Player Matchup

Poseidon
Poseidon
PâinOfDeath
Poseidon
Level 37
God Stats
3W - 0L
1,715 SR
Queue Stats
27W - 29L
1,526 Elo+
Party 1
Charybdis
Charybdis
UFOnautA
Charybdis
Level 85
God Stats
1W - 2L
1,304 SR
Queue Stats
34W - 38L
1,408 Elo+
Solo
Ares
Ares
sadaharu10sama
Ares
Level 19
God Stats
2W - 0L
1,703 SR
Queue Stats
8W - 6L
1,497 Elo+
Party 1
Team Averages
Level 47
1,574 SR
1,477 Elo+

VS

Team Averages
Level 30
1,431 SR
1,233 Elo+
Cthulhu
Cthulhu
MEGA1
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 2
Nemesis
Nemesis
THEMASK69
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,233 Elo+
Party 2
Tiamat
Tiamat
Wazwaz
Tiamat
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 6L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PâinOfDeath
Poseidon
18
9 / 2 / 7
13,475
749
21,209
10,873
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
UFOnautA
Charybdis
17
8 / 3 / 10
12,932
718
25,689
18,522
9,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 14
13,129
729
9,580
20,140
29,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MEGA1
Cthulhu
16
2 / 5 / 3
12,320
684
10,390
23,306
32,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
THEMASK69
Nemesis
16
4 / 7 / 2
12,631
702
13,483
27,849
19,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Wazwaz
Tiamat
15
0 / 7 / 3
10,280
571
10,494
15,504
10,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
6
6
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MEGA1
Cthulhu
2
5
3
0.7
W
Poseidon
PâinOfDeath
Poseidon
9
2
7
6.25
L
Nemesis
THEMASK69
Nemesis
4
7
2
0.71
W
Charybdis
UFOnautA
Charybdis
8
3
10
4.33
L
Tiamat
Wazwaz
Tiamat
0
7
3
0.21
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,478
Damage
34,367
49,535
Taken
66,659
43,557
Mitigated
62,204
15,444
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MEGA1
Cthulhu
10,390
419
732
1,140
23,306
32,625
0
12,282
11,024
37,409
0
W
Poseidon
PâinOfDeath
Poseidon
21,209
3,870
0
3,603
10,873
5,234
717
4,724
6,149
77,625
0
L
Nemesis
THEMASK69
Nemesis
13,483
6,434
204
2,498
27,849
19,470
0
9,446
18,403
0
37,648
W
Charybdis
UFOnautA
Charybdis
25,689
17,613
621
7,492
18,522
9,003
2,062
8,402
10,120
0
62,368
L
Tiamat
Wazwaz
Tiamat
10,494
784
0
1,478
15,504
10,109
70
9,345
6,159
42,515
0
W
9,580
533
0
3,728
20,140
29,320
340
8,488
11,652
19,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
35,231
208
Minions Killed
161
11
Camps Cleared
3
944,100
Distance Traveled
981,942
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,320
684
28
2
0
329,870
1
W
Poseidon
13,475
749
127
7
6
324,189
4
L
Nemesis
12,631
702
54
3
1
359,005
0
W
Charybdis
12,932
718
68
4
3
278,758
2
L
Tiamat
10,280
571
79
4
2
293,067
2
W
Ares
13,129
729
13
1
2
341,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role