Player Matchup

Cthulhu
Cthulhu
Babushkä
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,718 Elo+
Solo
Tiamat
Tiamat
Scourger
Tiamat
Level 125
God Stats
2W - 0L
1,757 SR
Queue Stats
30W - 23L
1,634 Elo+
Solo
Danzaburou
Danzaburou
РедисДенисГАмер
Danzaburou
Level 46
God Stats
6W - 6L
1,588 SR
Queue Stats
23W - 13L
1,613 Elo+
Solo
Team Averages
Level 100
1,615 SR
1,655 Elo+

VS

Team Averages
Level 30
1,500 SR
1,255 Elo+
Chang'e
Chang'e
MEGA1
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 1
Guan Yu
Guan Yu
THEMASK69
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,255 Elo+
Party 1
Ymir
Ymir
Wazwaz
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babushkä
Cthulhu
13
7 / 2 / 11
9,575
958
9,044
8,972
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Scourger
Tiamat
14
7 / 0 / 11
8,884
888
10,823
7,028
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 13
9,138
914
16,647
5,535
2,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MEGA1
Chang'e
10
1 / 8 / 0
6,386
639
3,769
11,888
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
THEMASK69
Guan Yu
9
1 / 8 / 1
6,479
648
3,299
15,630
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Wazwaz
Ymir
10
0 / 5 / 2
6,628
663
2,904
15,265
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
21
Kills
2
2
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Babushkä
Cthulhu
7
2
11
6.25
L
Chang'e
MEGA1
Chang'e
1
8
0
0.13
W
Tiamat
Scourger
Tiamat
7
0
11
12.5
L
Guan Yu
THEMASK69
Guan Yu
1
8
1
0.19
L
Ymir
Wazwaz
Ymir
0
5
2
0.2
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
9,972
21,535
Taken
42,783
15,771
Mitigated
27,959
6,684
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Babushkä
Cthulhu
9,044
580
507
2,073
8,972
8,142
145
2,802
6,170
21,550
0
L
Chang'e
MEGA1
Chang'e
3,769
129
1,374
1,826
11,888
4,274
0
5,872
6,016
21,682
0
W
Tiamat
Scourger
Tiamat
10,823
1,214
0
2,354
7,028
5,261
445
2,674
4,354
36,374
0
L
Guan Yu
THEMASK69
Guan Yu
3,299
600
482
1,365
15,630
12,437
0
6,966
8,664
0
9,554
L
Ymir
Wazwaz
Ymir
2,904
477
0
547
15,265
11,248
0
7,229
8,036
14,820
0
W
16,647
11,208
0
1,750
5,535
2,368
1,127
1,813
3,722
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
19,493
112
Minions Killed
99
8
Camps Cleared
1
572,863
Distance Traveled
522,251
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,575
958
11
1
0
191,716
2
L
Chang'e
6,386
639
36
4
0
176,743
0
W
Tiamat
8,884
888
54
5
8
200,307
2
L
Guan Yu
6,479
648
19
2
1
174,203
1
L
Ymir
6,628
663
44
4
0
171,305
2
W
Danzaburou
9,138
914
47
5
0
180,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role