Player Matchup

Hachiman
Hachiman
Crowmocker
Hachiman
Level 105
God Stats
2W - 0L
1,412 SR
Queue Stats
3W - 0L
1,674 Elo+
Party 1
Hercules
Hercules
OrbitalSmash
Hercules
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,794 Elo+
Party 1
Scylla
Scylla
PlushyPrincess
Scylla
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 79
1,471 SR
1,656 Elo+

VS

Team Averages
Level 108
1,522 SR
1,461 Elo+
Zhong Kui
Zhong Kui
ElKalutz
Zhong Kui
Level 39
God Stats
4W - 3L
1,355 SR
Queue Stats
246W - 233L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
ThndrStrck89
Heimdallr
Level 157
God Stats
1W - 2L
1,612 SR
Queue Stats
115W - 134L
1,447 Elo+
Solo
Horus
Horus
sebastianft30
Horus
Level 127
God Stats
9W - 8L
1,599 SR
Queue Stats
326W - 288L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crowmocker
Hachiman
17
1 / 2 / 5
11,127
618
21,663
16,473
7,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
OrbitalSmash
Hercules
17
5 / 0 / 4
11,684
649
11,271
19,909
25,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
3 / 0 / 4
11,925
663
24,587
10,091
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElKalutz
Zhong Kui
15
1 / 3 / 1
10,793
600
13,893
21,553
15,231
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ThndrStrck89
Heimdallr
15
0 / 5 / 0
10,601
589
13,674
18,592
8,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 1
10,761
598
12,855
25,536
30,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Crowmocker
Hachiman
1
2
5
1.75
L
Zhong Kui
ElKalutz
Zhong Kui
1
3
1
0.5
W
Hercules
OrbitalSmash
Hercules
5
0
4
7
W
3
0
4
5
L
Heimdallr
ThndrStrck89
Heimdallr
0
5
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,521
Damage
40,422
46,473
Taken
65,681
36,817
Mitigated
53,867
10,783
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Crowmocker
Hachiman
21,663
12,224
0
3,026
16,473
7,024
420
5,219
10,834
0
68,838
L
Zhong Kui
ElKalutz
Zhong Kui
13,893
359
0
6,854
21,553
15,231
0
8,171
12,954
38,707
0
W
Hercules
OrbitalSmash
Hercules
11,271
2,072
0
5,814
19,909
25,403
0
6,318
13,140
0
22,095
W
24,587
2,450
0
1,943
10,091
4,390
355
3,034
6,918
67,480
0
L
Heimdallr
ThndrStrck89
Heimdallr
13,674
8,241
0
3,624
18,592
8,294
0
7,660
10,634
0
64,684
L
12,855
3,568
3,310
7,655
25,536
30,342
0
8,302
16,871
0
30,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
32,155
230
Minions Killed
214
9
Camps Cleared
7
1,141,860
Distance Traveled
994,145
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,127
618
94
5
4
371,789
2
L
Zhong Kui
10,793
600
78
4
1
319,074
1
W
Hercules
11,684
649
23
1
1
370,870
5
W
Scylla
11,925
663
113
6
4
399,201
2
L
Heimdallr
10,601
589
112
6
0
309,986
3
L
Horus
10,761
598
24
1
6
365,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role