Player Matchup

Heimdallr
Heimdallr
DueLovely
Heimdallr
Level 67
God Stats
3W - 1L
1,654 SR
Queue Stats
65W - 98L
1,281 Elo+
Solo
Ra
Ra
GLAMfilnoir
Ra
Level 34
God Stats
2W - 5L
1,339 SR
Queue Stats
286W - 344L
1,352 Elo+
Solo
Cthulhu
Cthulhu
SavvyMo
Cthulhu
Level 96
God Stats
4W - 7L
1,335 SR
Queue Stats
198W - 218L
1,363 Elo+
Party 1
Hachiman
Hachiman
SonOfAedra
Hachiman
Level 85
God Stats
0W - 3L
1,224 SR
Queue Stats
322W - 356L
1,387 Elo+
Party 1
Atlas
Atlas
matante1125
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,397 Elo+
Solo
Team Averages
Level 77
1,410 SR
1,356 Elo+

VS

Team Averages
Level 69
1,335 SR
1,363 Elo+
Vulcan
Vulcan
DJ Happy Trail
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,439 Elo+
Solo
Awilix
Awilix
M1Mayhem
Awilix
Level 60
God Stats
2W - 2L
1,127 SR
Queue Stats
21W - 26L
1,376 Elo+
Solo
Hachiman
Hachiman
TwinSmoxAlot7
Hachiman
Level 120
God Stats
1W - 4L
1,132 SR
Queue Stats
499W - 523L
1,367 Elo+
Solo
Terra
Terra
kinfolkX7
Terra
Level 28
God Stats
2W - 2L
1,414 SR
Queue Stats
68W - 99L
1,320 Elo+
Solo
Pele
Pele
kylide138
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DueLovely
Heimdallr
20
3 / 8 / 14
12,162
715
18,121
19,837
9,998
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 11 / 8
13,492
794
22,201
19,830
10,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SavvyMo
Cthulhu
20
7 / 7 / 15
13,314
783
16,579
22,394
29,247
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
SonOfAedra
Hachiman
19
8 / 11 / 7
12,994
764
12,992
23,146
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 10 / 9
10,296
606
11,587
26,641
27,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 18
14,760
868
24,861
14,845
8,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
M1Mayhem
Awilix
19
6 / 7 / 22
12,941
761
10,991
18,446
11,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TwinSmoxAlot7
Hachiman
20
14 / 3 / 25
14,311
842
29,279
17,133
10,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
kinfolkX7
Terra
18
2 / 6 / 26
12,250
721
7,325
23,833
36,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
9 / 6 / 22
13,269
781
27,389
26,360
15,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
159
27
Kills
46
47
Deaths
28
53
Assists
113
Player
Kills
Deaths
Assists
KDA
W
15
6
18
4
L
Heimdallr
DueLovely
Heimdallr
3
8
14
1.25
L
9
11
8
1.18
W
Awilix
M1Mayhem
Awilix
6
7
22
2.43
L
Cthulhu
SavvyMo
Cthulhu
7
7
15
2.07
L
Hachiman
SonOfAedra
Hachiman
8
11
7
1.05
W
Hachiman
TwinSmoxAlot7
Hachiman
14
3
25
8.83
W
Terra
kinfolkX7
Terra
2
6
26
2.5
W
Pele
9
6
22
3.33
L
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,480
Damage
99,845
111,848
Taken
100,617
85,815
Mitigated
82,007
17,688
Healing
34,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,861
7,697
770
1,166
14,845
8,931
2,194
8,915
5,930
52,831
0
L
Heimdallr
DueLovely
Heimdallr
18,121
7,389
1,162
2,390
19,837
9,998
50
8,064
11,773
0
40,405
L
22,201
2,238
2,051
2,188
19,830
10,178
429
7,051
12,779
48,632
0
W
Awilix
M1Mayhem
Awilix
10,991
4,234
2,700
1,918
18,446
11,081
1,359
8,536
9,910
0
22,009
L
Cthulhu
SavvyMo
Cthulhu
16,579
288
1,628
2,674
22,394
29,247
0
5,372
17,022
33,291
0
L
Hachiman
SonOfAedra
Hachiman
12,992
7,846
538
3,099
23,146
9,169
225
6,675
16,471
0
21,682
W
Hachiman
TwinSmoxAlot7
Hachiman
29,279
13,286
3,041
5,471
17,133
10,557
3,482
8,609
8,524
0
59,472
W
Terra
kinfolkX7
Terra
7,325
931
4,897
4,550
23,833
36,194
249
10,554
13,279
12,122
0
W
Pele
27,389
7,434
1,357
8,741
26,360
15,244
1,838
13,753
12,607
0
42,879
L
11,587
5,035
674
1,284
26,641
27,223
426
5,024
21,617
24,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,258
Gold Earned
67,531
188
Minions Killed
162
0
Camps Cleared
0
1,204,970
Distance Traveled
1,690,364
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,760
868
58
3
0
309,180
0
L
Heimdallr
12,162
715
64
4
0
268,135
0
L
Ra
13,492
794
46
3
0
216,311
1
W
Awilix
12,941
761
21
1
0
305,034
1
L
Cthulhu
13,314
783
37
2
0
269,177
0
L
Hachiman
12,994
764
17
1
0
248,275
0
W
Hachiman
14,311
842
51
3
0
308,949
0
W
Terra
12,250
721
5
0
0
423,662
0
W
Pele
13,269
781
27
2
0
343,539
2
L
Atlas
10,296
606
24
1
0
203,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role