Player Matchup

Cthulhu
Cthulhu
Bactaboy76
Cthulhu
Level 88
God Stats
14W - 4L
1,738 SR
Queue Stats
218W - 228L
1,376 Elo+
Solo
Persephone
Persephone
JIRAFEIX
Persephone
Level 57
God Stats
8W - 12L
1,376 SR
Queue Stats
176W - 209L
1,372 Elo+
Solo
Xbalanque
Xbalanque
Xx-Devil-sky-xX
Xbalanque
Level 109
God Stats
1W - 0L
1,412 SR
Queue Stats
93W - 90L
1,454 Elo+
Solo
Shiva
Shiva
mayneedabreak
Shiva
Level 101
God Stats
6W - 9L
1,374 SR
Queue Stats
120W - 119L
1,439 Elo+
Solo
Lancelot
Lancelot
whereyamomat
Lancelot
Level 45
God Stats
56W - 25L
1,706 SR
Queue Stats
227W - 123L
1,674 Elo+
Solo
Team Averages
Level 80
1,521 SR
1,463 Elo+

VS

Team Averages
Level 71
1,565 SR
1,430 Elo+
Jormungandr
Jormungandr
Kilø
Jormungandr
Level 101
God Stats
13W - 8L
1,629 SR
Queue Stats
107W - 120L
1,403 Elo+
Party 1
Eset
Eset
LoveTripper21
Eset
Level 58
God Stats
29W - 32L
1,479 SR
Queue Stats
68W - 109L
1,390 Elo+
Party 2
Baron Samedi
Baron Samedi
YellowDevil6887
Baron Samedi
Level 42
God Stats
15W - 9L
1,866 SR
Queue Stats
242W - 260L
1,567 Elo+
Solo
Tyr
Tyr
x13x Suave
Tyr
Level 67
God Stats
3W - 6L
1,358 SR
Queue Stats
87W - 138L
1,400 Elo+
Party 2
Neith
Neith
xXTilValhallaXx
Neith
Level 89
God Stats
21W - 21L
1,491 SR
Queue Stats
173W - 202L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bactaboy76
Cthulhu
19
2 / 0 / 15
12,131
1,011
14,214
15,318
22,789
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
JIRAFEIX
Persephone
18
1 / 5 / 12
12,875
1,073
20,016
15,267
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Xx-Devil-sky-xX
Xbalanque
19
3 / 1 / 12
12,687
1,057
23,219
13,216
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 3
10,629
886
1,489
2,201
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
whereyamomat
Lancelot
19
16 / 2 / 3
14,679
1,223
33,129
16,870
10,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

208

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kilø
Jormungandr
17
1 / 3 / 6
11,263
939
15,118
21,861
22,694
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 9 / 6
11,187
932
5,725
20,954
9,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
YellowDevil6887
Baron Samedi
17
4 / 3 / 3
12,001
1,000
16,825
14,431
7,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 5 / 6
10,985
915
10,675
25,616
30,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 3
11,262
939
9,866
13,181
6,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
22
Kills
9
9
Deaths
22
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bactaboy76
Cthulhu
2
0
15
9.5
W
Persephone
JIRAFEIX
Persephone
1
5
12
1.4
L
Jormungandr
Kilø
Jormungandr
1
3
6
1.33
L
0
9
6
0.33
W
Xbalanque
Xx-Devil-sky-xX
Xbalanque
3
1
12
9
L
Baron Samedi
YellowDevil6887
Baron Samedi
4
3
3
1.83
W
0
1
3
1.5
W
Lancelot
whereyamomat
Lancelot
16
2
3
8.75
L
1
5
6
0.8
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,067
Damage
58,209
62,872
Taken
96,043
47,545
Mitigated
76,871
14,410
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bactaboy76
Cthulhu
14,214
1,029
890
1,164
15,318
22,789
0
8,063
7,054
26,450
0
W
Persephone
JIRAFEIX
Persephone
20,016
845
21
2,536
15,267
6,708
0
9,187
5,894
54,843
0
L
Jormungandr
Kilø
Jormungandr
15,118
3,418
0
334
21,861
22,694
0
5,375
16,486
33,820
0
L
5,725
599
578
1,079
20,954
9,358
0
7,898
13,056
19,798
0
W
Xbalanque
Xx-Devil-sky-xX
Xbalanque
23,219
14,154
39
3,602
13,216
6,407
0
9,675
3,442
0
53,877
L
Baron Samedi
YellowDevil6887
Baron Samedi
16,825
762
4,786
4,723
14,431
7,378
0
4,534
9,897
52,053
0
W
1,489
589
116
358
2,201
1,331
0
1,215
957
0
13,538
W
Lancelot
whereyamomat
Lancelot
33,129
6,648
0
5,684
16,870
10,310
0
9,766
6,748
0
43,016
L
10,675
3,364
0
2,185
25,616
30,757
0
10,839
14,777
251
14,720
L
9,866
3,850
0
447
13,181
6,684
0
5,584
7,597
0
30,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,001
Gold Earned
56,698
230
Minions Killed
228
13
Camps Cleared
3
1,127,985
Distance Traveled
1,067,317
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,131
1,011
24
2
1
256,351
0
W
Persephone
12,875
1,073
83
7
1
233,334
3
L
Jormungandr
11,263
939
54
5
0
212,831
0
L
Eset
11,187
932
42
4
3
215,733
0
W
Xbalanque
12,687
1,057
80
7
4
203,442
0
L
Baron Samedi
12,001
1,000
91
8
0
218,799
3
W
Shiva
10,629
886
18
2
6
171,552
0
W
Lancelot
14,679
1,223
25
2
1
263,306
0
L
Tyr
10,985
915
7
1
0
230,913
0
L
Neith
11,262
939
34
3
0
189,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role