Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CaptainDreemurr
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,605 Elo+
Party 1
Chang'e
Chang'e
HoneyMojo
Chang'e
Level 122
God Stats
0W - 2L
1,212 SR
Queue Stats
40W - 37L
1,595 Elo+
Solo
Heimdallr
Heimdallr
cjbigred
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 1
Vamana
Vamana
superbeardface
Vamana
Level 38
God Stats
6W - 5L
1,612 SR
Queue Stats
7W - 14L
1,435 Elo+
Party 3
Team Averages
Level 65
1,465 SR
1,517 Elo+

VS

Team Averages
Level 119
1,620 SR
1,416 Elo+
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DarkLordDiva
Olorun
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 2
Xing Tian
Xing Tian
FiendishPoptart
Xing Tian
Level 158
God Stats
4W - 2L
1,682 SR
Queue Stats
239W - 237L
1,476 Elo+
Solo
Neith
Neith
FrenchSausage
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 2
Cupid
Cupid
HydraDecepticon
Cupid
Level 129
God Stats
1W - 0L
1,916 SR
Queue Stats
77W - 67L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 3 / 4
7,732
773
9,101
12,980
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 5 / 4
7,154
715
5,159
8,588
3,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
HoneyMojo
Chang'e
15
6 / 2 / 2
8,085
809
8,540
10,700
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
cjbigred
Heimdallr
12
0 / 5 / 4
6,627
663
3,180
9,955
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 5
6,997
700
6,231
9,963
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 1 / 12
8,099
810
6,262
9,479
8,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
16
6 / 2 / 8
9,050
905
7,210
7,446
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
FiendishPoptart
Xing Tian
14
2 / 3 / 12
7,842
784
9,073
14,514
10,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 2 / 14
8,278
828
9,398
7,051
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 9
8,766
877
12,121
7,505
3,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
9
Kills
18
18
Deaths
9
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
4
1
W
Horus
 
Horus
3
1
12
9
L
1
5
4
0.6
W
Olorun
6
2
8
5
W
Xing Tian
FiendishPoptart
Xing Tian
2
3
12
2.67
W
1
2
14
4
L
Chang'e
HoneyMojo
Chang'e
6
2
2
3.5
W
6
1
9
10.5
L
Heimdallr
cjbigred
Heimdallr
0
5
4
0.4
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
44,064
52,186
Taken
45,995
35,327
Mitigated
29,129
11,472
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,101
1,856
0
2,505
12,980
11,314
22
3,790
8,881
24,818
0
W
Horus
 
Horus
6,262
2,631
1,758
2,761
9,479
8,245
0
3,564
5,784
0
18,438
L
5,159
1,621
26
639
8,588
3,875
198
2,336
6,188
0
23,228
W
Olorun
7,210
4,211
832
2,797
7,446
3,555
4,570
3,199
4,146
29,488
0
W
Xing Tian
FiendishPoptart
Xing Tian
9,073
910
0
2,061
14,514
10,465
0
5,381
8,908
18,337
0
W
9,398
3,783
0
791
7,051
3,257
1,178
2,730
4,285
0
27,314
L
Chang'e
HoneyMojo
Chang'e
8,540
1,154
2,458
3,660
10,700
4,687
343
3,535
6,995
24,228
0
W
12,121
6,321
575
1,892
7,505
3,607
1,322
2,767
4,738
0
36,081
L
Heimdallr
cjbigred
Heimdallr
3,180
1,265
0
316
9,955
4,517
117
3,016
6,897
0
7,072
L
6,231
2,057
0
1,868
9,963
10,934
0
2,827
6,942
0
16,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
42,035
160
Minions Killed
214
0
Camps Cleared
0
984,664
Distance Traveled
1,039,959
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,732
773
37
4
0
199,617
8
W
Horus
8,099
810
20
2
0
187,943
3
L
Neith
7,154
715
45
5
0
186,226
0
W
Olorun
9,050
905
50
5
0
193,730
2
W
Xing Tian
7,842
784
22
2
0
252,899
0
W
Neith
8,278
828
57
6
0
199,290
4
L
Chang'e
8,085
809
41
4
0
205,486
2
W
Cupid
8,766
877
65
7
0
206,097
3
L
Heimdallr
6,627
663
12
1
0
180,572
0
L
Vamana
6,997
700
25
3
0
212,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role