traveled
850,416
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,552
754
69
5
2
210,772
2
W
Erlang Shen
10,834
774
17
1
0
323,797
0
L
Bacchus
9,392
671
16
1
1
252,387
0
L
Freya
8,052
575
17
1
0
182,158
1
W
Baron Samedi
10,796
771
71
5
1
245,878
0
W
Kali
11,555
825
74
5
8
280,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role