Player Matchup

Chaac
Chaac
IceZero420
Chaac
Level 122
God Stats
4W - 2L
1,576 SR
Queue Stats
154W - 162L
1,546 Elo+
Solo
Lancelot
Lancelot
Marcelo-DSoup
Lancelot
Level 160
God Stats
9W - 10L
1,578 SR
Queue Stats
387W - 346L
1,580 Elo+
Solo
Rama
Rama
TheeBigMarc
Rama
Level 117
God Stats
83W - 33L
1,753 SR
Queue Stats
197W - 131L
1,628 Elo+
Party 1
Xing Tian
Xing Tian
iPhilAmazing
Xing Tian
Level 123
God Stats
18W - 10L
1,729 SR
Queue Stats
386W - 298L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
reddragonman87
Aphrodite
Level 159
God Stats
43W - 45L
1,487 SR
Queue Stats
271W - 271L
1,577 Elo+
Solo
Team Averages
Level 136
1,625 SR
1,583 Elo+

VS

Team Averages
Level 115
1,429 SR
1,585 Elo+
Anubis
Anubis
 
Anubis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Evzek_CL
Nemesis
Level 159
God Stats
7W - 11L
1,367 SR
Queue Stats
448W - 485L
1,524 Elo+
Solo
Danzaburou
Danzaburou
HappyLittleTr33
Danzaburou
Level 149
God Stats
2W - 6L
1,172 SR
Queue Stats
130W - 144L
1,577 Elo+
Solo
Scylla
Scylla
Velidria
Scylla
Level 75
God Stats
14W - 10L
1,607 SR
Queue Stats
320W - 199L
1,665 Elo+
Solo
Neith
Neith
emest
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 1 / 6
9,918
708
8,195
18,728
18,893
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Marcelo-DSoup
Lancelot
20
9 / 1 / 6
11,683
835
16,106
15,731
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 2 / 9
11,780
841
15,267
11,397
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
iPhilAmazing
Xing Tian
18
4 / 1 / 11
11,148
796
6,469
15,027
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
reddragonman87
Aphrodite
16
1 / 1 / 4
9,398
671
2,991
9,191
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 9 / 2
9,074
648
5,747
15,400
8,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Evzek_CL
Nemesis
14
0 / 4 / 2
8,428
602
6,171
12,237
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
HappyLittleTr33
Danzaburou
15
0 / 6 / 1
9,119
651
11,493
13,877
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Velidria
Scylla
18
3 / 2 / 1
10,015
715
16,510
8,652
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
emest
Neith
17
2 / 2 / 4
9,734
695
9,600
10,259
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
6
6
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
9
2
0.22
L
Nemesis
Evzek_CL
Nemesis
0
4
2
0.25
L
Danzaburou
HappyLittleTr33
Danzaburou
0
6
1
0.08
W
Chaac
2
1
6
5
W
Lancelot
Marcelo-DSoup
Lancelot
9
1
6
12
W
7
2
9
5.75
L
Scylla
Velidria
Scylla
3
2
1
1.75
L
Neith
emest
Neith
2
2
4
2
W
Xing Tian
iPhilAmazing
Xing Tian
4
1
11
9.5
W
Aphrodite
reddragonman87
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
49,521
70,074
Taken
60,425
54,922
Mitigated
28,886
31,864
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,747
115
359
1,781
15,400
8,809
0
2,609
12,791
31,832
0
L
Nemesis
Evzek_CL
Nemesis
6,171
1,148
0
1,230
12,237
5,155
244
2,366
9,871
0
14,234
L
Danzaburou
HappyLittleTr33
Danzaburou
11,493
4,092
0
1,089
13,877
5,543
176
926
12,951
0
39,879
W
Chaac
8,195
485
540
7,057
18,728
18,893
117
5,746
12,982
211
34,233
W
Lancelot
Marcelo-DSoup
Lancelot
16,106
2,648
0
3,781
15,731
8,113
418
5,187
10,544
0
43,321
W
15,267
11,390
0
3,592
11,397
4,934
5,065
3,836
6,700
0
57,866
L
Scylla
Velidria
Scylla
16,510
2,625
0
792
8,652
3,644
0
1,520
7,132
52,731
0
L
Neith
emest
Neith
9,600
3,755
0
1,846
10,259
5,735
74
2,132
8,127
0
30,371
W
Xing Tian
iPhilAmazing
Xing Tian
6,469
90
0
2,203
15,027
18,647
99
3,102
11,925
16,125
0
W
Aphrodite
reddragonman87
Aphrodite
2,991
133
8,012
6,679
9,191
4,335
160
4,386
3,991
25,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,927
Gold Earned
46,370
301
Minions Killed
291
0
Camps Cleared
0
1,481,943
Distance Traveled
1,305,621
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,074
648
54
4
0
222,831
2
L
Nemesis
8,428
602
27
2
0
277,722
1
L
Danzaburou
9,119
651
70
5
0
266,061
2
W
Chaac
9,918
708
46
3
0
295,084
4
W
Lancelot
11,683
835
72
5
0
346,405
1
W
Rama
11,780
841
111
8
0
265,687
3
L
Scylla
10,015
715
85
6
0
269,190
3
L
Neith
9,734
695
55
4
0
269,817
1
W
Xing Tian
11,148
796
20
1
0
290,747
4
W
Aphrodite
9,398
671
52
4
0
284,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role