Player Matchup

Scylla
Scylla
H2S4N
Scylla
Level 29
God Stats
1W - 3L
1,131 SR
Queue Stats
14W - 49L
1,126 Elo+
Party 3
Nu Wa
Nu Wa
Mrmastertaa
Nu Wa
Level 68
God Stats
54W - 44L
1,514 SR
Queue Stats
206W - 256L
1,326 Elo+
Solo
Cupid
Cupid
THEnotoriousOD
Cupid
Level 29
God Stats
1W - 1L
1,270 SR
Queue Stats
12W - 44L
1,080 Elo+
Party 3
Kukulkan
Kukulkan
Texxter
Kukulkan
Level 28
God Stats
5W - 5L
1,313 SR
Queue Stats
15W - 53L
1,139 Elo+
Party 3
Bakasura
Bakasura
ikillerfiko
Bakasura
Level 39
God Stats
3W - 2L
1,454 SR
Queue Stats
4W - 15L
1,162 Elo+
Party 3
Team Averages
Level 39
1,336 SR
1,167 Elo+

VS

Team Averages
Level 41
1,473 SR
1,337 Elo+
Tiamat
Tiamat
ManLikeMungus
Tiamat
Level 64
God Stats
2W - 10L
1,231 SR
Queue Stats
113W - 124L
1,453 Elo+
Party 1
Achilles
Achilles
ProfessorLupin
Achilles
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 61L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
TTEBabaYaga
Heimdallr
Level 28
God Stats
1W - 3L
1,391 SR
Queue Stats
77W - 105L
1,317 Elo+
Party 1
Arachne
Arachne
acrios56
Arachne
Level 48
God Stats
7W - 3L
1,742 SR
Queue Stats
72W - 87L
1,372 Elo+
Solo
Shiva
Shiva
odinrome
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
H2S4N
Scylla
19
8 / 1 / 7
11,989
545
16,473
14,836
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 18
10,290
468
17,054
12,433
5,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 1 / 7
11,641
529
16,287
14,349
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Texxter
Kukulkan
20
10 / 1 / 4
14,081
640
19,184
11,745
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ikillerfiko
Bakasura
20
12 / 0 / 6
12,599
573
16,217
18,741
9,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
10,774
490
10,446
22,066
12,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
0 / 8 / 3
8,150
370
7,375
21,170
11,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
TTEBabaYaga
Heimdallr
13
1 / 7 / 2
8,854
402
9,878
19,534
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
acrios56
Arachne
14
2 / 9 / 1
9,345
425
9,588
24,055
10,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
odinrome
Shiva
15
1 / 9 / 1
9,106
414
6,989
26,350
18,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
42
Kills
5
5
Deaths
42
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
H2S4N
Scylla
8
1
7
11.5
L
1
9
1
0.17
W
1
2
18
5
L
Achilles
0
8
3
0.19
W
11
1
7
14.5
L
Heimdallr
TTEBabaYaga
Heimdallr
1
7
2
0.29
W
Kukulkan
Texxter
Kukulkan
10
1
4
12
L
Arachne
acrios56
Arachne
2
9
1
0.28
W
Bakasura
ikillerfiko
Bakasura
12
0
6
15
L
Shiva
odinrome
Shiva
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,215
Damage
44,276
72,104
Taken
113,175
33,031
Mitigated
61,082
21,562
Healing
25,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
H2S4N
Scylla
16,473
2,308
52
3,460
14,836
5,949
946
5,740
8,734
102,682
0
L
10,446
1,454
0
4,282
22,066
12,528
1,306
10,131
11,152
83,214
0
W
17,054
6,501
818
5,389
12,433
5,573
1,695
1,140
11,281
70,938
0
L
Achilles
7,375
1,533
0
3,500
21,170
11,673
0
9,834
11,336
0
49,010
W
16,287
9,374
76
5,529
14,349
5,486
1,833
757
13,566
0
79,505
L
Heimdallr
TTEBabaYaga
Heimdallr
9,878
2,924
475
5,185
19,534
7,799
141
8,384
11,150
0
80,485
W
Kukulkan
Texxter
Kukulkan
19,184
2,980
0
2,753
11,745
6,556
2,238
1,514
10,173
128,946
0
L
Arachne
acrios56
Arachne
9,588
5,579
0
7,530
24,055
10,744
58
10,355
13,650
0
70,838
W
Bakasura
ikillerfiko
Bakasura
16,217
10,897
0
3,485
18,741
9,467
649
1,486
17,167
0
108,597
L
Shiva
odinrome
Shiva
6,989
571
493
4,470
26,350
18,338
434
14,007
11,922
0
39,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,600
Gold Earned
46,229
736
Minions Killed
507
0
Camps Cleared
0
2,303,157
Distance Traveled
1,971,628
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,989
545
159
7
0
420,106
3
L
Tiamat
10,774
490
163
7
0
346,225
0
W
Nu Wa
10,290
468
97
4
0
395,370
6
L
Achilles
8,150
370
73
3
0
413,951
0
W
Cupid
11,641
529
116
5
0
539,283
3
L
Heimdallr
8,854
402
112
5
0
370,032
9
W
Kukulkan
14,081
640
213
10
0
408,875
1
L
Arachne
9,345
425
104
5
0
446,096
1
W
Bakasura
12,599
573
151
7
0
539,523
0
L
Shiva
9,106
414
55
3
0
395,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role