Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kuorun
Ares
Level 5
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Lazzarhus
Baron Samedi
Level 64
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 73
1,517 SR
1,500 Elo+

VS

Team Averages
Level 36
1,443 SR
1,419 Elo+
Amaterasu
Amaterasu
PastaOreo
Amaterasu
Level 18
God Stats
2W - 1L
1,382 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
SimmeTheGod
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 2
Ra
Ra
varggrav97
Ra
Level 48
God Stats
30W - 28L
1,447 SR
Queue Stats
225W - 213L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
11 / 2 / 4
12,279
819
20,224
16,419
6,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Kuorun
Ares
14
1 / 3 / 9
10,271
685
5,620
16,973
17,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Lazzarhus
Baron Samedi
15
3 / 6 / 10
10,291
686
9,919
14,923
7,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PastaOreo
Amaterasu
14
2 / 7 / 5
10,590
706
8,197
18,370
15,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SimmeTheGod
Danzaburou
16
8 / 5 / 1
12,284
819
21,489
17,706
7,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 8
11,207
747
10,438
10,566
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
11
11
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
11
2
4
6.5
L
Ares
Kuorun
Ares
1
3
9
1.83
L
Baron Samedi
Lazzarhus
Baron Samedi
3
6
10
1.33
W
Amaterasu
PastaOreo
Amaterasu
2
7
5
0.64
W
Danzaburou
SimmeTheGod
Danzaburou
8
5
1
1.7
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
40,124
48,315
Taken
46,642
32,075
Mitigated
27,281
11,309
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,224
8,681
861
4,631
16,419
6,882
0
2,654
13,620
0
69,668
L
Ares
Kuorun
Ares
5,620
104
0
1,481
16,973
17,830
0
3,008
13,671
14,197
0
L
Baron Samedi
Lazzarhus
Baron Samedi
9,919
958
1,441
2,895
14,923
7,363
0
4,560
10,052
31,082
0
W
Amaterasu
PastaOreo
Amaterasu
8,197
2,325
477
3,801
18,370
15,251
0
6,362
12,008
0
16,836
W
Danzaburou
SimmeTheGod
Danzaburou
21,489
10,817
0
3,684
17,706
7,144
2,001
6,431
11,275
0
55,608
W
10,438
558
1,512
4,138
10,566
4,886
570
3,206
7,360
50,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
34,081
158
Minions Killed
171
3
Camps Cleared
9
795,192
Distance Traveled
825,148
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,279
819
112
7
2
282,616
3
L
Ares
10,271
685
11
1
1
257,113
2
L
Baron Samedi
10,291
686
35
2
0
255,463
0
W
Amaterasu
10,590
706
17
1
1
254,931
1
W
Danzaburou
12,284
819
58
4
2
259,839
2
W
Ra
11,207
747
96
6
6
310,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role