Player Matchup

Loki
Loki
Kojaih
Loki
Level 128
God Stats
6W - 5L
1,697 SR
Queue Stats
371W - 405L
1,482 Elo+
Party 3
Hercules
Hercules
Mash_Potatoes781
Hercules
Level 138
God Stats
5W - 2L
1,588 SR
Queue Stats
110W - 126L
1,508 Elo+
Party 1
Artio
Artio
PriesdentLALO
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 1
Hachiman
Hachiman
Treski2525
Hachiman
Level 66
God Stats
4W - 14L
1,170 SR
Queue Stats
210W - 254L
1,422 Elo+
Party 3
Zhong Kui
Zhong Kui
Yomm1
Zhong Kui
Level 159
God Stats
2W - 12L
1,406 SR
Queue Stats
45W - 78L
1,373 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,392 Elo+

VS

Team Averages
Level 103
1,599 SR
1,512 Elo+
Chronos
Chronos
FirebrandFerret
Chronos
Level 131
God Stats
6W - 6L
1,596 SR
Queue Stats
79W - 60L
1,508 Elo+
Party 2
Ganesha
Ganesha
LunarLeftovers
Ganesha
Level 68
God Stats
5W - 2L
1,706 SR
Queue Stats
87W - 77L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
MysticMushi
Nu Wa
Level 98
God Stats
3W - 2L
1,692 SR
Queue Stats
79W - 56L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tocho3394
Ah Muzen Cab
Level 107
God Stats
4W - 6L
1,507 SR
Queue Stats
71W - 52L
1,530 Elo+
Solo
Horus
Horus
coalhawk
Horus
Level 113
God Stats
3W - 2L
1,492 SR
Queue Stats
60W - 46L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kojaih
Loki
15
4 / 1 / 3
8,255
750
10,018
9,961
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 3
7,458
678
5,212
19,172
10,621
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 2 / 3
7,844
713
6,230
15,411
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Treski2525
Hachiman
13
1 / 4 / 4
7,536
685
5,481
8,738
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Yomm1
Zhong Kui
15
1 / 3 / 3
7,904
719
7,650
10,713
6,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
8,582
780
11,582
9,285
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 8
8,529
775
7,459
12,762
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 9
8,252
750
11,611
6,024
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Tocho3394
Ah Muzen Cab
17
3 / 0 / 4
9,858
896
9,777
7,574
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
coalhawk
Horus
15
5 / 2 / 6
8,436
767
10,213
10,299
12,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
14
14
Deaths
8
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Loki
Kojaih
Loki
4
1
3
5.5
W
0
2
8
2
L
1
4
3
0.63
W
1
1
9
5.5
L
1
2
3
1.25
W
Ah Muzen Cab
Tocho3394
Ah Muzen Cab
3
0
4
5
L
Hachiman
Treski2525
Hachiman
1
4
4
0.75
L
Zhong Kui
Yomm1
Zhong Kui
1
3
3
0.83
W
Horus
coalhawk
Horus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
50,642
63,995
Taken
45,944
39,989
Mitigated
36,325
15,385
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,582
1,926
226
1,053
9,285
4,596
1,461
3,553
5,732
22,006
0
L
Loki
Kojaih
Loki
10,018
3,848
0
450
9,961
4,983
0
4,725
5,160
0
29,000
W
7,459
919
0
1,223
12,762
12,678
54
3,646
9,116
21,249
0
L
5,212
919
179
5,888
19,172
10,621
0
9,606
9,159
0
17,587
W
11,611
4,632
0
250
6,024
2,843
1,449
1,213
4,811
36,210
0
L
6,230
406
1,614
3,992
15,411
13,859
0
7,011
8,285
18,458
0
W
Ah Muzen Cab
Tocho3394
Ah Muzen Cab
9,777
3,866
0
1,856
7,574
3,958
1,984
2,982
4,592
0
60,421
L
Hachiman
Treski2525
Hachiman
5,481
1,826
0
1,089
8,738
3,645
0
5,104
3,528
0
19,819
L
Zhong Kui
Yomm1
Zhong Kui
7,650
886
0
2,173
10,713
6,881
415
4,206
6,338
32,362
0
W
Horus
coalhawk
Horus
10,213
4,513
2,525
4,146
10,299
12,250
357
2,486
7,813
0
16,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
43,657
206
Minions Killed
249
0
Camps Cleared
0
1,076,895
Distance Traveled
1,138,689
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,582
780
37
3
0
217,368
0
L
Loki
8,255
750
37
3
0
217,591
3
W
Ganesha
8,529
775
13
1
0
231,399
1
L
Hercules
7,458
678
34
3
0
227,770
1
W
Nu Wa
8,252
750
60
5
0
203,091
1
L
Artio
7,844
713
22
2
0
237,665
3
W
Ah Muzen Cab
9,858
896
110
10
0
247,387
2
L
Hachiman
7,536
685
33
3
0
182,664
0
L
Zhong Kui
7,904
719
80
7
0
211,205
0
W
Horus
8,436
767
29
3
0
239,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role