Player Matchup

Amaterasu
Amaterasu
Silver II
 
Amaterasu
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
hutyresit
Ymir
Bronze III
Level 126
God Stats
1W - 0L
1,844 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Bronze V
iFrostyU
Thoth
Bronze V
Level 155
God Stats
2W - 1L
1,734 SR
Queue Stats
16W - 7L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 146
1,693 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 49
1,474 SR
1,326 MMR
Yemoja
Yemoja
Silver V
BigFatNutsss
Yemoja
Silver V
Level 45
God Stats
0W - 1L
1,646 SR
Queue Stats
3W - 6L
1,326 MMR
Party 2
Heimdallr
Heimdallr
Silver V
Ferrisve
Heimdallr
Silver V
Level 40
God Stats
1W - 2L
1,277 SR
Queue Stats
3W - 6L
1,326 MMR
Party 2
Xing Tian
Xing Tian
Silver V
ScallyTempest2
Xing Tian
Silver V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,326 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 7
9,728
695
7,583
11,968
13,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
2 / 0 / 5
9,320
666
6,366
8,162
9,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
iFrostyU
Thoth
16
5 / 0 / 2
10,874
777
20,288
4,655
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresSolFenrirSobekOdin

VS

Bans
AchillesUllrAh Muzen CabHou YiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 0
9,064
647
5,247
11,633
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Ferrisve
Heimdallr
11
0 / 6 / 1
8,165
583
4,851
14,027
6,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ScallyTempest2
Xing Tian
12
0 / 1 / 1
8,790
628
5,570
14,775
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
7
4.5
L
Yemoja
1
1
0
1
L
Heimdallr
Ferrisve
Heimdallr
0
6
1
0.08
L
Xing Tian
ScallyTempest2
Xing Tian
0
1
1
0.5
W
Ymir
2
0
5
4.5
W
Thoth
iFrostyU
Thoth
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
15,668
24,785
Taken
40,435
24,699
Mitigated
30,783
7,342
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,583
1,605
650
3,846
11,968
13,289
843
5,156
6,812
0
19,489
L
Yemoja
5,247
1,254
1,715
2,932
11,633
13,859
0
7,604
4,029
17,593
0
L
Heimdallr
Ferrisve
Heimdallr
4,851
1,150
0
705
14,027
6,255
0
9,629
4,398
0
34,347
L
Xing Tian
ScallyTempest2
Xing Tian
5,570
352
0
2,183
14,775
10,669
0
9,424
5,351
21,694
0
W
Ymir
6,366
1,371
0
1,660
8,162
9,013
406
2,886
5,276
15,184
0
W
Thoth
iFrostyU
Thoth
20,288
882
0
1,186
4,655
2,397
1,738
3,179
1,476
85,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
26,019
174
Minions Killed
129
11
Camps Cleared
0
941,839
Distance Traveled
774,326
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,728
695
20
1
4
401,350
7
L
Yemoja
9,064
647
32
2
0
265,367
8
L
Heimdallr
8,165
583
78
6
0
222,968
2
L
Xing Tian
8,790
628
19
1
0
285,991
2
W
Ymir
9,320
666
20
1
2
265,072
2
W
Thoth
10,874
777
134
10
5
275,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role