Player Matchup

Hou Yi
Hou Yi
GlaciesDominus
Hou Yi
Level 29
God Stats
6W - 3L
1,731 SR
Queue Stats
300W - 179L
1,800 Elo+
Party 3
Janus
Janus
MrDefense1
Janus
Level 147
God Stats
23W - 13L
1,417 SR
Queue Stats
936W - 938L
1,558 Elo+
Solo
Thanatos
Thanatos
Tekhnical
Thanatos
Level 103
God Stats
11W - 4L
1,785 SR
Queue Stats
418W - 321L
1,719 Elo+
Party 3
Thor
Thor
UhhKarma
Thor
Level 79
God Stats
7W - 2L
1,303 SR
Queue Stats
194W - 136L
1,677 Elo+
Party 3
Yu Huang
Yu Huang
UhhOkie
Yu Huang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,560 Elo+
Party 3
Team Averages
Level 89
1,547 SR
1,663 Elo+

VS

Team Averages
Level 76
1,506 SR
1,522 Elo+
Ne Zha
Ne Zha
BumpkaBoo
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 1
Tiamat
Tiamat
CrimsonFS
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 1
He Bo
He Bo
Mewikyo
He Bo
Level 136
God Stats
1W - 4L
1,179 SR
Queue Stats
125W - 141L
1,476 Elo+
Party 2
Mulan
Mulan
Pr0fessor Snake
Mulan
Level 86
God Stats
1W - 1L
1,731 SR
Queue Stats
28W - 24L
1,549 Elo+
Solo
Xing Tian
Xing Tian
Vanillite
Xing Tian
Level 128
God Stats
4W - 3L
1,620 SR
Queue Stats
91W - 91L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 15
8,802
880
10,412
5,598
2,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
15
0 / 2 / 15
8,744
874
9,694
5,143
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Tekhnical
Thanatos
16
13 / 3 / 8
9,735
974
12,657
8,688
4,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
13
4 / 2 / 9
8,429
843
5,626
9,633
10,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
UhhOkie
Yu Huang
12
1 / 3 / 10
7,645
765
8,462
7,963
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BumpkaBoo
Ne Zha
13
2 / 6 / 5
7,084
708
4,987
11,189
4,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
CrimsonFS
Tiamat
15
3 / 4 / 5
8,297
830
7,797
11,655
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Mewikyo
He Bo
12
1 / 4 / 6
6,987
699
7,011
6,239
1,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 4
7,739
774
6,868
12,405
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Vanillite
Xing Tian
13
1 / 4 / 6
7,297
730
4,469
12,557
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
22
Kills
10
11
Deaths
22
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BumpkaBoo
Ne Zha
2
6
5
0.75
L
Tiamat
CrimsonFS
Tiamat
3
4
5
1.38
W
4
1
15
11.5
L
He Bo
Mewikyo
He Bo
1
4
6
1
W
Janus
0
2
15
3.75
L
3
4
4
1.25
W
Thanatos
Tekhnical
Thanatos
13
3
8
5.67
W
Thor
4
2
9
4.25
W
Yu Huang
UhhOkie
Yu Huang
1
3
10
2
L
Xing Tian
Vanillite
Xing Tian
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,851
Damage
31,132
37,025
Taken
54,045
24,593
Mitigated
35,818
16,322
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BumpkaBoo
Ne Zha
4,987
1,217
395
1,236
11,189
4,684
0
4,327
6,862
0
14,970
L
Tiamat
CrimsonFS
Tiamat
7,797
448
721
4,886
11,655
6,030
245
3,842
7,813
18,549
0
W
10,412
3,171
947
548
5,598
2,918
328
2,300
3,298
0
20,749
L
He Bo
Mewikyo
He Bo
7,011
601
0
424
6,239
1,755
362
734
5,505
13,106
0
W
Janus
9,694
655
146
493
5,143
2,362
1,088
2,740
2,336
32,337
0
L
6,868
1,100
546
4,630
12,405
8,925
221
5,184
7,221
0
10,611
W
Thanatos
Tekhnical
Thanatos
12,657
2,656
1,107
7,799
8,688
4,907
1,645
5,099
3,490
0
16,790
W
Thor
5,626
887
874
2,342
9,633
10,420
367
3,372
5,987
0
7,065
W
Yu Huang
UhhOkie
Yu Huang
8,462
866
470
1,596
7,963
3,986
588
5,766
2,166
14,711
0
L
Xing Tian
Vanillite
Xing Tian
4,469
108
1,392
2,832
12,557
14,424
143
4,069
8,488
8,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
37,404
107
Minions Killed
72
0
Camps Cleared
0
911,717
Distance Traveled
881,785
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,084
708
16
2
0
179,512
0
L
Tiamat
8,297
830
21
2
0
162,413
1
W
Hou Yi
8,802
880
23
2
0
205,138
1
L
He Bo
6,987
699
16
2
0
147,909
0
W
Janus
8,744
874
53
5
0
167,426
0
L
Mulan
7,739
774
12
1
0
176,989
1
W
Thanatos
9,735
974
8
1
0
191,513
0
W
Thor
8,429
843
4
0
0
182,051
0
W
Yu Huang
7,645
765
19
2
0
165,589
0
L
Xing Tian
7,297
730
7
1
0
214,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role