Player Matchup

Loki
Loki
Silver III
ByJuanillo
Loki
Silver III
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
148W - 169L
1,121 MMR
Party 1
Yu Huang
Yu Huang
Platinum V
Meatymyth
Yu Huang
Platinum V
Level 160
God Stats
26W - 25L
1,553 SR
Queue Stats
298W - 301L
1,800 MMR
Solo
Geb
Geb
Platinum II
VissGames
Geb
Platinum II
Level 110
God Stats
1W - 1L
1,759 SR
Queue Stats
36W - 35L
1,821 MMR
Solo
Rama
Rama
Silver II
YISUXD
Rama
Silver II
Level 118
God Stats
2W - 4L
1,426 SR
Queue Stats
180W - 191L
1,310 MMR
Party 1
Sobek
Sobek
Silver III
ulzzacktm
Sobek
Silver III
Level 119
God Stats
6W - 3L
1,334 SR
Queue Stats
90W - 85L
1,165 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,554 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,592 SR
1,435 MMR
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
AdamSenju
Apollo
Silver III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 64L
1,072 MMR
Solo
Merlin
Merlin
Gold III
IcyCereal
Merlin
Gold III
Level 125
God Stats
3W - 2L
1,411 SR
Queue Stats
84W - 88L
1,544 MMR
Solo
Ganesha
Ganesha
Gold III
KnocKkOuT
Ganesha
Gold III
Level 160
God Stats
1W - 0L
1,608 SR
Queue Stats
25W - 19L
1,867 MMR
Solo
Ravana
Ravana
Gold IV
nomis379
Ravana
Gold IV
Level 129
God Stats
39W - 26L
1,941 SR
Queue Stats
233W - 235L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,030
439
3,193
12,276
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
Meatymyth
Yu Huang
12
0 / 3 / 0
6,799
425
7,527
8,099
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
6,292
393
4,595
14,975
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
YISUXD
Rama
13
0 / 3 / 0
7,650
478
3,503
10,532
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
ulzzacktm
Sobek
13
0 / 1 / 1
7,393
462
4,554
10,754
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
JanusAtlasCharybdisBastet

VS

Bans
BakasuraKing ArthurMercuryFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 0 / 3
9,594
600
7,658
7,562
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
AdamSenju
Apollo
14
0 / 1 / 1
8,675
542
6,761
10,451
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
IcyCereal
Merlin
15
5 / 0 / 6
9,369
586
9,933
6,736
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
KnocKkOuT
Ganesha
13
0 / 0 / 12
8,480
530
6,039
10,953
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
nomis379
Ravana
16
6 / 0 / 5
9,598
600
7,630
6,946
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
14
14
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
3
4.5
W
Apollo
AdamSenju
Apollo
0
1
1
0.5
L
1
3
0
0.33
W
Merlin
IcyCereal
Merlin
5
0
6
8
W
Ganesha
KnocKkOuT
Ganesha
0
0
12
6
L
Yu Huang
Meatymyth
Yu Huang
0
3
0
0
L
0
4
0
0
L
Rama
YISUXD
Rama
0
3
0
0
W
Ravana
nomis379
Ravana
6
0
5
8.5
L
Sobek
ulzzacktm
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
38,021
56,636
Taken
42,648
32,891
Mitigated
20,426
17,077
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,658
6,135
0
4,656
7,562
3,207
1,686
2,134
5,428
0
92,863
W
Apollo
AdamSenju
Apollo
6,761
3,805
0
3,941
10,451
3,927
2,004
4,475
5,500
0
65,390
L
3,193
504
0
3,676
12,276
4,524
0
2,159
10,117
0
47,467
W
Merlin
IcyCereal
Merlin
9,933
243
144
1,083
6,736
2,739
0
4,161
2,527
78,541
0
W
Ganesha
KnocKkOuT
Ganesha
6,039
491
0
3,800
10,953
7,353
0
3,894
7,045
32,089
0
L
Yu Huang
Meatymyth
Yu Huang
7,527
752
0
2,009
8,099
3,392
0
4,322
3,777
59,428
0
L
4,595
733
0
3,040
14,975
13,570
0
6,577
8,398
18,529
0
L
Rama
YISUXD
Rama
3,503
2,604
0
3,625
10,532
4,023
0
2,621
7,911
0
76,629
W
Ravana
nomis379
Ravana
7,630
2,678
0
3,066
6,946
3,200
0
1,766
4,963
0
74,631
L
Sobek
ulzzacktm
Sobek
4,554
46
0
4,727
10,754
7,382
0
293
10,461
40,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
45,716
428
Minions Killed
549
0
Camps Cleared
0
1,537,879
Distance Traveled
1,640,048
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,594
600
159
10
0
311,766
2
W
Apollo
8,675
542
109
7
0
307,183
3
L
Loki
7,030
439
85
5
0
349,010
3
W
Merlin
9,369
586
144
9
0
304,249
4
W
Ganesha
8,480
530
6
0
0
320,292
7
L
Yu Huang
6,799
425
102
6
0
285,454
7
L
Geb
6,292
393
19
1
0
297,321
3
L
Rama
7,650
478
145
9
0
279,338
6
W
Ravana
9,598
600
131
8
0
396,558
5
L
Sobek
7,393
462
77
5
0
326,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role