Player Matchup

Vulcan
Vulcan
Cannabliss007
Vulcan
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 254L
1,482 Elo+
Solo
Bacchus
Bacchus
Reidfira
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,582 Elo+
Solo
Guan Yu
Guan Yu
dastrobinator
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
renandestefani
Janus
Level 127
God Stats
0W - 4L
1,194 SR
Queue Stats
129W - 149L
1,489 Elo+
Solo
Osiris
Osiris
stealthfin
Osiris
Level 150
God Stats
0W - 1L
1,422 SR
Queue Stats
60W - 57L
1,545 Elo+
Party 3
Team Averages
Level 134
1,423 SR
1,520 Elo+

VS

Team Averages
Level 132
1,603 SR
1,523 Elo+
Kukulkan
Kukulkan
Chuckxic
Kukulkan
Level 149
God Stats
2W - 0L
1,763 SR
Queue Stats
12W - 8L
1,648 Elo+
Party 2
Chang'e
Chang'e
JackieDenard0
Chang'e
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
474W - 475L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
concert demon22
Ao Kuang
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
416W - 416L
1,539 Elo+
Party 1
Discordia
Discordia
maxelshaft
Discordia
Level 113
God Stats
1W - 3L
1,535 SR
Queue Stats
147W - 144L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
octiphalus
Jing Wei
Level 110
God Stats
2W - 0L
1,720 SR
Queue Stats
27W - 34L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
9,475
861
10,236
7,999
4,196
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Reidfira
Bacchus
14
2 / 5 / 7
8,455
769
6,154
16,098
24,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
18
3 / 5 / 8
9,056
823
10,551
18,496
25,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 4
8,906
810
10,597
9,538
4,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
stealthfin
Osiris
14
1 / 6 / 6
7,987
726
7,967
15,807
14,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chuckxic
Kukulkan
17
4 / 3 / 13
9,966
906
9,479
10,933
5,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
17
2 / 1 / 19
9,501
864
7,913
12,296
8,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
15
6 / 4 / 12
9,995
909
7,204
14,524
9,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
maxelshaft
Discordia
16
2 / 2 / 17
9,152
832
11,372
9,858
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
octiphalus
Jing Wei
16
12 / 5 / 6
10,437
949
19,112
13,186
6,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
14
Kills
26
26
Deaths
15
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Kukulkan
Chuckxic
Kukulkan
4
3
13
3.5
W
Chang'e
2
1
19
11.5
L
Bacchus
Reidfira
Bacchus
2
5
7
1.1
W
Ao Kuang
6
4
12
3
L
Guan Yu
3
5
8
1.4
W
Discordia
maxelshaft
Discordia
2
2
17
5.25
W
Jing Wei
octiphalus
Jing Wei
12
5
6
3
L
3
6
4
0.83
L
Osiris
stealthfin
Osiris
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
55,080
67,938
Taken
60,797
73,140
Mitigated
32,577
17,241
Healing
29,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,236
4,458
192
791
7,999
4,196
585
3,386
4,613
31,112
0
W
Kukulkan
Chuckxic
Kukulkan
9,479
1,971
1,199
2,572
10,933
5,062
1,500
4,276
6,657
32,677
0
W
Chang'e
7,913
430
7,121
7,090
12,296
8,105
1,096
4,943
7,353
20,593
0
L
Bacchus
Reidfira
Bacchus
6,154
552
1,274
1,478
16,098
24,628
132
8,234
7,864
11,738
0
W
Ao Kuang
7,204
2,679
1,729
4,207
14,524
9,616
2,561
7,460
7,064
10,096
0
L
Guan Yu
10,551
980
2,789
6,334
18,496
25,626
0
10,725
7,771
0
19,804
W
Discordia
maxelshaft
Discordia
11,372
1,265
244
1,559
9,858
3,658
952
3,887
5,971
20,228
0
W
Jing Wei
octiphalus
Jing Wei
19,112
15,553
939
3,198
13,186
6,136
2,400
6,421
6,765
0
28,079
L
10,597
1,240
624
521
9,538
4,582
46
5,390
4,148
21,520
0
L
Osiris
stealthfin
Osiris
7,967
3,110
1,442
1,796
15,807
14,108
0
8,233
7,574
0
14,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
49,051
106
Minions Killed
138
0
Camps Cleared
0
1,041,947
Distance Traveled
1,079,132
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,475
861
37
3
0
225,837
0
W
Kukulkan
9,966
906
67
6
0
202,938
0
W
Chang'e
9,501
864
31
3
0
255,537
2
L
Bacchus
8,455
769
7
1
0
198,965
0
W
Ao Kuang
9,995
909
7
1
0
220,444
1
L
Guan Yu
9,056
823
16
1
0
233,213
1
W
Discordia
9,152
832
14
1
0
231,891
0
W
Jing Wei
10,437
949
19
2
0
168,322
0
L
Janus
8,906
810
28
3
0
188,201
0
L
Osiris
7,987
726
18
2
0
195,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role