Player Matchup

Achilles
Achilles
BSGumm57
Achilles
Level 160
God Stats
3W - 1L
1,567 SR
Queue Stats
173W - 162L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Big_Dragon_Drako
Kuzenbo
Level 129
God Stats
4W - 4L
1,557 SR
Queue Stats
171W - 148L
1,572 Elo+
Solo
Artemis
Artemis
Burlin
Artemis
Level 98
God Stats
4W - 1L
1,815 SR
Queue Stats
100W - 92L
1,558 Elo+
Solo
Janus
Janus
IIBr3EzeII_
Janus
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 119L
1,537 Elo+
Party 1
Tiamat
Tiamat
xxMortbide
Tiamat
Level 159
God Stats
14W - 13L
1,540 SR
Queue Stats
1,939W - 1,953L
1,489 Elo+
Party 1
Team Averages
Level 125
1,596 SR
1,527 Elo+

VS

Team Averages
Level 102
1,499 SR
1,521 Elo+
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Apollo42592
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Serqet
Serqet
OhhCoach
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,582 Elo+
Party 3
Scylla
Scylla
TROUTisBACK
Scylla
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 170L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
freshinout
Kumbhakarna
Level 126
God Stats
5W - 9L
1,496 SR
Queue Stats
305W - 301L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BSGumm57
Achilles
19
9 / 6 / 17
11,974
798
15,982
20,375
19,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 18
12,367
824
7,703
25,074
38,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Burlin
Artemis
20
14 / 4 / 16
13,758
917
26,656
12,442
6,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 6 / 15
10,798
720
15,864
11,675
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
xxMortbide
Tiamat
19
4 / 3 / 17
11,428
762
12,505
11,555
14,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 6 / 12
10,107
674
16,394
18,469
9,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 8 / 4
10,427
695
14,089
18,502
9,310
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
OhhCoach
Serqet
15
0 / 7 / 13
8,836
589
5,347
16,327
7,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
9 / 6 / 9
12,582
839
16,528
13,807
6,548
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
freshinout
Kumbhakarna
18
4 / 7 / 8
10,851
723
7,323
23,154
31,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
69
34
Kills
23
23
Deaths
34
83
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
12
1.33
L
8
8
4
1.25
W
Achilles
BSGumm57
Achilles
9
6
17
2.92
W
5
4
18
3.5
W
Artemis
Burlin
Artemis
14
4
16
5.5
W
2
6
15
1.58
L
Serqet
OhhCoach
Serqet
0
7
13
0.93
L
Scylla
9
6
9
2.25
L
Kumbhakarna
freshinout
Kumbhakarna
4
7
8
1.14
W
Tiamat
xxMortbide
Tiamat
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,710
Damage
59,681
81,121
Taken
90,259
82,851
Mitigated
64,613
28,457
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,394
8,426
1,012
5,197
18,469
9,483
2,056
9,114
9,211
0
38,727
L
14,089
4,247
0
2,884
18,502
9,310
698
8,357
10,015
0
17,919
W
Achilles
BSGumm57
Achilles
15,982
2,619
1,185
7,809
20,375
19,244
1,224
6,281
14,013
0
30,304
W
7,703
1,980
1,702
7,160
25,074
38,336
902
6,024
18,809
14,468
0
W
Artemis
Burlin
Artemis
26,656
9,128
1,717
3,368
12,442
6,574
4,619
3,505
8,713
0
44,357
W
15,864
899
0
933
11,675
4,677
1,477
3,276
8,399
36,613
0
L
Serqet
OhhCoach
Serqet
5,347
950
1,046
3,466
16,327
7,778
0
5,912
10,270
0
7,309
L
Scylla
16,528
1,386
1,984
2,665
13,807
6,548
1,425
4,566
8,975
40,997
0
L
Kumbhakarna
freshinout
Kumbhakarna
7,323
815
967
3,745
23,154
31,494
498
8,123
14,642
17,963
0
W
Tiamat
xxMortbide
Tiamat
12,505
1,434
738
3,845
11,555
14,020
591
4,765
6,480
29,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,325
Gold Earned
52,803
162
Minions Killed
156
0
Camps Cleared
0
1,310,124
Distance Traveled
1,144,343
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,107
674
52
3
0
218,821
3
L
Pele
10,427
695
11
1
0
219,656
0
W
Achilles
11,974
798
22
1
0
272,697
0
W
Kuzenbo
12,367
824
8
1
0
275,711
0
W
Artemis
13,758
917
36
2
0
245,131
0
W
Janus
10,798
720
53
4
0
244,914
0
L
Serqet
8,836
589
10
1
0
245,067
0
L
Scylla
12,582
839
64
4
0
220,386
0
L
Kumbhakarna
10,851
723
19
1
0
240,413
0
W
Tiamat
11,428
762
43
3
0
271,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role