Player Matchup

Cthulhu
Cthulhu
BigBadGage
Cthulhu
Level 160
God Stats
3W - 0L
1,781 SR
Queue Stats
930W - 99L
2,060 Elo+
Party 1
Bacchus
Bacchus
Dennys24hrDiner
Bacchus
Level 129
God Stats
40W - 2L
2,007 SR
Queue Stats
660W - 60L
1,995 Elo+
Party 1
Bastet
Bastet
SandeepPooja
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 1L
2,089 Elo+
Party 1
Team Averages
Level 98
1,763 SR
2,048 Elo+

VS

Team Averages
Level 52
1,452 SR
1,624 Elo+
King Arthur
King Arthur
SkyKing097
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,567 Elo+
Party 2
Hel
Hel
TheChoosen0Ne1
Hel
Level 149
God Stats
2W - 4L
1,356 SR
Queue Stats
129W - 53L
1,737 Elo+
Party 2
Mulan
Mulan
bippinbappin
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBadGage
Cthulhu
13
3 / 2 / 12
8,937
745
13,793
13,851
11,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 12
9,605
800
7,169
12,392
18,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
10 / 0 / 6
10,327
861
13,647
11,858
5,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SkyKing097
King Arthur
10
0 / 9 / 2
7,135
595
2,943
15,799
11,462
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 2 / 0
9,063
755
10,634
11,530
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 3
7,296
608
4,141
14,253
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBadGage
Cthulhu
3
2
12
4.5
W
4
2
12
5
W
Bastet
10
0
6
13
L
King Arthur
SkyKing097
King Arthur
0
9
2
0.11
L
4
2
0
2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
17,718
38,101
Taken
41,582
35,318
Mitigated
26,281
9,150
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBadGage
Cthulhu
13,793
1,075
604
1,828
13,851
11,470
252
2,917
10,501
43,019
0
W
7,169
1,465
736
2,983
12,392
18,027
0
4,057
8,136
20,324
0
W
Bastet
13,647
4,240
0
2,999
11,858
5,821
1,331
3,972
7,796
0
38,492
L
King Arthur
SkyKing097
King Arthur
2,943
750
0
0
15,799
11,462
0
5,873
9,926
0
10,706
L
10,634
1,087
2,149
2,558
11,530
6,949
0
6,432
5,098
33,023
0
L
4,141
425
0
479
14,253
7,870
0
8,657
5,596
0
11,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
23,494
128
Minions Killed
101
10
Camps Cleared
0
704,149
Distance Traveled
592,279
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,937
745
47
4
2
238,288
3
W
Bacchus
9,605
800
32
3
2
207,034
1
W
Bastet
10,327
861
49
4
6
258,827
3
L
King Arthur
7,135
595
17
1
0
183,049
0
L
Hel
9,063
755
64
5
0
218,284
2
L
Mulan
7,296
608
20
2
0
190,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role