Player Matchup

Neith
Neith
SlappyMcBalls
Neith
Level 115
God Stats
11W - 3L
1,847 SR
Queue Stats
122W - 97L
1,563 Elo+
Party 2
Achilles
Achilles
SwoleboyTwisdom
Achilles
Level 66
God Stats
6W - 3L
1,559 SR
Queue Stats
11W - 9L
1,706 Elo+
Party 2
Chang'e
Chang'e
vtoxicxx
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 2
Team Averages
Level 90
1,635 SR
1,530 Elo+

VS

Team Averages
Level 120
1,600 SR
1,609 Elo+
Medusa
Medusa
Calamiitas
Medusa
Level 126
God Stats
3W - 3L
1,597 SR
Queue Stats
135W - 112L
1,573 Elo+
Solo
Xing Tian
Xing Tian
EchoFirestorm
Xing Tian
Level 109
God Stats
1W - 2L
1,361 SR
Queue Stats
201W - 154L
1,629 Elo+
Party 1
Ah Puch
Ah Puch
Nawtybits
Ah Puch
Level 126
God Stats
15W - 7L
1,841 SR
Queue Stats
157W - 138L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,053
732
7,818
8,229
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
14
4 / 2 / 2
8,448
768
9,465
10,112
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
vtoxicxx
Chang'e
12
0 / 3 / 5
7,698
700
7,448
9,516
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calamiitas
Medusa
3
0 / 0 / 0
5,718
520
0
0
0
Xing Tian
EchoFirestorm
Xing Tian
12
3 / 4 / 1
7,699
700
9,543
18,057
18,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Nawtybits
Ah Puch
14
1 / 2 / 4
8,280
753
10,138
10,678
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
4
5
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Calamiitas
Medusa
0
0
0
0
L
Xing Tian
EchoFirestorm
Xing Tian
3
4
1
0.88
L
Ah Puch
Nawtybits
Ah Puch
1
2
4
1.5
W
2
0
3
3.5
W
Achilles
4
2
2
2.5
W
Chang'e
vtoxicxx
Chang'e
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,731
Damage
19,681
27,857
Taken
28,735
14,818
Mitigated
22,881
7,807
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Calamiitas
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
EchoFirestorm
Xing Tian
9,543
1,433
175
682
18,057
18,307
0
4,739
12,936
21,725
0
L
Ah Puch
Nawtybits
Ah Puch
10,138
232
0
3,535
10,678
4,574
0
2,935
7,538
36,942
0
W
7,818
3,574
0
3,667
8,229
3,519
518
6,614
1,351
0
33,506
W
Achilles
9,465
2,609
0
1,227
10,112
7,190
240
5,481
4,440
0
15,260
W
Chang'e
vtoxicxx
Chang'e
7,448
462
877
2,036
9,516
4,109
275
7,186
1,996
33,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
21,697
158
Minions Killed
101
8
Camps Cleared
4
605,435
Distance Traveled
411,048
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,718
520
0
0
0
0
0
L
Xing Tian
7,699
700
14
1
1
207,691
1
L
Ah Puch
8,280
753
87
8
3
203,357
1
W
Neith
8,053
732
77
7
1
210,194
2
W
Achilles
8,448
768
21
2
2
183,725
2
W
Chang'e
7,698
700
60
5
5
211,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role