Player Matchup

Terra
Terra
BlurredFrequency
Terra
Level 48
God Stats
10W - 10L
1,593 SR
Queue Stats
151W - 156L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
Mustangmike09
Baron Samedi
Level 110
God Stats
0W - 5L
1,335 SR
Queue Stats
69W - 69L
1,452 Elo+
Solo
Amaterasu
Amaterasu
STYLIN JUICEGUY
Amaterasu
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
24W - 26L
1,186 Elo+
Party 4
Danzaburou
Danzaburou
SlickJoey59893
Danzaburou
Level 43
God Stats
2W - 3L
1,578 SR
Queue Stats
30W - 27L
1,361 Elo+
Party 4
Lancelot
Lancelot
Xionboyoriginal
Lancelot
Level 81
God Stats
5W - 3L
1,607 SR
Queue Stats
76W - 69L
1,421 Elo+
Party 2
Team Averages
Level 62
1,522 SR
1,367 Elo+

VS

Team Averages
Level 69
1,433 SR
1,300 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FAN_PAPIBENJA
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,098 Elo+
Party 1
Chiron
Chiron
SteelRazor3213
Chiron
Level 113
God Stats
18W - 20L
1,612 SR
Queue Stats
21W - 31L
1,329 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hdog212
Tsukuyomi
Level 31
God Stats
2W - 7L
1,051 SR
Queue Stats
21W - 34L
1,263 Elo+
Party 3
Hades
Hades
strongersix10
Hades
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
202W - 202L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,156
442
6,391
24,187
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Mustangmike09
Baron Samedi
15
2 / 9 / 5
9,653
420
17,091
19,984
9,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
STYLIN JUICEGUY
Amaterasu
17
0 / 5 / 1
10,655
463
10,937
19,846
15,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SlickJoey59893
Danzaburou
13
1 / 9 / 6
8,774
381
10,742
21,072
7,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
13
7 / 5 / 3
9,947
432
23,604
24,068
9,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
8 / 1 / 5
13,199
574
14,877
18,985
11,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 11
8,653
376
5,037
17,502
20,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
8 / 3 / 7
11,251
489
21,056
22,258
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
hdog212
Tsukuyomi
16
3 / 6 / 6
10,502
457
11,734
19,652
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 0 / 14
12,894
561
33,379
21,674
11,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
12
Kills
30
31
Deaths
12
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
5
10.5
L
2
3
6
1.67
W
0
2
11
2.75
L
Baron Samedi
Mustangmike09
Baron Samedi
2
9
5
0.5
L
Amaterasu
STYLIN JUICEGUY
Amaterasu
0
5
1
0.1
L
Danzaburou
SlickJoey59893
Danzaburou
1
9
6
0.44
W
8
3
7
3.83
L
Lancelot
7
5
3
1.7
W
Tsukuyomi
hdog212
Tsukuyomi
3
6
6
1
W
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,765
Damage
86,083
109,157
Taken
100,071
61,044
Mitigated
59,486
30,795
Healing
45,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,877
2,273
1,572
9,882
18,985
11,013
2,785
3,757
15,228
103,093
0
L
6,391
1,792
3,273
8,087
24,187
18,914
0
12,503
11,684
43,166
0
W
5,037
473
0
540
17,502
20,924
96
5,652
11,850
22,103
0
L
Baron Samedi
Mustangmike09
Baron Samedi
17,091
1,413
2,240
3,386
19,984
9,134
189
8,421
11,563
81,967
0
L
Amaterasu
STYLIN JUICEGUY
Amaterasu
10,937
3,567
0
4,886
19,846
15,996
0
9,954
9,892
0
92,936
L
Danzaburou
SlickJoey59893
Danzaburou
10,742
6,051
507
2,810
21,072
7,624
550
12,675
8,397
0
43,977
W
21,056
9,548
1,545
12,217
22,258
8,706
1,274
5,764
16,472
0
84,767
L
Lancelot
23,604
6,011
0
5,606
24,068
9,376
0
9,740
14,328
0
68,717
W
Tsukuyomi
hdog212
Tsukuyomi
11,734
3,100
0
5,320
19,652
7,498
1,863
3,368
16,107
0
72,563
W
33,379
2,167
448
14,053
21,674
11,345
2,130
4,941
16,733
120,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
56,499
487
Minions Killed
570
0
Camps Cleared
0
1,996,474
Distance Traveled
2,098,904
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,199
574
187
8
0
400,961
4
L
Terra
10,156
442
75
3
0
419,248
1
W
Ares
8,653
376
20
1
0
395,068
0
L
Baron Samedi
9,653
420
112
5
0
357,313
4
L
Amaterasu
10,655
463
171
7
0
452,953
2
L
Danzaburou
8,774
381
64
3
0
358,001
0
W
Chiron
11,251
489
112
5
0
403,628
2
L
Lancelot
9,947
432
65
3
0
408,959
0
W
Tsukuyomi
10,502
457
95
4
0
453,773
1
W
Hades
12,894
561
156
7
0
445,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role