Player Matchup

Fenrir
Fenrir
ESCORPION24
Fenrir
Level 160
God Stats
11W - 18L
1,429 SR
Queue Stats
1,207W - 1,292L
1,357 Elo+
Solo
Eset
Eset
YooDougg
Eset
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,401 Elo+
Solo
Chaac
Chaac
psycho0305
Chaac
Level 57
God Stats
1W - 1L
1,298 SR
Queue Stats
176W - 172L
1,443 Elo+
Solo
Bakasura
Bakasura
ugod66
Bakasura
Level 105
God Stats
1W - 0L
1,851 SR
Queue Stats
305W - 303L
1,363 Elo+
Solo
Sol
Sol
x_OgOdin216_x
Sol
Level 107
God Stats
3W - 0L
1,732 SR
Queue Stats
112W - 118L
1,368 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,386 Elo+

VS

Team Averages
Level 65
1,465 SR
1,343 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Xman1198
Amaterasu
Level 65
God Stats
7W - 5L
1,500 SR
Queue Stats
419W - 409L
1,238 Elo+
Solo
Serqet
Serqet
d1R7Ym0nk3y
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,365 Elo+
Solo
Thoth
Thoth
loudwis
Thoth
Level 63
God Stats
0W - 3L
1,154 SR
Queue Stats
61W - 85L
1,310 Elo+
Solo
Odin
Odin
tallanastee bro
Odin
Level 88
God Stats
6W - 2L
1,673 SR
Queue Stats
291W - 344L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 5
7,766
555
3,460
4,009
2,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
17
4 / 5 / 14
10,459
747
15,730
11,789
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
10 / 1 / 11
11,991
857
13,018
15,698
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ugod66
Bakasura
20
5 / 1 / 12
11,547
825
14,178
13,755
7,550
Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 14
10,687
763
12,302
9,602
4,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 4 / 2
7,690
549
3,220
9,017
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
Xman1198
Amaterasu
19
2 / 3 / 4
11,286
806
10,855
21,114
18,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
15
2 / 6 / 1
8,705
622
6,223
12,497
6,247
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
loudwis
Thoth
16
5 / 7 / 1
9,392
671
14,301
14,496
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 3
8,411
601
4,688
14,463
14,465
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
25
Kills
9
9
Deaths
25
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
2
0.25
W
Fenrir
1
1
5
3.5
L
Amaterasu
Xman1198
Amaterasu
2
3
4
1.33
W
Eset
4
5
14
2.2
L
Serqet
2
6
1
0.42
L
Thoth
loudwis
Thoth
5
7
1
0.79
W
Chaac
10
1
11
15.5
L
0
5
3
0.3
W
Bakasura
ugod66
Bakasura
5
1
12
11
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,688
Damage
39,287
54,853
Taken
71,587
37,618
Mitigated
54,403
22,489
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,220
583
368
714
9,017
8,859
0
3,587
4,954
6,587
0
W
Fenrir
3,460
798
127
1,365
4,009
2,030
0
816
3,193
0
3,967
L
Amaterasu
Xman1198
Amaterasu
10,855
4,396
2,932
9,693
21,114
18,335
0
7,632
12,196
0
23,934
W
Eset
15,730
782
1,380
1,356
11,789
5,390
252
5,268
6,333
30,371
0
L
Serqet
6,223
865
95
1,045
12,497
6,247
0
3,967
7,771
0
10,905
L
Thoth
loudwis
Thoth
14,301
1,062
430
1,773
14,496
6,497
0
6,529
7,967
32,444
0
W
Chaac
13,018
3,137
187
5,702
15,698
18,311
123
4,240
11,458
0
26,224
L
4,688
1,033
1,336
1,188
14,463
14,465
34
6,317
7,224
0
16,916
W
Bakasura
ugod66
Bakasura
14,178
8,130
1,701
5,671
13,755
7,550
382
4,410
8,361
0
27,582
W
12,302
4,294
1,614
3,386
9,602
4,337
1,136
2,787
6,635
19,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
45,484
146
Minions Killed
115
0
Camps Cleared
0
1,224,793
Distance Traveled
1,206,631
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,690
549
8
1
0
131,966
0
W
Fenrir
7,766
555
2
0
0
105,220
3
L
Amaterasu
11,286
806
32
2
0
293,762
1
W
Eset
10,459
747
37
3
0
249,766
0
L
Serqet
8,705
622
15
1
0
257,555
0
L
Thoth
9,392
671
36
3
0
255,320
0
W
Chaac
11,991
857
18
1
0
275,980
0
L
Odin
8,411
601
24
2
0
268,028
0
W
Bakasura
11,547
825
65
5
0
336,917
1
W
Sol
10,687
763
24
2
0
256,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role