Player Matchup

Horus
Horus
ALEXR3TD
Horus
Level 157
God Stats
8W - 12L
1,489 SR
Queue Stats
169W - 175L
1,584 Elo+
Party 3
Xing Tian
Xing Tian
ItsLandenPlays
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 125L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
Muhny
Jing Wei
Level 56
God Stats
6W - 3L
1,765 SR
Queue Stats
252W - 264L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
TheRiss
Zhong Kui
Level 104
God Stats
1W - 3L
1,904 SR
Queue Stats
7W - 9L
1,613 Elo+
Party 3
Set
Set
ツJehlyツ
Set
Level 83
God Stats
1W - 2L
1,522 SR
Queue Stats
580W - 554L
1,473 Elo+
Party 2
Team Averages
Level 102
1,636 SR
1,540 Elo+

VS

Team Averages
Level 99
1,468 SR
1,551 Elo+
Arachne
Arachne
Benzoman
Arachne
Level 109
God Stats
2W - 1L
1,278 SR
Queue Stats
54W - 52L
1,559 Elo+
Party 1
Anubis
Anubis
CrowCallow
Anubis
Level 110
God Stats
6W - 6L
1,478 SR
Queue Stats
45W - 37L
1,578 Elo+
Solo
Mulan
Mulan
Lionguard767
Mulan
Level 59
God Stats
5W - 1L
1,620 SR
Queue Stats
23W - 17L
1,629 Elo+
Party 1
Artio
Artio
Tesseract7
Artio
Level 118
God Stats
7W - 5L
1,559 SR
Queue Stats
177W - 171L
1,491 Elo+
Party 4
Cernunnos
Cernunnos
TheSummerPhoenix
Cernunnos
Level 100
God Stats
4W - 3L
1,404 SR
Queue Stats
226W - 233L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ALEXR3TD
Horus
17
2 / 6 / 5
11,875
424
17,056
27,899
13,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
ItsLandenPlays
Xing Tian
16
1 / 7 / 3
11,135
398
12,095
36,420
31,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Muhny
Jing Wei
18
1 / 6 / 3
11,400
407
10,131
21,221
8,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TheRiss
Zhong Kui
17
2 / 7 / 2
11,528
412
17,221
32,478
21,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 4
13,821
494
15,880
27,006
31,013
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Benzoman
Arachne
20
3 / 3 / 8
13,945
498
12,334
27,519
19,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
CrowCallow
Anubis
20
6 / 3 / 10
15,432
551
29,118
19,534
11,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 8
15,282
546
22,349
26,650
35,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
18
2 / 0 / 20
14,163
506
6,986
27,137
35,481
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
20
15 / 1 / 9
17,508
625
45,972
30,201
17,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
10
Kills
29
29
Deaths
11
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Horus
ALEXR3TD
Horus
2
6
5
0.75
W
Arachne
Benzoman
Arachne
3
3
8
2.33
W
Anubis
CrowCallow
Anubis
6
3
10
3.67
L
Xing Tian
ItsLandenPlays
Xing Tian
1
7
3
0.36
W
3
4
8
1.75
L
Jing Wei
Muhny
Jing Wei
1
6
3
0.42
W
Artio
2
0
20
12
L
Zhong Kui
TheRiss
Zhong Kui
2
7
2
0.43
W
Cernunnos
15
1
9
19.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,383
Damage
116,759
145,024
Taken
131,041
106,527
Mitigated
119,761
21,494
Healing
68,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ALEXR3TD
Horus
17,056
6,851
784
2,907
27,899
13,326
0
6,570
21,329
0
103,090
W
Arachne
Benzoman
Arachne
12,334
7,274
0
13,413
27,519
19,755
2,314
7,270
20,180
0
135,181
W
Anubis
CrowCallow
Anubis
29,118
1,021
0
11,660
19,534
11,326
3,198
5,187
14,081
163,419
0
L
Xing Tian
ItsLandenPlays
Xing Tian
12,095
926
736
2,898
36,420
31,667
248
9,967
26,453
56,862
0
W
22,349
3,107
0
13,008
26,650
35,678
3,648
2,983
22,873
0
115,697
L
Jing Wei
Muhny
Jing Wei
10,131
7,781
0
3,600
21,221
8,931
46
2,863
18,358
0
78,950
W
Artio
6,986
1,116
2,435
7,215
27,137
35,481
988
9,386
17,625
34,106
0
L
Zhong Kui
TheRiss
Zhong Kui
17,221
827
0
5,921
32,478
21,590
307
11,600
20,878
92,387
0
W
Cernunnos
45,972
32,029
0
20,733
30,201
17,521
9,431
7,824
22,242
0
211,746
L
15,880
5,807
0
4,648
27,006
31,013
2,175
5,104
21,902
0
115,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
76,330
636
Minions Killed
795
0
Camps Cleared
0
2,572,677
Distance Traveled
2,724,983
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,875
424
121
4
0
583,472
0
W
Arachne
13,945
498
141
5
0
625,179
0
W
Anubis
15,432
551
186
7
0
472,230
8
L
Xing Tian
11,135
398
70
3
0
531,489
8
W
Mulan
15,282
546
180
6
0
478,529
1
L
Jing Wei
11,400
407
125
4
0
503,728
0
W
Artio
14,163
506
47
2
0
606,222
6
L
Zhong Kui
11,528
412
145
5
0
412,903
2
W
Cernunnos
17,508
625
241
9
0
542,823
6
L
Set
13,821
494
175
6
0
541,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role