Player Matchup

Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Batmanhero17
Poseidon
Level 107
God Stats
10W - 6L
1,222 SR
Queue Stats
180W - 130L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
Biene_Mara_
Amaterasu
Level 156
God Stats
5W - 8L
1,602 SR
Queue Stats
149W - 149L
1,514 Elo+
Party 1
Ullr
Ullr
brokendisplays
Ullr
Level 81
God Stats
8W - 5L
1,522 SR
Queue Stats
62W - 70L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
x_CH_xGuardian
Xing Tian
Level 126
God Stats
8W - 5L
1,760 SR
Queue Stats
423W - 326L
1,495 Elo+
Party 1
Team Averages
Level 118
1,521 SR
1,508 Elo+

VS

Team Averages
Level 42
1,433 SR
1,352 Elo+
Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CASTRX_00
Bellona
Level 21
God Stats
5W - 11L
1,053 SR
Queue Stats
181W - 248L
1,133 Elo+
Party 2
Ra
Ra
CachopoMarchoso
Ra
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 168L
1,295 Elo+
Party 2
Chronos
Chronos
Jcordebon05
Chronos
Level 58
God Stats
6W - 5L
1,427 SR
Queue Stats
88W - 116L
1,302 Elo+
Party 2
Cthulhu
Cthulhu
marcogomez_56
Cthulhu
Level 4
God Stats
7W - 6L
1,687 SR
Queue Stats
171W - 220L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 2 / 1
8,037
473
5,990
13,097
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Batmanhero17
Poseidon
16
1 / 1 / 1
9,156
539
5,777
6,565
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Biene_Mara_
Amaterasu
15
5 / 0 / 1
9,302
547
8,344
13,762
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 1
8,311
489
8,618
7,651
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
x_CH_xGuardian
Xing Tian
13
1 / 0 / 4
8,003
471
8,293
9,468
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 4 / 1
8,308
489
6,884
12,752
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CASTRX_00
Bellona
11
0 / 5 / 0
7,043
414
6,846
13,349
13,256
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 1
8,504
500
2,723
9,697
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Jcordebon05
Chronos
11
0 / 1 / 1
6,528
384
5,101
8,918
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
11
0 / 4 / 0
6,623
390
3,455
12,468
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
3
4
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
1
1.75
L
Mercury
 
Mercury
3
4
1
0.88
W
Poseidon
Batmanhero17
Poseidon
1
1
1
1.5
W
Amaterasu
Biene_Mara_
Amaterasu
5
0
1
5.5
L
Bellona
CASTRX_00
Bellona
0
5
0
0
L
0
1
1
0.5
L
Chronos
Jcordebon05
Chronos
0
1
1
0.5
W
4
1
1
4.5
L
Cthulhu
0
4
0
0
W
Xing Tian
x_CH_xGuardian
Xing Tian
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,022
Damage
25,009
50,543
Taken
57,184
35,012
Mitigated
35,778
12,355
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,990
1,152
0
3,946
13,097
5,745
0
996
12,101
0
45,229
L
Mercury
 
Mercury
6,884
3,460
0
375
12,752
5,107
0
1,656
10,838
0
75,707
W
Poseidon
Batmanhero17
Poseidon
5,777
137
61
1,670
6,565
2,479
0
1,204
5,361
83,513
0
W
Amaterasu
Biene_Mara_
Amaterasu
8,344
2,678
0
3,706
13,762
13,966
268
0
13,762
0
62,162
L
Bellona
CASTRX_00
Bellona
6,846
1,629
0
75
13,349
13,256
184
745
11,823
0
45,325
L
2,723
221
368
4,157
9,697
3,853
300
4,617
4,633
77,520
0
L
Chronos
Jcordebon05
Chronos
5,101
1,991
0
3,136
8,918
3,033
0
2,090
6,828
41,695
0
W
8,618
3,905
48
326
7,651
3,726
904
4,256
3,395
0
67,495
L
Cthulhu
3,455
421
0
834
12,468
10,529
0
4,342
8,085
27,596
0
W
Xing Tian
x_CH_xGuardian
Xing Tian
8,293
814
411
2,187
9,468
9,096
72
4,823
4,645
35,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
37,006
506
Minions Killed
436
0
Camps Cleared
0
1,695,876
Distance Traveled
1,628,505
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,037
473
76
4
0
366,251
2
L
Mercury
8,308
489
111
7
0
351,649
3
W
Poseidon
9,156
539
156
9
0
349,537
10
W
Amaterasu
9,302
547
110
6
0
332,504
6
L
Bellona
7,043
414
76
4
0
351,744
0
L
Ra
8,504
500
134
8
0
296,374
0
L
Chronos
6,528
384
68
4
0
300,971
4
W
Ullr
8,311
489
113
7
0
313,311
0
L
Cthulhu
6,623
390
47
3
0
327,767
1
W
Xing Tian
8,003
471
51
3
0
334,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role