Player Matchup

Odin
Odin
DapperDane_98
Odin
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 172L
1,454 Elo+
Party 2
Rama
Rama
ElBichoPelao
Rama
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,466 Elo+
Party 3
Janus
Janus
GamerOoze
Janus
Level 25
God Stats
6W - 7L
1,578 SR
Queue Stats
127W - 159L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
Heroneos1
Sylvanus
Level 62
God Stats
4W - 2L
1,908 SR
Queue Stats
29W - 19L
1,633 Elo+
Party 3
Lancelot
Lancelot
cor7770
Lancelot
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 164L
1,441 Elo+
Party 2
Team Averages
Level 54
1,597 SR
1,488 Elo+

VS

Team Averages
Level 55
1,574 SR
1,472 Elo+
Bacchus
Bacchus
IsCrooksy
Bacchus
Level 149
God Stats
0W - 1L
1,572 SR
Queue Stats
182W - 172L
1,577 Elo+
Party 4
Apollo
Apollo
KikisLullaby
Apollo
Level 15
God Stats
2W - 4L
1,359 SR
Queue Stats
8W - 12L
1,449 Elo+
Party 4
Horus
Horus
Kylerman
Horus
Level 67
God Stats
0W - 1L
1,774 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Persephone
Persephone
ManpueI
Persephone
Level 5
God Stats
0W - 2L
1,784 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
ToastyBuns17
Lancelot
Level 40
God Stats
2W - 4L
1,379 SR
Queue Stats
629W - 619L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
11,040
552
16,111
17,299
18,965
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 1 / 1
11,167
558
6,234
10,386
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
GamerOoze
Janus
16
5 / 2 / 8
10,501
525
7,900
8,792
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Heroneos1
Sylvanus
14
2 / 3 / 9
8,812
441
11,407
20,216
22,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
cor7770
Lancelot
18
9 / 4 / 7
11,347
567
13,616
19,688
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IsCrooksy
Bacchus
12
2 / 3 / 4
8,396
420
10,489
15,347
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
3 / 3 / 1
9,157
458
4,319
8,154
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Kylerman
Horus
13
0 / 4 / 0
8,340
417
9,049
18,613
18,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
ManpueI
Persephone
15
3 / 6 / 3
10,051
503
11,218
14,185
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ToastyBuns17
Lancelot
14
2 / 7 / 3
8,879
444
11,697
18,340
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
10
10
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
2
1
1
2.5
W
Janus
GamerOoze
Janus
5
2
8
4.5
W
Sylvanus
Heroneos1
Sylvanus
2
3
9
2.17
L
Bacchus
IsCrooksy
Bacchus
2
3
4
1.33
L
Apollo
3
3
1
1.17
L
Horus
Kylerman
Horus
0
4
0
0
L
Persephone
ManpueI
Persephone
3
6
3
0.75
L
Lancelot
ToastyBuns17
Lancelot
2
7
3
0.5
W
Lancelot
cor7770
Lancelot
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,268
Damage
46,772
76,381
Taken
74,639
60,416
Mitigated
44,703
24,547
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,111
2,016
0
3,000
17,299
18,965
0
3,225
13,112
0
82,232
W
6,234
5,160
0
4,858
10,386
4,714
2,421
1,331
9,055
0
114,161
W
Janus
GamerOoze
Janus
7,900
728
0
535
8,792
4,068
130
4,753
4,039
68,685
0
W
Sylvanus
Heroneos1
Sylvanus
11,407
3,046
2,003
7,129
20,216
22,233
471
9,384
10,799
33,534
11,870
L
Bacchus
IsCrooksy
Bacchus
10,489
971
0
5,256
15,347
10,199
0
5,504
9,843
28,155
0
L
Apollo
4,319
2,922
0
1,538
8,154
3,672
335
2,784
5,370
0
55,923
L
Horus
Kylerman
Horus
9,049
2,556
837
5,298
18,613
18,047
266
1,764
16,849
13,926
44,158
L
Persephone
ManpueI
Persephone
11,218
2,039
0
1,953
14,185
5,311
906
4,849
9,330
61,813
0
L
Lancelot
ToastyBuns17
Lancelot
11,697
4,025
0
509
18,340
7,474
0
3,317
15,023
0
63,435
W
Lancelot
cor7770
Lancelot
13,616
3,245
0
7,022
19,688
10,436
837
5,492
14,168
0
93,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,867
Gold Earned
44,823
623
Minions Killed
413
0
Camps Cleared
0
1,896,523
Distance Traveled
1,912,062
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,040
552
123
6
0
378,524
1
W
Rama
11,167
558
191
10
0
366,683
2
W
Janus
10,501
525
116
6
0
362,308
0
W
Sylvanus
8,812
441
59
3
0
372,030
6
L
Bacchus
8,396
420
26
1
0
426,314
6
L
Apollo
9,157
458
118
6
0
407,580
0
L
Horus
8,340
417
83
4
0
351,604
0
L
Persephone
10,051
503
95
5
0
329,165
3
L
Lancelot
8,879
444
91
5
0
397,399
0
W
Lancelot
11,347
567
134
7
0
416,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role