Player Matchup

Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
GreevilKaze
Ullr
Level 35
God Stats
2W - 0L
1,725 SR
Queue Stats
65W - 65L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Mannoc
Guan Yu
Level 26
God Stats
1W - 2L
1,295 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 2
Freya
Freya
ViciousJo
Freya
Level 65
God Stats
17W - 17L
1,456 SR
Queue Stats
277W - 269L
1,486 Elo+
Solo
Charybdis
Charybdis
sumitzero
Charybdis
Level 42
God Stats
10W - 5L
1,495 SR
Queue Stats
65W - 74L
1,417 Elo+
Solo
Team Averages
Level 54
1,494 SR
1,448 Elo+

VS

Team Averages
Level 59
1,435 SR
1,214 Elo+
Hel
Hel
Naruto1239
Hel
Level 42
God Stats
0W - 1L
1,191 SR
Queue Stats
33W - 60L
1,304 Elo+
Party 3
Ullr
Ullr
TheZorbra
Ullr
Level 127
God Stats
4W - 6L
1,440 SR
Queue Stats
95W - 140L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
Toxicsauc
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 58L
1,307 Elo+
Party 3
Cthulhu
Cthulhu
XjclizzyX
Cthulhu
Level 20
God Stats
1W - 2L
1,670 SR
Queue Stats
58W - 105L
1,084 Elo+
Party 1
Lancelot
Lancelot
monteDaveoo
Lancelot
Level 82
God Stats
3W - 9L
1,372 SR
Queue Stats
47W - 105L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
3 / 2 / 34
15,222
1,171
11,823
15,120
25,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 4 / 24
14,003
1,077
32,513
18,145
8,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Mannoc
Guan Yu
20
5 / 2 / 30
13,578
1,044
15,085
18,185
35,661
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
ViciousJo
Freya
20
8 / 1 / 26
14,647
1,127
23,391
20,999
11,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
sumitzero
Charybdis
20
19 / 3 / 22
16,283
1,253
49,058
21,179
12,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 5
12,011
924
11,005
24,986
16,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
19
4 / 4 / 6
14,231
1,095
23,091
21,925
11,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Toxicsauc
Aphrodite
18
4 / 8 / 5
13,158
1,012
19,550
27,852
15,962
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
XjclizzyX
Cthulhu
18
1 / 5 / 7
12,553
966
13,446
31,766
35,741
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
monteDaveoo
Lancelot
18
3 / 18 / 2
12,881
991
17,911
33,484
15,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
37
43
Kills
12
12
Deaths
43
136
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
34
10
W
8
4
24
5
W
Guan Yu
Mannoc
Guan Yu
5
2
30
10
L
0
8
5
0.31
L
Ullr
4
4
6
1.75
L
Aphrodite
Toxicsauc
Aphrodite
4
8
5
0.81
W
Freya
ViciousJo
Freya
8
1
26
21
L
Cthulhu
XjclizzyX
Cthulhu
1
5
7
0.9
L
Lancelot
monteDaveoo
Lancelot
3
18
2
0.22
W
Charybdis
sumitzero
Charybdis
19
3
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,870
Damage
85,003
93,628
Taken
140,013
93,280
Mitigated
94,622
25,739
Healing
28,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,823
692
0
3,007
15,120
25,010
0
6,830
8,290
23,801
0
W
32,513
22,281
0
1,180
18,145
8,414
0
9,134
6,702
0
49,172
W
Guan Yu
Mannoc
Guan Yu
15,085
1,383
5,615
5,491
18,185
35,661
0
10,299
7,886
0
26,218
L
11,005
1,293
6,361
4,083
24,986
16,047
0
6,699
18,287
31,404
0
L
Ullr
23,091
12,969
0
940
21,925
11,182
0
4,978
16,947
0
38,300
L
Aphrodite
Toxicsauc
Aphrodite
19,550
797
5,147
8,379
27,852
15,962
0
3,887
23,965
28,685
0
W
Freya
ViciousJo
Freya
23,391
8,168
0
5,788
20,999
11,381
0
9,752
11,247
42,368
0
L
Cthulhu
XjclizzyX
Cthulhu
13,446
552
902
2,808
31,766
35,741
0
12,215
19,551
35,744
0
L
Lancelot
monteDaveoo
Lancelot
17,911
4,363
0
0
33,484
15,690
0
7,435
26,049
251
30,739
W
Charybdis
sumitzero
Charybdis
49,058
31,658
0
4,658
21,179
12,814
0
8,237
12,942
0
74,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,733
Gold Earned
64,834
187
Minions Killed
178
9
Camps Cleared
3
1,203,871
Distance Traveled
1,174,943
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,222
1,171
17
1
0
260,712
0
W
Ullr
14,003
1,077
36
3
7
216,348
0
W
Guan Yu
13,578
1,044
16
1
0
241,723
0
L
Hel
12,011
924
45
3
1
219,760
2
L
Ullr
14,231
1,095
40
3
0
239,869
0
L
Aphrodite
13,158
1,012
26
2
1
253,042
1
W
Freya
14,647
1,127
55
4
2
265,441
0
L
Cthulhu
12,553
966
40
3
1
243,982
0
L
Lancelot
12,881
991
27
2
0
218,290
0
W
Charybdis
16,283
1,253
63
5
0
219,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role