Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Opiejaxon
Thanatos
Level 66
God Stats
6W - 3L
1,733 SR
Queue Stats
76W - 85L
1,388 Elo+
Solo
Apollo
Apollo
SiegValkryie
Apollo
Level 84
God Stats
18W - 13L
1,490 SR
Queue Stats
227W - 266L
1,348 Elo+
Solo
Ymir
Ymir
Urfavoritepanda-
Ymir
Level 57
God Stats
13W - 18L
1,354 SR
Queue Stats
25W - 47L
1,199 Elo+
Party 1
Cthulhu
Cthulhu
YaBoiVega
Cthulhu
Level 124
God Stats
4W - 2L
1,479 SR
Queue Stats
283W - 256L
1,386 Elo+
Party 1
Team Averages
Level 87
1,511 SR
1,364 Elo+

VS

Team Averages
Level 69
1,426 SR
1,382 Elo+
Arachne
Arachne
Diablito7805
Arachne
Level 62
God Stats
50W - 36L
1,555 SR
Queue Stats
50W - 37L
1,502 Elo+
Solo
Agni
Agni
Samurayofdark2
Agni
Level 66
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 2L
1,270 Elo+
Solo
Heimdallr
Heimdallr
SrOfOlympus
Heimdallr
Level 89
God Stats
6W - 7L
1,410 SR
Queue Stats
216W - 249L
1,365 Elo+
Solo
Ymir
Ymir
TheRoyita
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,475 Elo+
Solo
Hera
Hera
krzynuggz
Hera
Level 62
God Stats
9W - 12L
1,366 SR
Queue Stats
79W - 73L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 1
7,558
540
10,225
5,409
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Opiejaxon
Thanatos
11
2 / 2 / 2
7,421
530
4,481
12,216
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
13
3 / 0 / 0
8,014
572
5,430
9,061
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 4
7,511
537
3,072
9,500
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
YaBoiVega
Cthulhu
13
2 / 1 / 2
8,002
572
7,013
10,434
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diablito7805
Arachne
11
1 / 2 / 1
6,709
479
6,225
14,764
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
6,760
483
3,251
6,780
2,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SrOfOlympus
Heimdallr
11
0 / 1 / 0
6,328
452
5,204
8,523
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
7
0 / 3 / 0
5,326
380
3,358
8,639
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
11
0 / 5 / 0
6,076
434
6,461
11,587
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
L
Arachne
Diablito7805
Arachne
1
2
1
0.75
W
Thanatos
Opiejaxon
Thanatos
2
2
2
1.5
L
1
1
0
1
W
Apollo
3
0
0
3
L
Heimdallr
SrOfOlympus
Heimdallr
0
1
0
0
L
Ymir
0
3
0
0
W
1
0
4
3
W
Cthulhu
YaBoiVega
Cthulhu
2
1
2
3
L
Hera
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
24,499
46,620
Taken
50,293
25,330
Mitigated
22,693
17,616
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,225
4,066
0
1,860
5,409
2,726
1,045
964
4,445
0
67,128
L
Arachne
Diablito7805
Arachne
6,225
4,016
0
3,206
14,764
5,532
0
959
13,753
0
56,126
W
Thanatos
Opiejaxon
Thanatos
4,481
1,753
0
10,081
12,216
5,026
0
1,492
10,724
0
42,565
L
3,251
103
0
2,281
6,780
2,552
340
822
5,892
41,586
0
W
Apollo
5,430
3,480
0
2,930
9,061
3,783
858
2,745
6,316
0
49,562
L
Heimdallr
SrOfOlympus
Heimdallr
5,204
3,148
0
3,122
8,523
3,371
0
690
7,833
0
48,881
L
Ymir
3,358
1,469
0
504
8,639
7,085
0
2,285
6,354
15,490
0
W
3,072
1,126
88
1,730
9,500
8,384
203
3,647
5,853
18,750
0
W
Cthulhu
YaBoiVega
Cthulhu
7,013
939
144
783
10,434
5,411
330
4,222
6,212
56,031
0
L
Hera
6,461
1,368
407
3,337
11,587
4,153
0
5,105
6,042
45,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
31,199
438
Minions Killed
326
0
Camps Cleared
0
1,348,036
Distance Traveled
1,251,379
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,558
540
119
9
0
249,703
1
L
Arachne
6,709
479
88
6
0
317,823
0
W
Thanatos
7,421
530
81
6
0
299,284
0
L
Agni
6,760
483
79
6
0
279,468
3
W
Apollo
8,014
572
108
8
0
255,608
1
L
Heimdallr
6,328
452
71
5
0
230,183
0
L
Ymir
5,326
380
24
2
0
182,646
0
W
Ymir
7,511
537
29
2
0
258,341
0
W
Cthulhu
8,002
572
101
7
0
285,100
3
L
Hera
6,076
434
64
5
0
241,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role