Player Matchup

Da Ji
Da Ji
DJ_MONKEYboy18
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
ElPerroCagon
Cthulhu
Level 75
God Stats
11W - 13L
1,550 SR
Queue Stats
196W - 197L
1,357 Elo+
Party 2
Anubis
Anubis
PAPIMILLAN04
Anubis
Level 51
God Stats
8W - 8L
1,670 SR
Queue Stats
144W - 153L
1,362 Elo+
Party 2
Izanami
Izanami
Phantom3-9
Izanami
Level 55
God Stats
1W - 2L
1,565 SR
Queue Stats
12W - 19L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
deadlyzombie501
Sun Wukong
Level 69
God Stats
2W - 2L
1,575 SR
Queue Stats
10W - 7L
1,518 Elo+
Party 1
Team Averages
Level 74
1,572 SR
1,414 Elo+

VS

Team Averages
Level 72
1,340 SR
1,400 Elo+
Thoth
Thoth
AngelGloria15
Thoth
Level 105
God Stats
1W - 1L
1,256 SR
Queue Stats
320W - 330L
1,400 Elo+
Solo
Yemoja
Yemoja
Showtime_Dam
Yemoja
Level 59
God Stats
2W - 5L
1,237 SR
Queue Stats
57W - 56L
1,359 Elo+
Solo
Jing Wei
Jing Wei
TheRealKill3000
Jing Wei
Level 66
God Stats
6W - 4L
1,285 SR
Queue Stats
250W - 229L
1,399 Elo+
Solo
Amaterasu
Amaterasu
WoofinGoofin
Amaterasu
Level 64
God Stats
5W - 5L
1,453 SR
Queue Stats
18W - 25L
1,357 Elo+
Solo
Loki
Loki
X69ROCketX69
Loki
Level 67
God Stats
2W - 1L
1,470 SR
Queue Stats
125W - 151L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,855
466
9,112
18,002
7,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
ElPerroCagon
Cthulhu
13
4 / 6 / 2
8,675
457
16,562
21,092
15,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
15
4 / 3 / 2
8,864
467
9,237
12,737
6,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Phantom3-9
Izanami
10
0 / 6 / 4
7,223
380
11,541
16,032
4,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
deadlyzombie501
Sun Wukong
15
0 / 2 / 0
8,976
472
10,860
18,838
18,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
10,402
547
12,910
10,550
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
3 / 2 / 9
9,487
499
6,367
19,510
16,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
15
6 / 4 / 5
9,769
514
13,616
19,044
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
WoofinGoofin
Amaterasu
17
2 / 0 / 0
10,595
558
15,258
18,824
15,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 4
10,567
556
8,659
12,456
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
24
25
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
3
8
2
0.5
L
Cthulhu
ElPerroCagon
Cthulhu
4
6
2
0.83
L
Anubis
4
3
2
1.67
L
Izanami
Phantom3-9
Izanami
0
6
4
0.33
W
Yemoja
3
2
9
3.75
W
Jing Wei
6
4
5
2.13
W
Amaterasu
WoofinGoofin
Amaterasu
2
0
0
2
W
6
4
4
2
L
Sun Wukong
deadlyzombie501
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,312
Damage
56,810
86,701
Taken
80,384
53,161
Mitigated
49,006
24,911
Healing
31,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,910
954
159
1,865
10,550
4,372
0
3,245
7,229
66,678
0
L
9,112
1,727
0
4,122
18,002
7,106
0
3,690
14,312
0
51,261
L
Cthulhu
ElPerroCagon
Cthulhu
16,562
1,180
851
4,566
21,092
15,729
491
6,776
14,316
60,627
0
L
Anubis
9,237
592
0
5,001
12,737
6,650
260
4,298
8,439
61,335
0
L
Izanami
Phantom3-9
Izanami
11,541
7,769
0
2,406
16,032
4,940
647
4,513
11,519
0
39,771
W
Yemoja
6,367
1,904
3,861
5,394
19,510
16,864
269
7,625
11,374
31,282
0
W
Jing Wei
13,616
11,701
0
4,719
19,044
7,350
2,406
9,226
9,256
0
67,986
W
Amaterasu
WoofinGoofin
Amaterasu
15,258
9,482
14
12,512
18,824
15,395
200
1,020
17,804
0
91,563
W
8,659
2,457
0
3,297
12,456
5,025
353
3,496
8,922
0
78,691
L
Sun Wukong
deadlyzombie501
Sun Wukong
10,860
4,260
0
7,965
18,838
18,736
180
0
18,838
0
81,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
50,820
420
Minions Killed
506
0
Camps Cleared
0
1,770,403
Distance Traveled
1,819,003
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,402
547
96
5
0
368,667
6
L
Da Ji
8,855
466
79
4
0
366,940
0
L
Cthulhu
8,675
457
78
4
0
386,220
0
L
Anubis
8,864
467
78
4
0
327,989
3
L
Izanami
7,223
380
53
3
0
332,401
0
W
Yemoja
9,487
499
30
2
0
355,867
2
W
Jing Wei
9,769
514
97
5
0
342,062
1
W
Amaterasu
10,595
558
161
8
0
400,114
7
W
Loki
10,567
556
122
6
0
352,293
1
L
Sun Wukong
8,976
472
132
7
0
356,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role