Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Bombsh311
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,139 Elo+
Party 1
Danzaburou
Danzaburou
LordDuDuHead
Danzaburou
Level 145
God Stats
1W - 0L
1,683 SR
Queue Stats
6W - 13L
1,217 Elo+
Party 1
Ganesha
Ganesha
RWGxTankaro
Ganesha
Level 27
God Stats
2W - 1L
1,669 SR
Queue Stats
3W - 3L
1,356 Elo+
Party 1
Bacchus
Bacchus
Senkosan45
Bacchus
Level 122
God Stats
1W - 1L
1,539 SR
Queue Stats
4W - 6L
1,261 Elo+
Party 1
Team Averages
Level 110
1,578 SR
1,295 Elo+

VS

Team Averages
Level 51
1,741 SR
1,433 Elo+
Zhong Kui
Zhong Kui
Akashii_6
Zhong Kui
Level 55
God Stats
17W - 6L
1,782 SR
Queue Stats
62W - 67L
1,482 Elo+
Party 2
Izanami
Izanami
Curli_Skills17
Izanami
Level 14
God Stats
1W - 1L
1,822 SR
Queue Stats
10W - 6L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jpsii06
Cu Chulainn
Level 40
God Stats
3W - 3L
1,714 SR
Queue Stats
97W - 113L
1,364 Elo+
Solo
Mercury
Mercury
Zer0_Fuku7
Mercury
Level 48
God Stats
6W - 2L
1,837 SR
Queue Stats
92W - 123L
1,327 Elo+
Solo
Mulan
Mulan
norbak17
Mulan
Level 99
God Stats
11W - 10L
1,548 SR
Queue Stats
222W - 208L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 1 / 3
8,665
667
9,520
12,346
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 4
6,486
499
3,584
6,794
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LordDuDuHead
Danzaburou
13
3 / 1 / 3
7,808
601
7,190
6,694
2,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
RWGxTankaro
Ganesha
10
1 / 1 / 5
6,660
512
2,490
7,782
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Senkosan45
Bacchus
11
3 / 0 / 1
7,107
547
7,266
5,720
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akashii_6
Zhong Kui
12
2 / 4 / 2
7,066
544
5,942
12,535
8,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
6,382
491
3,963
6,467
2,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Jpsii06
Cu Chulainn
10
0 / 3 / 0
5,742
442
3,081
9,846
5,278
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Zer0_Fuku7
Mercury
8
0 / 1 / 0
5,455
420
987
5,940
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
norbak17
Mulan
11
3 / 2 / 3
7,255
558
7,086
12,750
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
3
5.5
L
Zhong Kui
Akashii_6
Zhong Kui
2
4
2
0.75
W
2
3
4
1.33
L
1
3
1
0.5
L
Cu Chulainn
Jpsii06
Cu Chulainn
0
3
0
0
W
Danzaburou
LordDuDuHead
Danzaburou
3
1
3
4.5
W
Ganesha
RWGxTankaro
Ganesha
1
1
5
3.5
W
Bacchus
Senkosan45
Bacchus
3
0
1
3.5
L
Mercury
Zer0_Fuku7
Mercury
0
1
0
0
L
Mulan
norbak17
Mulan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
21,059
39,336
Taken
47,538
19,680
Mitigated
27,259
9,632
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,520
6,567
0
3,429
12,346
6,061
0
2,073
10,273
0
72,932
L
Zhong Kui
Akashii_6
Zhong Kui
5,942
600
93
4,936
12,535
8,420
0
2,121
9,722
45,910
0
W
3,584
956
0
1,294
6,794
1,816
840
663
6,131
29,393
0
L
3,963
3,292
0
1,698
6,467
2,133
64
1,686
4,621
0
46,809
L
Cu Chulainn
Jpsii06
Cu Chulainn
3,081
698
0
1,637
9,846
5,278
0
4,984
4,258
0
26,324
W
Danzaburou
LordDuDuHead
Danzaburou
7,190
3,377
0
1,831
6,694
2,935
1,164
2,437
4,257
0
46,588
W
Ganesha
RWGxTankaro
Ganesha
2,490
307
224
1,348
7,782
5,349
232
1,248
6,534
14,241
0
W
Bacchus
Senkosan45
Bacchus
7,266
827
0
1,506
5,720
3,519
0
0
5,720
30,031
0
L
Mercury
Zer0_Fuku7
Mercury
987
263
0
500
5,940
1,914
0
746
5,114
0
29,576
L
Mulan
norbak17
Mulan
7,086
769
0
3,258
12,750
9,514
38
3,197
8,769
0
29,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
31,900
341
Minions Killed
323
0
Camps Cleared
0
1,328,041
Distance Traveled
1,072,590
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,665
667
144
11
0
292,586
4
L
Zhong Kui
7,066
544
89
7
0
223,112
4
W
Sol
6,486
499
53
4
0
265,910
4
L
Izanami
6,382
491
88
7
0
196,056
4
L
Cu Chulainn
5,742
442
56
4
0
185,585
1
W
Danzaburou
7,808
601
69
5
0
267,213
1
W
Ganesha
6,660
512
13
1
0
252,312
0
W
Bacchus
7,107
547
62
5
0
250,020
0
L
Mercury
5,455
420
58
4
0
230,831
0
L
Mulan
7,255
558
32
2
0
237,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role