Player Matchup

Neith
Neith
DubiousDuck
Neith
Level 16
God Stats
27W - 13L
1,699 SR
Queue Stats
73W - 36L
1,558 Elo+
Party 3
Yu Huang
Yu Huang
Faddur
Yu Huang
Level 123
God Stats
3W - 5L
1,637 SR
Queue Stats
284W - 198L
1,564 Elo+
Party 3
Fenrir
Fenrir
KACTRIZ
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 1
Ares
Ares
Xhernor
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
Shiva
Shiva
Zavior
Shiva
Level 120
God Stats
129W - 67L
1,611 SR
Queue Stats
322W - 227L
1,610 Elo+
Party 3
Team Averages
Level 66
1,590 SR
1,606 Elo+

VS

Team Averages
Level 75
1,428 SR
1,414 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Brunny010
Anhur
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
71W - 85L
1,323 Elo+
Party 2
Atlas
Atlas
RinaAzhes
Atlas
Level 127
God Stats
1W - 5L
1,086 SR
Queue Stats
117W - 114L
1,389 Elo+
Party 2
Fenrir
Fenrir
TheNoobRex
Fenrir
Level 39
God Stats
2W - 5L
1,314 SR
Queue Stats
47W - 47L
1,340 Elo+
Party 2
Chaac
Chaac
Trujoe
Chaac
Level 108
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 2L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 8
10,582
962
9,426
8,909
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Faddur
Yu Huang
16
2 / 3 / 6
10,974
998
24,313
11,430
5,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
KACTRIZ
Fenrir
16
0 / 7 / 6
9,994
909
10,490
23,402
11,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Xhernor
Ares
16
2 / 10 / 4
10,621
966
7,149
23,168
20,459
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
Zavior
Shiva
16
4 / 4 / 4
12,650
1,150
25,438
22,377
25,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

130

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
8 / 0 / 15
12,227
1,112
20,747
5,340
2,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Brunny010
Anhur
18
4 / 1 / 16
11,515
1,047
11,797
10,929
5,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
RinaAzhes
Atlas
18
3 / 3 / 20
12,442
1,131
19,093
29,408
44,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
TheNoobRex
Fenrir
18
7 / 1 / 11
11,711
1,065
13,521
14,608
9,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Trujoe
Chaac
17
3 / 3 / 18
11,665
1,060
18,652
22,474
34,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
8
Kills
25
25
Deaths
8
28
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
0
15
15.5
W
Anhur
Brunny010
Anhur
4
1
16
12
L
0
1
8
4
L
Yu Huang
Faddur
Yu Huang
2
3
6
1.67
L
Fenrir
KACTRIZ
Fenrir
0
7
6
0.43
W
Atlas
RinaAzhes
Atlas
3
3
20
4.33
W
Fenrir
TheNoobRex
Fenrir
7
1
11
12.5
W
Chaac
Trujoe
Chaac
3
3
18
4
L
Ares
Xhernor
Ares
2
10
4
0.4
L
Shiva
Zavior
Shiva
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,816
Damage
83,810
89,286
Taken
82,759
67,584
Mitigated
97,158
10,929
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
20,747
3,916
106
1,076
5,340
2,784
0
2,821
2,475
34,114
0
W
Anhur
Brunny010
Anhur
11,797
6,848
0
2,668
10,929
5,832
0
4,859
5,888
0
20,454
L
9,426
4,857
0
3,557
8,909
4,767
0
4,348
4,401
0
34,495
L
Yu Huang
Faddur
Yu Huang
24,313
2,258
0
465
11,430
5,362
0
5,767
5,509
45,780
0
L
Fenrir
KACTRIZ
Fenrir
10,490
3,878
143
1,667
23,402
11,488
0
9,601
13,358
0
19,764
W
Atlas
RinaAzhes
Atlas
19,093
9,843
0
8,052
29,408
44,393
0
12,705
16,314
34,575
0
W
Fenrir
TheNoobRex
Fenrir
13,521
4,405
0
2,086
14,608
9,901
0
5,900
8,514
0
19,158
W
Chaac
Trujoe
Chaac
18,652
5,175
0
8,742
22,474
34,248
0
6,644
15,615
768
50,090
L
Ares
Xhernor
Ares
7,149
2,334
0
443
23,168
20,459
0
9,852
13,015
12,114
0
L
Shiva
Zavior
Shiva
25,438
3,768
2,545
2,109
22,377
25,508
0
10,864
11,169
5,443
46,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,821
Gold Earned
59,560
193
Minions Killed
188
7
Camps Cleared
3
1,016,205
Distance Traveled
1,041,728
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,227
1,112
52
5
0
195,812
0
W
Anhur
11,515
1,047
24
2
0
212,883
0
L
Neith
10,582
962
48
4
2
194,713
0
L
Yu Huang
10,974
998
63
6
0
202,375
0
L
Fenrir
9,994
909
20
2
2
215,766
0
W
Atlas
12,442
1,131
16
1
0
181,720
0
W
Fenrir
11,711
1,065
15
1
2
232,877
0
W
Chaac
11,665
1,060
81
7
1
218,436
1
L
Ares
10,621
966
9
1
2
162,822
3
L
Shiva
12,650
1,150
53
5
1
240,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role