Player Matchup

Merlin
Merlin
AlteredWorld181
Merlin
Level 105
God Stats
5W - 2L
1,326 SR
Queue Stats
262W - 218L
1,548 Elo+
Solo
Artemis
Artemis
Geek_soulless_
Artemis
Level 145
God Stats
2W - 0L
1,595 SR
Queue Stats
19W - 12L
1,634 Elo+
Party 2
Zhong Kui
Zhong Kui
LuckyKujo
Zhong Kui
Level 124
God Stats
9W - 8L
1,558 SR
Queue Stats
465W - 472L
1,540 Elo+
Solo
Mercury
Mercury
Un_Pausable
Mercury
Level 160
God Stats
8W - 5L
1,562 SR
Queue Stats
318W - 288L
1,519 Elo+
Solo
Terra
Terra
baphomets-bae
Terra
Level 137
God Stats
1W - 1L
1,463 SR
Queue Stats
112W - 138L
1,403 Elo+
Party 2
Team Averages
Level 134
1,501 SR
1,529 Elo+

VS

Team Averages
Level 90
1,520 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
Cloraseptic_
Tsukuyomi
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
350W - 402L
1,472 Elo+
Party 1
Atlas
Atlas
Deathd-_-bStar
Atlas
Level 69
God Stats
3W - 3L
1,729 SR
Queue Stats
112W - 133L
1,432 Elo+
Party 1
Poseidon
Poseidon
Dockmastr
Poseidon
Level 103
God Stats
3W - 3L
1,515 SR
Queue Stats
208W - 254L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
Timdastballa
Erlang Shen
Level 108
God Stats
2W - 2L
1,541 SR
Queue Stats
63W - 94L
1,400 Elo+
Solo
Chiron
Chiron
Xan_ny_
Chiron
Level 65
God Stats
3W - 5L
1,314 SR
Queue Stats
20W - 38L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,736
521
3,839
5,416
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 0 / 0
6,127
557
2,621
5,977
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
LuckyKujo
Zhong Kui
11
0 / 1 / 2
6,408
583
3,743
5,493
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
Un_Pausable
Mercury
12
3 / 0 / 1
6,615
601
4,073
7,936
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
5,184
471
2,300
9,653
4,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cloraseptic_
Tsukuyomi
11
1 / 1 / 0
6,405
582
3,691
6,671
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 1
5,753
523
3,621
8,006
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Dockmastr
Poseidon
10
0 / 0 / 0
5,679
516
5,015
5,962
2,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Timdastballa
Erlang Shen
9
0 / 3 / 0
5,276
480
2,167
8,163
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Xan_ny_
Chiron
11
2 / 0 / 0
6,288
572
2,903
3,542
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Tsukuyomi
Cloraseptic_
Tsukuyomi
1
1
0
1
L
0
0
1
0.5
L
Poseidon
Dockmastr
Poseidon
0
0
0
0
W
0
0
0
0
W
Zhong Kui
LuckyKujo
Zhong Kui
0
1
2
1
L
Erlang Shen
Timdastballa
Erlang Shen
0
3
0
0
W
Mercury
Un_Pausable
Mercury
3
0
1
3.5
L
Chiron
Xan_ny_
Chiron
2
0
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
17,397
34,475
Taken
32,344
15,428
Mitigated
17,554
14,730
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,839
524
0
750
5,416
2,223
0
2,780
2,636
39,292
0
L
Tsukuyomi
Cloraseptic_
Tsukuyomi
3,691
595
0
2,936
6,671
4,779
0
2,777
3,894
0
40,829
L
3,621
1,818
0
2,846
8,006
5,193
0
1,963
5,967
17,801
0
L
Poseidon
Dockmastr
Poseidon
5,015
903
0
1,766
5,962
2,161
0
2,690
3,030
54,655
0
W
2,621
1,183
0
3,908
5,977
2,281
108
620
5,357
0
44,085
W
Zhong Kui
LuckyKujo
Zhong Kui
3,743
538
0
2,136
5,493
3,351
0
0
4,965
40,944
0
L
Erlang Shen
Timdastballa
Erlang Shen
2,167
1,135
0
2,885
8,163
4,071
0
1,866
6,186
0
37,672
W
Mercury
Un_Pausable
Mercury
4,073
2,043
0
4,152
7,936
2,974
0
1,124
6,751
0
45,370
L
Chiron
Xan_ny_
Chiron
2,903
1,253
637
1,170
3,542
1,350
24
157
3,385
0
43,519
W
2,300
783
1,544
2,240
9,653
4,599
0
4,112
5,541
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
29,401
383
Minions Killed
339
0
Camps Cleared
0
1,147,682
Distance Traveled
1,117,270
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,736
521
80
7
0
210,342
2
L
Tsukuyomi
6,405
582
75
7
0
227,591
3
L
Atlas
5,753
523
32
3
0
211,439
1
L
Poseidon
5,679
516
90
8
0
230,275
1
W
Artemis
6,127
557
89
8
0
189,342
4
W
Zhong Kui
6,408
583
86
8
0
221,500
2
L
Erlang Shen
5,276
480
69
6
0
242,127
3
W
Mercury
6,615
601
104
9
0
289,649
0
L
Chiron
6,288
572
73
7
0
205,838
1
W
Terra
5,184
471
24
2
0
236,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role