Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cheemss
Danzaburou
Level 17
God Stats
8W - 5L
1,599 SR
Queue Stats
40W - 26L
1,522 Elo+
Party 1
Discordia
Discordia
Pizza087
Discordia
Level 145
God Stats
4W - 0L
1,452 SR
Queue Stats
292W - 214L
1,613 Elo+
Party 1
Horus
Horus
Raven0711
Horus
Level 126
God Stats
11W - 3L
1,500 SR
Queue Stats
356W - 263L
1,599 Elo+
Party 1
Terra
Terra
sknypiin1030
Terra
Level 129
God Stats
1W - 1L
1,083 SR
Queue Stats
137W - 108L
1,528 Elo+
Party 1
Team Averages
Level 108
1,427 SR
1,552 Elo+

VS

Team Averages
Level 73
1,544 SR
1,366 Elo+
Ares
Ares
BDB iiawaH
Ares
Level 127
God Stats
8W - 2L
1,776 SR
Queue Stats
16W - 9L
1,571 Elo+
Solo
Odin
Odin
Cozm1c24
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,182 Elo+
Party 2
Zeus
Zeus
GizModo4956
Zeus
Level 99
God Stats
393W - 405L
1,444 SR
Queue Stats
458W - 512L
1,361 Elo+
Solo
Fenrir
Fenrir
Grey5ouls
Fenrir
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 122L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
josearnold
Nu Wa
Level 69
God Stats
8W - 12L
1,498 SR
Queue Stats
47W - 35L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
6 / 0 / 7
6,611
661
8,637
6,905
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Cheemss
Danzaburou
11
5 / 0 / 2
6,962
696
5,335
5,261
2,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Pizza087
Discordia
10
3 / 2 / 4
6,160
616
5,942
6,007
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Raven0711
Horus
9
2 / 0 / 10
6,312
631
5,290
7,094
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 0
6,667
667
2,772
5,989
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,678
468
1,625
9,954
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
9
0 / 2 / 0
4,876
488
483
5,092
3,338
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 7 / 1
5,068
507
4,931
8,404
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Grey5ouls
Fenrir
8
1 / 2 / 1
5,185
519
5,450
9,782
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
8
0 / 4 / 0
4,848
485
3,432
6,334
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
18
Kills
2
2
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
7
9.5
L
0
3
0
0
W
Danzaburou
Cheemss
Danzaburou
5
0
2
6
L
Odin
0
2
0
0
L
1
7
1
0.21
L
Fenrir
Grey5ouls
Fenrir
1
2
1
0.75
W
Discordia
Pizza087
Discordia
3
2
4
2.5
W
Horus
Raven0711
Horus
2
0
10
7
L
Nu Wa
0
4
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
15,921
31,256
Taken
39,566
12,800
Mitigated
16,800
11,367
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,637
4,338
0
875
6,905
2,463
768
1,413
5,436
0
40,204
L
1,625
271
0
1,089
9,954
5,603
0
1,129
8,721
16,518
0
W
Danzaburou
Cheemss
Danzaburou
5,335
2,179
0
2,125
5,261
2,120
1,206
1,976
3,285
0
45,625
L
Odin
483
139
0
0
5,092
3,338
0
1,156
3,772
0
20,089
L
4,931
384
35
731
8,404
2,661
66
3,047
4,993
21,586
0
L
Fenrir
Grey5ouls
Fenrir
5,450
1,217
0
1,523
9,782
3,767
0
2,480
7,127
0
28,392
W
Discordia
Pizza087
Discordia
5,942
657
0
1,060
6,007
2,084
426
2,187
3,540
38,227
0
W
Horus
Raven0711
Horus
5,290
2,407
1,213
4,399
7,094
3,362
0
3,933
2,840
0
15,532
L
Nu Wa
3,432
1,217
253
1,228
6,334
1,431
0
55
6,239
30,052
0
W
2,772
604
0
1,695
5,989
2,771
0
93
5,896
32,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
24,655
326
Minions Killed
225
0
Camps Cleared
0
1,078,983
Distance Traveled
921,142
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,611
661
66
7
0
258,911
2
L
Ares
4,678
468
31
3
0
192,447
1
W
Danzaburou
6,962
696
90
9
0
192,874
4
L
Odin
4,876
488
40
4
0
169,215
0
L
Zeus
5,068
507
43
4
0
177,381
1
L
Fenrir
5,185
519
59
6
0
214,960
0
W
Discordia
6,160
616
75
8
0
191,199
1
W
Horus
6,312
631
17
2
0
216,046
3
L
Nu Wa
4,848
485
52
5
0
167,139
0
W
Terra
6,667
667
78
8
0
219,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role