Player Matchup

Ymir
Ymir
Chipii_13
Ymir
Level 18
God Stats
29W - 34L
1,490 SR
Queue Stats
29W - 35L
1,431 Elo+
Party 1
Thor
Thor
EXS_Lu1sm1
Thor
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 82L
1,372 Elo+
Party 1
Ra
Ra
EXS_sergiogoro
Ra
Level 67
God Stats
2W - 1L
1,714 SR
Queue Stats
37W - 64L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
PJCASAS2004
Sun Wukong
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 51L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
TheToni19
Danzaburou
Level 59
God Stats
2W - 3L
1,476 SR
Queue Stats
30W - 57L
1,341 Elo+
Party 1
Team Averages
Level 64
1,536 SR
1,368 Elo+

VS

Team Averages
Level 56
1,544 SR
1,411 Elo+
Lancelot
Lancelot
David_Lionheart
Lancelot
Level 146
God Stats
21W - 14L
1,600 SR
Queue Stats
61W - 48L
1,492 Elo+
Solo
Cabrakan
Cabrakan
Twitch_Portreck
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
iRami96
Mulan
Level 64
God Stats
11W - 12L
1,473 SR
Queue Stats
27W - 32L
1,340 Elo+
Party 3
Danzaburou
Danzaburou
marco_trive
Danzaburou
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 2
Anubis
Anubis
tmat2003
Anubis
Level 38
God Stats
3W - 4L
1,645 SR
Queue Stats
15W - 19L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
4 / 0 / 6
5,762
576
2,525
6,874
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
3 / 2 / 1
5,415
542
3,246
7,088
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 4
5,448
545
3,231
4,664
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PJCASAS2004
Sun Wukong
8
0 / 0 / 2
5,143
514
3,674
4,954
3,145
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TheToni19
Danzaburou
9
6 / 0 / 4
6,493
649
8,720
4,782
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 3 / 0
4,986
499
2,496
7,370
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
6
0 / 5 / 0
4,165
417
1,859
7,939
5,377
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
iRami96
Mulan
9
0 / 0 / 0
5,127
513
2,881
4,180
2,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
marco_trive
Danzaburou
7
0 / 4 / 0
4,513
451
4,689
7,791
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
tmat2003
Anubis
8
1 / 2 / 1
4,905
491
5,150
5,688
2,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
6
7
L
Lancelot
1
3
0
0.33
W
3
2
1
1.75
W
1
0
4
3
W
Sun Wukong
PJCASAS2004
Sun Wukong
0
0
2
1
W
Danzaburou
TheToni19
Danzaburou
6
0
4
8
L
Cabrakan
0
5
0
0
L
Mulan
iRami96
Mulan
0
0
0
0
L
Danzaburou
marco_trive
Danzaburou
0
4
0
0
L
Anubis
tmat2003
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
17,075
28,362
Taken
32,968
13,431
Mitigated
14,942
8,347
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,525
1,126
0
1,745
6,874
4,783
0
884
5,990
10,781
0
L
Lancelot
2,496
428
0
1,679
7,370
2,377
0
1,110
6,260
0
21,614
W
3,246
1,101
0
2,678
7,088
2,431
0
2,237
4,851
0
33,540
W
3,231
537
332
1,187
4,664
1,406
0
2,988
1,676
29,685
0
W
Sun Wukong
PJCASAS2004
Sun Wukong
3,674
517
0
612
4,954
3,145
0
653
4,301
0
29,981
W
Danzaburou
TheToni19
Danzaburou
8,720
4,600
0
1,793
4,782
1,666
1,050
247
4,535
0
36,747
L
Cabrakan
1,859
744
0
271
7,939
5,377
0
1,931
6,008
6,063
0
L
Mulan
iRami96
Mulan
2,881
376
0
1,359
4,180
2,030
0
0
4,180
0
30,089
L
Danzaburou
marco_trive
Danzaburou
4,689
1,978
0
1,028
7,791
2,467
0
768
7,023
0
25,669
L
Anubis
tmat2003
Anubis
5,150
200
0
2,355
5,688
2,691
0
1,947
3,741
28,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
23,696
230
Minions Killed
197
0
Camps Cleared
0
999,915
Distance Traveled
861,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,762
576
13
1
0
196,518
0
L
Lancelot
4,986
499
52
5
0
192,642
0
W
Thor
5,415
542
55
6
0
193,347
1
W
Ra
5,448
545
56
6
0
226,945
0
W
Sun Wukong
5,143
514
47
5
0
212,128
0
W
Danzaburou
6,493
649
59
6
0
170,977
1
L
Cabrakan
4,165
417
11
1
0
150,126
2
L
Mulan
5,127
513
57
6
0
189,943
1
L
Danzaburou
4,513
451
39
4
0
166,270
1
L
Anubis
4,905
491
38
4
0
162,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role