Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Biokuryu
Yu Huang
Level 137
God Stats
2W - 0L
1,586 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 1
Vamana
Vamana
Doctor792
Vamana
Level 158
God Stats
4W - 4L
1,546 SR
Queue Stats
402W - 420L
1,530 Elo+
Solo
Nu Wa
Nu Wa
HaymonSup
Nu Wa
Level 149
God Stats
12W - 16L
1,464 SR
Queue Stats
34W - 53L
1,357 Elo+
Party 1
Charybdis
Charybdis
sklnra
Charybdis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 41L
1,431 Elo+
Party 1
Team Averages
Level 134
1,519 SR
1,450 Elo+

VS

Team Averages
Level 90
1,563 SR
1,455 Elo+
Nemesis
Nemesis
Brad13
Nemesis
Level 106
God Stats
9W - 5L
1,833 SR
Queue Stats
128W - 117L
1,478 Elo+
Solo
Tyr
Tyr
Erizgor
Tyr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,419 Elo+
Solo
Eset
Eset
TasteLikePurp
Eset
Level 101
God Stats
21W - 14L
1,646 SR
Queue Stats
97W - 99L
1,505 Elo+
Solo
Artemis
Artemis
YouBrokeYourTV
Artemis
Level 63
God Stats
3W - 1L
1,579 SR
Queue Stats
149W - 162L
1,512 Elo+
Solo
Terra
Terra
cantbeatg
Terra
Level 38
God Stats
3W - 11L
1,255 SR
Queue Stats
24W - 37L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 2 / 9
10,497
750
9,270
19,382
25,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Biokuryu
Yu Huang
17
1 / 0 / 7
10,589
756
10,351
7,863
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Doctor792
Vamana
18
4 / 0 / 5
11,114
794
11,436
12,815
15,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
HaymonSup
Nu Wa
17
1 / 3 / 6
10,964
783
12,588
9,187
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
sklnra
Charybdis
18
5 / 2 / 1
11,084
792
12,092
17,339
9,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brad13
Nemesis
18
3 / 1 / 3
10,535
753
9,346
18,401
10,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
13
0 / 5 / 3
8,160
583
5,272
10,955
11,171
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 3
9,982
713
10,449
13,845
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 4
9,330
666
16,370
13,904
7,074
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
cantbeatg
Terra
14
1 / 1 / 3
9,125
652
6,939
14,276
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
12
Kills
7
7
Deaths
12
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
9
2.75
W
Yu Huang
Biokuryu
Yu Huang
1
0
7
4.5
L
Nemesis
Brad13
Nemesis
3
1
3
4.5
W
Vamana
Doctor792
Vamana
4
0
5
6.5
L
Tyr
0
5
3
0.3
W
Nu Wa
HaymonSup
Nu Wa
1
3
6
1.33
L
2
2
3
1.75
L
1
3
4
1
L
Terra
cantbeatg
Terra
1
1
3
2.5
W
Charybdis
sklnra
Charybdis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,737
Damage
48,376
66,586
Taken
71,381
58,093
Mitigated
47,695
16,584
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,270
3,168
705
1,959
19,382
25,503
839
4,434
14,948
20,549
0
W
Yu Huang
Biokuryu
Yu Huang
10,351
442
0
1,201
7,863
3,928
3,834
2,470
5,393
43,436
0
L
Nemesis
Brad13
Nemesis
9,346
2,046
0
2,811
18,401
10,063
192
7,091
11,130
0
47,703
W
Vamana
Doctor792
Vamana
11,436
7,880
0
5,187
12,815
15,415
3,298
2,703
10,112
0
44,831
L
Tyr
5,272
457
0
252
10,955
11,171
59
4,892
5,991
0
10,487
W
Nu Wa
HaymonSup
Nu Wa
12,588
4,709
804
1,467
9,187
4,166
2,197
2,301
6,886
53,408
0
L
10,449
265
606
2,130
13,845
6,497
35
6,910
6,737
52,367
0
L
16,370
6,523
0
1,881
13,904
7,074
0
6,123
7,722
0
47,507
L
Terra
cantbeatg
Terra
6,939
81
1,635
2,673
14,276
12,890
0
6,634
7,542
14,591
0
W
Charybdis
sklnra
Charybdis
12,092
8,214
0
5,261
17,339
9,081
1,937
5,480
11,859
0
50,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,248
Gold Earned
47,132
310
Minions Killed
254
0
Camps Cleared
0
1,438,508
Distance Traveled
1,321,542
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,497
750
16
1
0
302,439
0
W
Yu Huang
10,589
756
78
6
0
288,300
1
L
Nemesis
10,535
753
90
6
0
364,586
3
W
Vamana
11,114
794
63
5
0
300,035
1
L
Tyr
8,160
583
4
0
0
164,409
0
W
Nu Wa
10,964
783
84
6
0
272,874
4
L
Eset
9,982
713
77
6
0
290,993
3
L
Artemis
9,330
666
69
5
0
251,131
1
L
Terra
9,125
652
14
1
0
250,423
0
W
Charybdis
11,084
792
69
5
0
274,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role