Player Matchup

King Arthur
King Arthur
Carrdiackid
King Arthur
Level 148
God Stats
2W - 4L
1,466 SR
Queue Stats
258W - 265L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Frostfighter
Aphrodite
Level 128
God Stats
3W - 6L
1,607 SR
Queue Stats
73W - 85L
1,438 Elo+
Party 2
Xbalanque
Xbalanque
Goxio
Xbalanque
Level 108
God Stats
8W - 11L
1,636 SR
Queue Stats
70W - 70L
1,367 Elo+
Party 2
Yu Huang
Yu Huang
IMaMANDALORIAN7
Yu Huang
Level 103
God Stats
0W - 4L
1,489 SR
Queue Stats
118W - 132L
1,419 Elo+
Solo
Lancelot
Lancelot
MataPichones Mx
Lancelot
Level 146
God Stats
2W - 5L
1,385 SR
Queue Stats
40W - 48L
1,445 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,428 Elo+

VS

Team Averages
Level 92
1,538 SR
1,457 Elo+
Amaterasu
Amaterasu
BussySlayer8
Amaterasu
Level 103
God Stats
8W - 3L
1,961 SR
Queue Stats
146W - 156L
1,544 Elo+
Party 1
Nike
Nike
NieR_iNz
Nike
Level 111
God Stats
1W - 1L
1,231 SR
Queue Stats
20W - 22L
1,410 Elo+
Solo
Zeus
Zeus
Slayer3799
Zeus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 115L
1,500 Elo+
Solo
Rama
Rama
WackerZacker
Rama
Level 56
God Stats
4W - 3L
1,454 SR
Queue Stats
71W - 64L
1,412 Elo+
Solo
Ne Zha
Ne Zha
ranada33
Ne Zha
Level 84
God Stats
14W - 8L
1,546 SR
Queue Stats
72W - 71L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carrdiackid
King Arthur
18
6 / 3 / 1
11,826
514
19,576
24,985
21,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Frostfighter
Aphrodite
15
3 / 3 / 3
9,954
433
14,620
19,526
9,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Goxio
Xbalanque
15
2 / 2 / 3
9,569
416
18,318
15,135
11,822
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
9
0 / 4 / 0
7,892
343
4,284
7,564
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
15
0 / 3 / 6
9,437
410
14,863
26,533
12,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BussySlayer8
Amaterasu
20
5 / 1 / 5
13,116
570
14,013
29,053
26,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
16
2 / 2 / 8
10,975
477
12,609
25,111
23,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 4 / 6
10,934
475
18,222
14,295
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 4
10,953
476
15,555
18,256
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
ranada33
Ne Zha
15
0 / 3 / 6
9,409
409
6,814
17,177
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
14
15
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BussySlayer8
Amaterasu
5
1
5
7.5
L
King Arthur
Carrdiackid
King Arthur
6
3
1
2.17
L
Aphrodite
Frostfighter
Aphrodite
3
3
3
1.5
L
Xbalanque
Goxio
Xbalanque
2
2
3
1.75
L
Yu Huang
0
4
0
0
L
Lancelot
0
3
6
1
W
Nike
2
2
8
3
W
4
4
6
1.75
W
3
2
4
2.5
W
Ne Zha
ranada33
Ne Zha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,661
Damage
67,213
93,743
Taken
103,892
58,869
Mitigated
70,748
37,264
Healing
39,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BussySlayer8
Amaterasu
14,013
6,404
0
16,189
29,053
26,271
1,879
2,905
26,148
0
124,897
L
King Arthur
Carrdiackid
King Arthur
19,576
2,649
0
4,488
24,985
21,172
0
4,509
20,476
0
107,829
L
Aphrodite
Frostfighter
Aphrodite
14,620
1,510
8,442
11,658
19,526
9,786
0
3,163
16,363
69,945
0
L
Xbalanque
Goxio
Xbalanque
18,318
6,762
305
4,526
15,135
11,822
0
3,043
12,092
0
77,471
L
Yu Huang
4,284
304
0
630
7,564
3,153
0
4,195
3,369
33,218
0
L
Lancelot
14,863
2,314
1,128
6,087
26,533
12,936
320
7,307
19,226
181
57,930
W
Nike
12,609
635
4,191
4,888
25,111
23,411
221
4,873
20,238
13,942
53,786
W
18,222
2,834
0
1,890
14,295
6,066
2,479
2,945
11,070
80,768
0
W
15,555
13,379
0
7,852
18,256
8,235
1,678
3,873
14,383
0
93,630
W
Ne Zha
ranada33
Ne Zha
6,814
630
0
4,608
17,177
6,765
1,031
4,107
12,968
0
62,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,678
Gold Earned
55,387
524
Minions Killed
667
0
Camps Cleared
0
1,958,873
Distance Traveled
2,116,238
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,116
570
222
10
0
430,041
3
L
King Arthur
11,826
514
161
7
0
418,014
8
L
Aphrodite
9,954
433
112
5
0
431,423
2
L
Xbalanque
9,569
416
95
4
0
447,750
2
L
Yu Huang
7,892
343
71
3
0
182,400
1
L
Lancelot
9,437
410
85
4
0
479,286
4
W
Nike
10,975
477
78
3
0
452,763
12
W
Zeus
10,934
475
127
6
0
398,083
5
W
Rama
10,953
476
144
6
0
407,561
4
W
Ne Zha
9,409
409
96
4
0
427,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role