Player Matchup

Guan Yu
Guan Yu
LarzDroppinBarz
Guan Yu
Level 131
God Stats
12W - 18L
1,540 SR
Queue Stats
444W - 448L
1,543 Elo+
Party 1
Cerberus
Cerberus
LetsTroll
Cerberus
Level 23
God Stats
4W - 2L
1,461 SR
Queue Stats
107W - 39L
1,770 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SavPap
Ah Muzen Cab
Level 141
God Stats
27W - 10L
1,851 SR
Queue Stats
430W - 303L
1,735 Elo+
Party 2
Medusa
Medusa
SmurfCuzBanned
Medusa
Level 32
God Stats
9W - 2L
1,896 SR
Queue Stats
150W - 67L
1,725 Elo+
Party 2
Thoth
Thoth
xlXStreetXlx
Thoth
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 143L
1,524 Elo+
Party 1
Team Averages
Level 88
1,649 SR
1,659 Elo+

VS

Team Averages
Level 91
1,672 SR
1,610 Elo+
Apollo
Apollo
 
Apollo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cruut
Atlas
Level 124
God Stats
13W - 9L
1,573 SR
Queue Stats
140W - 109L
1,604 Elo+
Party 3
Ravana
Ravana
GSCody
Ravana
Level 147
God Stats
6W - 7L
1,740 SR
Queue Stats
349W - 213L
1,625 Elo+
Party 4
Achilles
Achilles
Nyezar
Achilles
Level 90
God Stats
4W - 2L
1,718 SR
Queue Stats
61W - 32L
1,612 Elo+
Party 3
Yu Huang
Yu Huang
RGK EPIX
Yu Huang
Level 48
God Stats
7W - 3L
1,826 SR
Queue Stats
188W - 67L
1,710 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,680
568
2,721
8,076
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
LetsTroll
Cerberus
9
1 / 1 / 6
6,093
609
5,404
7,450
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
SavPap
Ah Muzen Cab
12
2 / 0 / 1
6,784
678
6,953
5,889
2,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
9 / 0 / 0
7,766
777
11,457
6,846
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 1 / 2
5,636
564
4,368
5,487
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 5 / 1
4,703
470
1,948
7,725
2,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Cruut
Atlas
7
1 / 5 / 0
4,919
492
3,187
9,628
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
GSCody
Ravana
10
2 / 3 / 0
5,765
577
5,160
6,657
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Nyezar
Achilles
9
0 / 2 / 0
5,025
503
1,913
7,953
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
RGK EPIX
Yu Huang
9
0 / 4 / 2
5,144
514
5,381
5,970
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
19
Kills
3
3
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
1
0.1
L
Atlas
Cruut
Atlas
1
5
0
0.2
L
Ravana
GSCody
Ravana
2
3
0
0.67
W
3
1
2
4
W
Cerberus
LetsTroll
Cerberus
1
1
6
4
L
Achilles
Nyezar
Achilles
0
2
0
0
L
Yu Huang
RGK EPIX
Yu Huang
0
4
2
0.25
W
Ah Muzen Cab
SavPap
Ah Muzen Cab
2
0
1
2.5
W
9
0
0
9
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
17,589
33,748
Taken
37,933
14,308
Mitigated
21,560
13,099
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,948
1,211
0
1,070
7,725
2,188
0
2,079
5,646
0
25,355
L
Atlas
Cruut
Atlas
3,187
961
0
1,292
9,628
7,991
0
2,646
6,982
12,601
0
L
Ravana
GSCody
Ravana
5,160
1,746
0
1,841
6,657
2,041
0
546
6,111
0
33,407
W
2,721
451
185
3,294
8,076
3,518
0
1,833
6,243
0
29,320
W
Cerberus
LetsTroll
Cerberus
5,404
466
198
3,192
7,450
3,476
0
1,979
5,471
25,390
0
L
Achilles
Nyezar
Achilles
1,913
238
0
1,160
7,953
7,345
0
0
7,953
0
27,221
L
Yu Huang
RGK EPIX
Yu Huang
5,381
711
0
462
5,970
1,995
0
4,501
1,469
34,837
0
W
Ah Muzen Cab
SavPap
Ah Muzen Cab
6,953
3,101
0
3,198
5,889
2,232
0
0
5,549
0
50,212
W
11,457
6,212
0
2,532
6,846
3,259
768
1,244
5,602
0
66,706
W
4,368
273
0
500
5,487
1,823
0
3,512
1,975
30,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
25,556
358
Minions Killed
255
0
Camps Cleared
0
1,053,071
Distance Traveled
970,833
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,703
470
49
5
0
191,596
4
L
Atlas
4,919
492
14
1
0
189,302
0
L
Ravana
5,765
577
78
8
0
220,800
3
W
Guan Yu
5,680
568
56
6
0
249,150
3
W
Cerberus
6,093
609
52
5
0
204,316
2
L
Achilles
5,025
503
57
6
0
188,511
0
L
Yu Huang
5,144
514
57
6
0
180,624
2
W
Ah Muzen Cab
6,784
678
84
8
0
208,346
2
W
Medusa
7,766
777
114
11
0
200,839
4
W
Thoth
5,636
564
52
5
0
190,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role