Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Alvah
Danzaburou
Level 149
God Stats
1W - 0L
1,901 SR
Queue Stats
10W - 2L
1,923 Elo+
Party 1
Bakasura
Bakasura
ImWeeb
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,708 Elo+
Party 1
Ravana
Ravana
KuroD4ni
Ravana
Level 159
God Stats
23W - 18L
1,350 SR
Queue Stats
515W - 427L
1,678 Elo+
Solo
Atlas
Atlas
vic_0808
Atlas
Level 160
God Stats
5W - 1L
1,588 SR
Queue Stats
66W - 50L
1,653 Elo+
Solo
Team Averages
Level 156
1,568 SR
1,692 Elo+

VS

Team Averages
Level 136
1,483 SR
1,590 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AGNlll
Hun Batz
Level 146
God Stats
2W - 2L
1,661 SR
Queue Stats
585W - 482L
1,664 Elo+
Solo
Hades
Hades
Chappie Plez
Hades
Level 154
God Stats
0W - 1L
1,372 SR
Queue Stats
16W - 23L
1,510 Elo+
Solo
Geb
Geb
TheCerpico
Geb
Level 142
God Stats
1W - 2L
1,381 SR
Queue Stats
130W - 126L
1,652 Elo+
Solo
Tyr
Tyr
sheepep
Tyr
Level 81
God Stats
13W - 13L
1,504 SR
Queue Stats
194W - 148L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 4
6,324
575
6,570
3,557
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Alvah
Danzaburou
12
3 / 0 / 1
7,124
648
7,239
6,807
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ImWeeb
Bakasura
10
3 / 2 / 4
6,379
580
7,644
8,559
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
KuroD4ni
Ravana
12
2 / 1 / 0
7,144
649
7,336
6,725
5,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
vic_0808
Atlas
10
3 / 1 / 4
6,520
593
5,255
8,746
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 0
5,479
498
4,199
7,571
2,274
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
AGNlll
Hun Batz
10
1 / 1 / 3
5,840
531
3,742
9,405
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 0
6,193
563
5,707
9,043
4,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 4
5,459
496
4,597
11,028
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
11
1 / 3 / 0
6,259
569
4,390
11,097
6,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
5
5
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
4
3
L
Charybdis
 
Charybdis
1
3
0
0.33
L
Hun Batz
AGNlll
Hun Batz
1
1
3
2.5
W
Danzaburou
Alvah
Danzaburou
3
0
1
3.5
L
2
2
0
1
W
Bakasura
ImWeeb
Bakasura
3
2
4
2.5
W
Ravana
KuroD4ni
Ravana
2
1
0
2
L
0
3
4
0.67
L
Tyr
1
3
0
0.33
W
Atlas
vic_0808
Atlas
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,044
Damage
22,635
34,394
Taken
48,144
19,353
Mitigated
22,523
12,922
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,570
563
0
722
3,557
1,606
0
1,682
1,875
51,802
0
L
Charybdis
 
Charybdis
4,199
1,834
0
1,920
7,571
2,274
0
1,790
5,680
0
38,168
L
Hun Batz
AGNlll
Hun Batz
3,742
1,256
0
3,114
9,405
3,259
0
1,218
7,322
0
37,003
W
Danzaburou
Alvah
Danzaburou
7,239
3,766
0
4,111
6,807
2,337
0
1,930
4,877
0
50,617
L
5,707
493
543
3,769
9,043
4,540
0
3,822
4,799
51,862
0
W
Bakasura
ImWeeb
Bakasura
7,644
5,003
0
1,765
8,559
3,445
0
2,112
6,447
0
39,016
W
Ravana
KuroD4ni
Ravana
7,336
2,357
0
3,809
6,725
5,012
0
0
6,725
0
54,787
L
4,597
1,147
0
3,259
11,028
6,359
0
4,672
6,002
15,205
0
L
Tyr
4,390
1,441
0
4,010
11,097
6,091
0
0
10,767
0
43,078
W
Atlas
vic_0808
Atlas
5,255
2,029
302
2,213
8,746
6,953
0
4,580
4,166
13,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
29,230
408
Minions Killed
363
0
Camps Cleared
0
1,135,136
Distance Traveled
1,087,400
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,324
575
111
10
0
225,605
3
L
Charybdis
5,479
498
76
7
0
186,972
5
L
Hun Batz
5,840
531
83
8
0
251,175
4
W
Danzaburou
7,124
648
94
9
0
206,527
4
L
Hades
6,193
563
104
9
0
195,985
4
W
Bakasura
6,379
580
83
8
0
271,428
2
W
Ravana
7,144
649
106
10
0
200,897
1
L
Geb
5,459
496
9
1
0
226,801
5
L
Tyr
6,259
569
91
8
0
226,467
4
W
Atlas
6,520
593
14
1
0
230,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role