Player Matchup

Chernobog
Chernobog
Diamond III
 
Chernobog
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
 
Hel
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond V
GAZZZA30
Olorun
Diamond V
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 69L
2,071 MMR
Party 1
Geb
Geb
Diamond III
Pinho-DM
Geb
Diamond III
Level 148
God Stats
6W - 5L
1,740 SR
Queue Stats
165W - 144L
2,169 MMR
Solo
Awilix
Awilix
Diamond V
tomm_bomb04
Awilix
Diamond V
Level 126
God Stats
3W - 6L
1,470 SR
Queue Stats
74W - 66L
2,118 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,542 SR
1,872 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,664 SR
1,965 MMR
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Eli-Power
Ah Muzen Cab
Diamond IV
Level 147
God Stats
10W - 7L
1,628 SR
Queue Stats
645W - 632L
2,059 MMR
Party 2
Shiva
Shiva
Diamond I
IllRUSHERllI
Shiva
Diamond I
Level 153
God Stats
26W - 12L
1,962 SR
Queue Stats
767W - 747L
2,295 MMR
Party 2
Horus
Horus
Diamond II
Rυkia
Horus
Diamond II
Level 78
God Stats
3W - 0L
1,864 SR
Queue Stats
81W - 58L
2,312 MMR
Party 3
Bellona
Bellona
Gold I
travster1
Bellona
Gold I
Level 113
God Stats
9W - 7L
1,367 SR
Queue Stats
102W - 91L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 4 / 0
7,246
518
4,675
8,535
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
 
Hel
12
1 / 3 / 1
6,749
482
5,875
10,441
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
GAZZZA30
Olorun
13
1 / 4 / 1
7,820
559
8,862
16,064
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
6,069
434
2,989
14,024
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
12
1 / 5 / 2
6,768
483
3,194
10,911
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
King ArthurFreyaUllrBakasura

VS

Bans
AtlasPoseidonNemesisRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 1 / 6
7,840
560
7,946
6,197
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Eli-Power
Ah Muzen Cab
15
6 / 0 / 1
9,510
679
8,278
7,102
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 8
7,793
557
7,808
12,086
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Rυkia
Horus
16
11 / 1 / 4
9,538
681
12,252
11,715
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
travster1
Bellona
13
0 / 2 / 3
8,136
581
6,930
11,569
10,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
19
19
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
0
0.25
L
Hel
 
Hel
1
3
1
0.5
W
Thoth
 
Thoth
0
1
6
3
W
Ah Muzen Cab
Eli-Power
Ah Muzen Cab
6
0
1
6.5
L
Olorun
GAZZZA30
Olorun
1
4
1
0.38
W
2
0
8
6
L
0
3
1
0.17
W
Horus
Rυkia
Horus
11
1
4
13
L
Awilix
1
5
2
0.4
W
Bellona
travster1
Bellona
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
43,214
59,975
Taken
48,669
28,426
Mitigated
31,309
20,746
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,675
2,213
0
1,067
8,535
3,368
0
790
7,715
0
61,777
L
Hel
 
Hel
5,875
556
524
3,832
10,441
3,627
0
3,402
6,725
59,791
0
W
Thoth
 
Thoth
7,946
436
0
1,047
6,197
2,391
0
2,759
3,438
67,407
0
W
Ah Muzen Cab
Eli-Power
Ah Muzen Cab
8,278
2,957
0
2,425
7,102
2,912
1,739
1,337
5,765
0
90,280
L
Olorun
GAZZZA30
Olorun
8,862
4,470
65
9,523
16,064
6,755
0
142
15,890
67,389
0
W
7,808
977
552
3,014
12,086
8,967
337
4,365
7,721
0
26,834
L
2,989
250
0
2,899
14,024
10,461
0
2,212
11,594
17,672
0
W
Horus
Rυkia
Horus
12,252
5,834
1,052
4,136
11,715
6,616
0
2,777
8,938
0
76,678
L
Awilix
3,194
1,232
0
2,836
10,911
4,215
0
736
10,105
0
49,157
W
Bellona
travster1
Bellona
6,930
1,564
0
3,725
11,569
10,423
0
6,488
5,081
0
59,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
42,817
475
Minions Killed
554
0
Camps Cleared
0
1,331,644
Distance Traveled
1,458,191
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,246
518
128
9
0
228,016
2
L
Hel
6,749
482
108
8
0
268,377
5
W
Thoth
7,840
560
125
9
0
282,761
1
W
Ah Muzen Cab
9,510
679
164
12
0
273,925
1
L
Olorun
7,820
559
124
9
0
241,127
7
W
Shiva
7,793
557
29
2
0
301,841
10
L
Geb
6,069
434
28
2
0
296,523
6
W
Horus
9,538
681
116
8
0
326,638
3
L
Awilix
6,768
483
87
6
0
297,601
2
W
Bellona
8,136
581
120
9
0
273,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role