Player Matchup

Odin
Odin
Aldokan
Odin
Level 119
God Stats
1W - 0L
1,809 SR
Queue Stats
10W - 5L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
LordRetziPus
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,686 Elo+
Party 2
Zeus
Zeus
RainbowFish140
Zeus
Level 125
God Stats
2W - 0L
1,802 SR
Queue Stats
52W - 45L
1,542 Elo+
Party 2
Yemoja
Yemoja
Vetlens
Yemoja
Level 107
God Stats
1W - 1L
1,216 SR
Queue Stats
76W - 60L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
antisif71
Tsukuyomi
Level 160
God Stats
10W - 2L
1,715 SR
Queue Stats
717W - 743L
1,422 Elo+
Solo
Team Averages
Level 126
1,608 SR
1,567 Elo+

VS

Team Averages
Level 101
1,441 SR
1,464 Elo+
Hachiman
Hachiman
Baderghanem86
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,404 Elo+
Party 1
Lancelot
Lancelot
CireasaSad
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,554 Elo+
Solo
Ah Puch
Ah Puch
Mordoman
Ah Puch
Level 142
God Stats
1W - 4L
1,251 SR
Queue Stats
82W - 94L
1,443 Elo+
Solo
Bellona
Bellona
W-A-D-A-H-jor
Bellona
Level 160
God Stats
6W - 7L
1,452 SR
Queue Stats
625W - 697L
1,429 Elo+
Party 1
Hel
Hel
mo_hawai
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
554W - 568L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aldokan
Odin
20
14 / 2 / 18
12,372
884
12,931
14,257
19,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
LordRetziPus
Heimdallr
20
6 / 3 / 24
12,029
859
21,886
21,769
12,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 13
10,718
766
24,819
11,347
5,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Vetlens
Yemoja
16
1 / 3 / 18
10,192
728
4,116
18,528
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
antisif71
Tsukuyomi
18
6 / 4 / 22
10,975
784
24,856
14,573
9,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baderghanem86
Hachiman
17
3 / 6 / 7
9,559
683
14,971
18,062
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
CireasaSad
Lancelot
14
1 / 6 / 7
8,678
620
10,126
17,925
18,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Mordoman
Ah Puch
17
4 / 7 / 8
10,522
752
21,099
19,237
9,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
15
3 / 7 / 6
9,907
708
7,718
20,582
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 6
9,355
668
6,634
18,595
10,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
33
Kills
14
15
Deaths
33
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Odin
Aldokan
Odin
14
2
18
11.5
L
Hachiman
Baderghanem86
Hachiman
3
6
7
1.08
L
Lancelot
CireasaSad
Lancelot
1
6
7
0.75
W
Heimdallr
LordRetziPus
Heimdallr
6
3
24
6
L
Ah Puch
Mordoman
Ah Puch
4
7
8
1.14
W
6
3
13
4.17
W
Yemoja
Vetlens
Yemoja
1
3
18
3.33
L
Bellona
3
7
6
0.86
W
Tsukuyomi
antisif71
Tsukuyomi
6
4
22
4.25
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,608
Damage
60,548
80,474
Taken
94,401
62,084
Mitigated
68,000
43,946
Healing
29,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aldokan
Odin
12,931
2,708
1,977
3,520
14,257
19,195
635
3,446
10,811
0
25,206
L
Hachiman
Baderghanem86
Hachiman
14,971
5,875
410
2,791
18,062
8,680
0
5,600
12,462
0
33,133
L
Lancelot
CireasaSad
Lancelot
10,126
1,695
1,030
1,554
17,925
18,922
0
4,775
13,150
0
13,349
W
Heimdallr
LordRetziPus
Heimdallr
21,886
9,982
701
10,820
21,769
12,204
1,601
8,220
13,549
0
48,239
L
Ah Puch
Mordoman
Ah Puch
21,099
856
823
3,255
19,237
9,104
0
6,278
12,959
39,951
0
W
24,819
1,791
1,819
1,553
11,347
5,571
1,331
3,987
7,360
39,588
0
W
Yemoja
Vetlens
Yemoja
4,116
976
9,416
7,417
18,528
15,909
779
7,503
11,025
10,382
0
L
Bellona
7,718
569
81
3,102
20,582
20,568
0
4,534
16,048
0
13,664
W
Tsukuyomi
antisif71
Tsukuyomi
24,856
6,229
3,240
3,483
14,573
9,205
3,060
4,577
9,996
0
38,971
L
6,634
908
9,163
7,476
18,595
10,726
0
7,748
10,847
16,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
48,021
182
Minions Killed
127
0
Camps Cleared
0
1,316,181
Distance Traveled
1,318,995
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,372
884
29
2
0
268,544
0
L
Hachiman
9,559
683
50
4
0
210,744
1
L
Lancelot
8,678
620
5
0
0
345,141
2
W
Heimdallr
12,029
859
70
5
0
258,825
0
L
Ah Puch
10,522
752
36
3
0
235,817
0
W
Zeus
10,718
766
43
3
0
257,240
0
W
Yemoja
10,192
728
21
2
0
246,943
0
L
Bellona
9,907
708
11
1
0
283,910
0
W
Tsukuyomi
10,975
784
19
1
0
284,629
1
L
Hel
9,355
668
25
2
0
243,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role