Player Matchup

Neith
Neith
Kingelijahii
Neith
Level 125
God Stats
30W - 30L
1,495 SR
Queue Stats
122W - 127L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Quaboogie__
Jormungandr
Level 58
God Stats
3W - 2L
1,708 SR
Queue Stats
84W - 83L
1,458 Elo+
Party 1
Scylla
Scylla
amizzzle
Scylla
Level 23
God Stats
118W - 103L
1,490 SR
Queue Stats
127W - 118L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
rikoDaG
Guan Yu
Level 109
God Stats
8W - 3L
1,638 SR
Queue Stats
288W - 257L
1,541 Elo+
Party 1
Olorun
Olorun
skyrimpooper4
Olorun
Level 63
God Stats
1W - 1L
1,505 SR
Queue Stats
83W - 82L
1,509 Elo+
Solo
Team Averages
Level 76
1,567 SR
1,474 Elo+

VS

Team Averages
Level 65
1,312 SR
1,318 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ikicarrion
Da Ji
Level 44
God Stats
0W - 3L
1,307 SR
Queue Stats
289W - 282L
1,484 Elo+
Party 2
Charybdis
Charybdis
JKSAVAGE22
Charybdis
Level 23
God Stats
5W - 6L
1,408 SR
Queue Stats
7W - 18L
1,174 Elo+
Party 3
Artemis
Artemis
TomfoolCheese77
Artemis
Level 47
God Stats
1W - 9L
1,120 SR
Queue Stats
9W - 23L
1,160 Elo+
Party 3
King Arthur
King Arthur
ziggy172
King Arthur
Level 100
God Stats
0W - 4L
1,226 SR
Queue Stats
9W - 11L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 18
13,118
1,193
26,124
14,065
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Quaboogie__
Jormungandr
19
12 / 1 / 26
13,640
1,240
24,784
16,021
25,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
amizzzle
Scylla
19
8 / 1 / 25
12,578
1,143
20,465
9,493
3,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
rikoDaG
Guan Yu
19
2 / 2 / 30
11,816
1,074
21,749
17,911
20,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 1 / 23
13,010
1,183
26,849
13,071
6,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 7 / 2
11,558
1,051
18,636
25,745
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
16
0 / 10 / 6
10,513
956
10,170
24,386
10,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
JKSAVAGE22
Charybdis
16
1 / 10 / 4
10,682
971
11,913
25,888
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 2
10,116
920
13,415
15,511
6,894
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
ziggy172
King Arthur
17
3 / 8 / 5
11,498
1,045
11,071
33,879
18,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
28
42
Kills
9
9
Deaths
42
122
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
7
2
0.71
L
Da Ji
0
10
6
0.3
L
Charybdis
JKSAVAGE22
Charybdis
1
10
4
0.3
W
10
4
18
4.75
W
Jormungandr
Quaboogie__
Jormungandr
12
1
26
25
L
1
7
2
0.29
W
Scylla
amizzzle
Scylla
8
1
25
20.5
W
Guan Yu
rikoDaG
Guan Yu
2
2
30
8.5
W
10
1
23
21.5
L
King Arthur
ziggy172
King Arthur
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,971
Damage
65,205
70,561
Taken
125,409
63,548
Mitigated
54,576
25,480
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
18,636
936
2,345
4,163
25,745
9,492
0
16,201
9,544
50,652
0
L
Da Ji
10,170
1,550
0
0
24,386
10,132
0
13,483
10,903
0
18,392
L
Charybdis
JKSAVAGE22
Charybdis
11,913
8,084
0
1,894
25,888
9,135
0
15,248
10,640
0
19,182
W
26,124
12,872
0
3,074
14,065
7,754
0
5,416
8,649
0
45,014
W
Jormungandr
Quaboogie__
Jormungandr
24,784
6,304
726
3,655
16,021
25,160
0
2,411
13,610
42,403
0
L
13,415
6,091
0
83
15,511
6,894
0
8,819
6,692
0
27,535
W
Scylla
amizzzle
Scylla
20,465
1,278
0
2,261
9,493
3,767
0
2,237
7,256
35,935
0
W
Guan Yu
rikoDaG
Guan Yu
21,749
1,671
3,046
3,991
17,911
20,225
0
4,659
13,252
6,340
23,693
W
26,849
16,575
3,042
5,685
13,071
6,642
0
3,913
9,158
54,236
0
L
King Arthur
ziggy172
King Arthur
11,071
574
885
4,364
33,879
18,923
0
22,040
11,839
0
32,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,162
Gold Earned
54,367
206
Minions Killed
189
9
Camps Cleared
6
992,559
Distance Traveled
893,126
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,558
1,051
70
6
2
197,222
1
L
Da Ji
10,513
956
27
2
1
187,206
0
L
Charybdis
10,682
971
14
1
0
161,604
0
W
Neith
13,118
1,193
34
3
7
179,282
0
W
Jormungandr
13,640
1,240
33
3
0
181,972
0
L
Artemis
10,116
920
36
3
1
148,587
0
W
Scylla
12,578
1,143
54
5
1
213,917
1
W
Guan Yu
11,816
1,074
19
2
1
231,026
0
W
Olorun
13,010
1,183
66
6
0
186,362
0
L
King Arthur
11,498
1,045
42
4
2
198,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role