Player Matchup

Arachne
Arachne
Czpher
Arachne
Level 77
God Stats
2W - 10L
1,217 SR
Queue Stats
46W - 68L
1,299 Elo+
Party 2
Baron Samedi
Baron Samedi
JMCRaY
Baron Samedi
Level 25
God Stats
7W - 3L
1,391 SR
Queue Stats
11W - 14L
1,320 Elo+
Party 2
Khepri
Khepri
Nemyt_123
Khepri
Level 126
God Stats
2W - 6L
1,592 SR
Queue Stats
66W - 114L
1,269 Elo+
Party 2
Team Averages
Level 76
1,400 SR
1,296 Elo+

VS

Team Averages
Level 77
1,499 SR
1,346 Elo+
Baron Samedi
Baron Samedi
Iambigdamge
Baron Samedi
Level 159
God Stats
70W - 39L
1,676 SR
Queue Stats
623W - 644L
1,508 Elo+
Party 1
Artemis
Artemis
Owens724
Artemis
Level 7
God Stats
1W - 2L
1,329 SR
Queue Stats
15W - 18L
1,249 Elo+
Party 1
Tyr
Tyr
SushiWole
Tyr
Level 64
God Stats
2W - 1L
1,492 SR
Queue Stats
10W - 10L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Czpher
Arachne
17
10 / 10 / 3
14,321
754
16,587
27,788
15,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
JMCRaY
Baron Samedi
18
2 / 6 / 9
13,270
698
13,236
19,205
13,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
Nemyt_123
Khepri
18
1 / 3 / 8
12,281
646
12,103
18,013
21,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iambigdamge
Baron Samedi
20
17 / 3 / 2
16,135
849
35,234
22,452
13,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Owens724
Artemis
15
0 / 8 / 12
12,010
632
12,487
16,825
7,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 13
12,719
669
7,759
21,290
20,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
19
19
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Czpher
Arachne
10
10
3
1.15
W
Baron Samedi
Iambigdamge
Baron Samedi
17
3
2
6
L
Baron Samedi
JMCRaY
Baron Samedi
2
6
9
1.08
L
Khepri
Nemyt_123
Khepri
1
3
8
1.67
W
Artemis
Owens724
Artemis
0
8
12
0.75
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,926
Damage
55,480
65,006
Taken
60,567
51,131
Mitigated
40,713
10,298
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Czpher
Arachne
16,587
11,484
245
6,464
27,788
15,743
719
13,726
14,062
102
50,964
W
Baron Samedi
Iambigdamge
Baron Samedi
35,234
3,601
4,579
11,172
22,452
13,534
849
10,739
11,349
105,854
0
L
Baron Samedi
JMCRaY
Baron Samedi
13,236
1,114
767
2,822
19,205
13,615
312
13,230
5,975
40,744
0
L
Khepri
Nemyt_123
Khepri
12,103
114
0
0
18,013
21,773
120
9,187
8,826
49,908
0
W
Artemis
Owens724
Artemis
12,487
6,268
0
835
16,825
7,076
1,155
4,888
11,599
0
35,710
W
7,759
2,894
0
1,223
21,290
20,103
693
9,039
11,721
0
18,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
40,864
172
Minions Killed
230
10
Camps Cleared
6
977,208
Distance Traveled
941,530
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,321
754
31
2
5
332,325
1
W
Baron Samedi
16,135
849
159
8
2
302,030
3
L
Baron Samedi
13,270
698
57
3
3
283,624
6
L
Khepri
12,281
646
84
4
2
361,259
5
W
Artemis
12,010
632
46
2
1
263,950
1
W
Tyr
12,719
669
25
1
3
375,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role