Player Matchup

Tyr
Tyr
ChromaXI
Tyr
Level 127
God Stats
23W - 25L
1,681 SR
Queue Stats
691W - 537L
1,740 Elo+
Party 1
Ares
Ares
SieraAlfaMike
Ares
Level 160
God Stats
2W - 3L
1,683 SR
Queue Stats
130W - 103L
1,776 Elo+
Party 1
Thanatos
Thanatos
TRENTCH
Thanatos
Level 157
God Stats
7W - 2L
1,736 SR
Queue Stats
128W - 31L
2,015 Elo+
Party 1
Yu Huang
Yu Huang
contemplating
Yu Huang
Level 41
God Stats
13W - 3L
2,046 SR
Queue Stats
281W - 87L
1,793 Elo+
Party 1
Rama
Rama
phantomghoull
Rama
Level 67
God Stats
26W - 10L
1,824 SR
Queue Stats
509W - 202L
1,899 Elo+
Party 1
Team Averages
Level 110
1,794 SR
1,844 Elo+

VS

Team Averages
Level 74
1,562 SR
1,545 Elo+
Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SlyIRL
Chang'e
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artio
Artio
TheVicVega
Artio
Level 160
God Stats
0W - 1L
1,847 SR
Queue Stats
70W - 59L
1,799 Elo+
Party 3
Pele
Pele
nufstrvs
Pele
Level 57
God Stats
18W - 12L
1,417 SR
Queue Stats
301W - 343L
1,492 Elo+
Party 2
Sol
Sol
swollennuts69
Sol
Level 25
God Stats
24W - 25L
1,548 SR
Queue Stats
100W - 113L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,691
669
6,926
6,036
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 0 / 8
5,606
561
1,743
5,538
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TRENTCH
Thanatos
10
5 / 1 / 2
6,058
606
3,022
6,962
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
contemplating
Yu Huang
11
4 / 1 / 2
6,476
648
5,382
4,905
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 3
7,028
703
5,986
4,428
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 4 / 0
4,135
414
1,724
7,044
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
SlyIRL
Chang'e
5
0 / 3 / 0
3,882
388
232
2,913
369
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
8
1 / 4 / 3
5,313
531
3,039
9,837
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
8
3 / 5 / 1
5,328
533
4,056
9,998
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 1
4,502
450
2,305
3,898
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
4
4
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
0
0
W
3
2
4
2.5
W
0
0
8
4
L
Chang'e
SlyIRL
Chang'e
0
3
0
0
W
Thanatos
TRENTCH
Thanatos
5
1
2
6
L
Artio
1
4
3
0.63
W
Yu Huang
contemplating
Yu Huang
4
1
2
5
L
Pele
3
5
1
0.7
W
5
0
3
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
11,356
27,869
Taken
33,690
11,785
Mitigated
11,553
16,556
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,724
1,149
0
991
7,044
2,236
0
1,685
5,359
0
22,583
W
6,926
918
0
1,842
6,036
2,289
0
2,005
3,722
0
41,670
W
1,743
32
0
1,438
5,538
3,255
54
714
4,542
11,205
0
L
Chang'e
SlyIRL
Chang'e
232
30
64
314
2,913
369
0
254
2,659
7,200
0
W
Thanatos
TRENTCH
Thanatos
3,022
1,108
0
8,485
6,962
2,614
0
1,088
5,780
0
29,273
L
Artio
3,039
535
0
3,219
9,837
4,661
0
1,851
7,986
23,812
0
W
Yu Huang
contemplating
Yu Huang
5,382
935
0
1,670
4,905
2,052
51
1,062
3,773
47,033
0
L
Pele
4,056
1,394
0
1,296
9,998
3,260
0
2,778
7,220
0
26,603
W
5,986
4,509
0
3,121
4,428
1,575
87
202
4,226
0
62,515
L
2,305
912
0
925
3,898
1,027
0
557
3,341
20,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
23,160
368
Minions Killed
182
0
Camps Cleared
0
1,060,123
Distance Traveled
857,034
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,135
414
30
3
0
173,493
3
W
Tyr
6,691
669
85
9
0
214,004
2
W
Ares
5,606
561
11
1
0
223,667
7
L
Chang'e
3,882
388
11
1
0
117,981
2
W
Thanatos
6,058
606
60
6
0
251,905
3
L
Artio
5,313
531
54
5
0
177,961
3
W
Yu Huang
6,476
648
95
10
0
188,889
0
L
Pele
5,328
533
56
6
0
205,454
2
W
Rama
7,028
703
117
12
0
181,658
2
L
Sol
4,502
450
31
3
0
182,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role