Player Matchup

Khepri
Khepri
Bebobde
Khepri
Level 49
God Stats
4W - 3L
1,705 SR
Queue Stats
67W - 75L
1,495 Elo+
Solo
Medusa
Medusa
Imperial Nagru
Medusa
Level 49
God Stats
9W - 7L
1,647 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
R6 Grizzly Bear
Yu Huang
Level 128
God Stats
3W - 1L
1,626 SR
Queue Stats
107W - 89L
1,563 Elo+
Party 1
Horus
Horus
jack_collins42
Horus
Level 143
God Stats
1W - 2L
1,626 SR
Queue Stats
129W - 106L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
mh881
Erlang Shen
Level 128
God Stats
7W - 6L
1,581 SR
Queue Stats
136W - 115L
1,569 Elo+
Party 1
Team Averages
Level 99
1,637 SR
1,542 Elo+

VS

Team Averages
Level 99
1,350 SR
1,480 Elo+
Bakasura
Bakasura
FR3N3T1C_K1NG
Bakasura
Level 46
God Stats
7W - 9L
1,282 SR
Queue Stats
298W - 266L
1,437 Elo+
Solo
Danzaburou
Danzaburou
GinXx le0pard19
Danzaburou
Level 121
God Stats
1W - 3L
1,098 SR
Queue Stats
54W - 75L
1,348 Elo+
Party 2
Ymir
Ymir
SKMmurphy
Ymir
Level 147
God Stats
4W - 2L
1,506 SR
Queue Stats
91W - 92L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
lBagChaser
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 33L
1,564 Elo+
Party 3
Tyr
Tyr
noscopem8te
Tyr
Level 154
God Stats
2W - 1L
1,365 SR
Queue Stats
164W - 76L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bebobde
Khepri
13
0 / 6 / 5
9,935
382
6,834
19,986
25,761
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 9 / 3
9,599
369
5,974
19,042
7,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
18
7 / 5 / 5
12,813
493
27,303
20,192
10,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 6 / 2
11,223
432
17,259
29,960
32,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
mh881
Erlang Shen
20
7 / 8 / 4
14,103
542
22,869
35,524
23,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FR3N3T1C_K1NG
Bakasura
20
5 / 7 / 10
15,056
579
14,915
27,226
14,791
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
GinXx le0pard19
Danzaburou
20
16 / 3 / 7
15,372
591
24,012
19,461
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
4 / 2 / 14
14,413
554
15,529
28,331
25,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
3 / 2 / 13
16,011
616
27,077
21,452
9,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 2 / 8
16,089
619
21,971
34,828
45,849
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
16
Kills
34
34
Deaths
16
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bebobde
Khepri
0
6
5
0.42
W
Bakasura
FR3N3T1C_K1NG
Bakasura
5
7
10
1.43
W
Danzaburou
GinXx le0pard19
Danzaburou
16
3
7
6.5
L
0
9
3
0.17
L
Yu Huang
7
5
5
1.9
W
Ymir
4
2
14
5.5
L
2
6
2
0.5
W
Nu Wa
3
2
13
4.75
L
Erlang Shen
mh881
Erlang Shen
7
8
4
1.13
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,239
Damage
103,504
124,704
Taken
131,298
99,648
Mitigated
104,087
31,543
Healing
51,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bebobde
Khepri
6,834
962
2,905
3,608
19,986
25,761
0
6,508
12,481
32,535
0
W
Bakasura
FR3N3T1C_K1NG
Bakasura
14,915
8,705
0
7,624
27,226
14,791
1,353
4,582
22,606
0
152,756
W
Danzaburou
GinXx le0pard19
Danzaburou
24,012
7,753
0
7,259
19,461
8,479
3,662
9,309
10,111
0
99,044
L
5,974
3,624
0
70
19,042
7,553
0
6,743
12,299
0
60,219
L
Yu Huang
27,303
1,130
0
2,163
20,192
10,153
1,050
12,689
7,363
110,972
0
W
Ymir
15,529
3,373
3,216
10,118
28,331
25,456
418
9,640
18,569
61,906
0
L
17,259
6,394
960
9,288
29,960
32,300
0
7,361
20,921
0
89,194
W
Nu Wa
27,077
6,468
0
5,252
21,452
9,512
536
11,396
9,888
184,100
0
L
Erlang Shen
mh881
Erlang Shen
22,869
13,755
0
12,549
35,524
23,881
0
9,305
25,409
0
148,454
W
21,971
2,295
0
18,261
34,828
45,849
2,475
1,590
32,045
0
122,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
76,941
632
Minions Killed
796
0
Camps Cleared
0
2,386,767
Distance Traveled
2,599,762
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,935
382
38
1
0
457,127
8
W
Bakasura
15,056
579
180
7
0
572,789
1
W
Danzaburou
15,372
591
110
4
0
497,777
0
L
Medusa
9,599
369
107
4
0
422,657
2
L
Yu Huang
12,813
493
144
6
0
472,085
0
W
Ymir
14,413
554
54
2
0
484,278
1
L
Horus
11,223
432
134
5
0
500,617
1
W
Nu Wa
16,011
616
244
9
0
476,133
4
L
Erlang Shen
14,103
542
209
8
0
534,281
2
W
Tyr
16,089
619
208
8
0
568,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role