Player Matchup

Sun Wukong
Sun Wukong
DancingDragoons
Sun Wukong
Level 59
God Stats
7W - 10L
1,380 SR
Queue Stats
40W - 45L
1,501 Elo+
Party 1
Chang'e
Chang'e
JudgmentDragons
Chang'e
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 27L
1,498 Elo+
Party 1
Fenrir
Fenrir
PrudeAF420
Fenrir
Level 133
God Stats
1W - 1L
1,311 SR
Queue Stats
65W - 67L
1,519 Elo+
Party 1
Team Averages
Level 93
1,397 SR
1,506 Elo+

VS

Team Averages
Level 38
1,445 SR
1,305 Elo+
Neith
Neith
RAYN 7W7
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,267 Elo+
Party 2
Chang'e
Chang'e
Superstar11020
Chang'e
Level 42
God Stats
34W - 53L
1,323 SR
Queue Stats
283W - 396L
1,210 Elo+
Solo
Mulan
Mulan
Unown King
Mulan
Level 55
God Stats
12W - 12L
1,512 SR
Queue Stats
231W - 273L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DancingDragoons
Sun Wukong
16
10 / 0 / 10
11,663
778
14,198
16,872
14,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 15
11,328
755
13,268
14,200
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PrudeAF420
Fenrir
15
6 / 2 / 13
10,955
730
14,496
15,634
12,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RAYN 7W7
Neith
12
1 / 5 / 1
8,597
573
7,070
11,474
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 7 / 1
9,631
642
8,856
13,666
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
12
0 / 8 / 1
8,490
566
14,398
21,895
19,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
20
Kills
3
3
Deaths
20
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DancingDragoons
Sun Wukong
10
0
10
15
W
4
1
15
11.5
W
Fenrir
PrudeAF420
Fenrir
6
2
13
6.25
L
Neith
RAYN 7W7
Neith
1
5
1
0.3
L
2
7
1
0.36
L
Mulan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,962
Damage
30,324
46,706
Taken
47,035
33,284
Mitigated
31,117
20,112
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DancingDragoons
Sun Wukong
14,198
3,087
420
6,521
16,872
14,860
735
3,402
13,177
0
39,197
W
13,268
1,608
3,996
6,391
14,200
6,384
1,381
3,589
10,460
49,402
0
W
Fenrir
PrudeAF420
Fenrir
14,496
3,896
0
2,784
15,634
12,040
861
3,072
12,205
0
41,423
L
Neith
RAYN 7W7
Neith
7,070
2,913
0
1,314
11,474
5,899
0
3,114
8,360
0
19,498
L
8,856
514
867
2,096
13,666
5,480
0
4,662
9,004
23,753
0
L
Mulan
14,398
1,655
254
2,047
21,895
19,738
0
5,584
16,311
0
33,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
26,718
162
Minions Killed
109
10
Camps Cleared
4
873,813
Distance Traveled
702,771
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,663
778
48
3
2
309,743
2
W
Chang'e
11,328
755
77
5
4
285,516
5
W
Fenrir
10,955
730
37
2
4
278,554
2
L
Neith
8,597
573
30
2
2
220,331
6
L
Chang'e
9,631
642
32
2
0
240,655
0
L
Mulan
8,490
566
47
3
2
241,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role