Player Matchup

Raijin
Raijin
GALLEEH
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 4
Ares
Ares
MrMeeGanks
Ares
Level 7
God Stats
2W - 5L
1,728 SR
Queue Stats
29W - 34L
1,477 Elo+
Party 1
Vamana
Vamana
The-Last-Lavis
Vamana
Level 74
God Stats
12W - 10L
1,814 SR
Queue Stats
298W - 346L
1,402 Elo+
Party 1
Arachne
Arachne
azizgasmi
Arachne
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 150L
1,361 Elo+
Party 4
Izanami
Izanami
draconus93
Izanami
Level 81
God Stats
32W - 34L
1,441 SR
Queue Stats
106W - 121L
1,398 Elo+
Party 1
Team Averages
Level 40
1,597 SR
1,389 Elo+

VS

Team Averages
Level 48
1,454 SR
1,535 Elo+
Chaac
Chaac
Dipppp
Chaac
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,583 Elo+
Party 3
Neith
Neith
MrsEv
Neith
Level 67
God Stats
3W - 0L
1,860 SR
Queue Stats
15W - 10L
1,604 Elo+
Party 2
Freya
Freya
Shuunin
Freya
Level 27
God Stats
2W - 2L
1,075 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
iNtactic
Olorun
Level 46
God Stats
1W - 0L
1,240 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
whynoplay
Arachne
Level 65
God Stats
2W - 0L
1,598 SR
Queue Stats
12W - 8L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GALLEEH
Raijin
12
0 / 6 / 1
7,383
369
1,794
9,782
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 2
7,660
383
6,283
16,190
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 3
10,092
505
16,075
18,461
17,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
azizgasmi
Arachne
16
8 / 8 / 2
10,355
518
15,922
20,933
10,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
draconus93
Izanami
14
1 / 4 / 2
8,370
419
9,035
14,087
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dipppp
Chaac
14
3 / 2 / 10
10,487
524
8,087
18,663
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
MrsEv
Neith
14
1 / 3 / 9
9,129
456
9,157
13,051
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Shuunin
Freya
20
4 / 0 / 3
12,565
628
11,786
10,980
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
iNtactic
Olorun
17
10 / 4 / 9
11,889
594
18,629
19,037
10,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
whynoplay
Arachne
16
6 / 3 / 6
10,540
527
8,534
19,812
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
24
25
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dipppp
Chaac
3
2
10
4
L
Raijin
GALLEEH
Raijin
0
6
1
0.08
L
0
5
2
0.2
W
Neith
MrsEv
Neith
1
3
9
1.83
W
Freya
Shuunin
Freya
4
0
3
5.5
L
3
2
3
2.25
L
Arachne
azizgasmi
Arachne
8
8
2
1.13
L
Izanami
draconus93
Izanami
1
4
2
0.5
W
Olorun
iNtactic
Olorun
10
4
9
3.63
W
Arachne
whynoplay
Arachne
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,109
Damage
56,193
79,453
Taken
81,543
54,876
Mitigated
53,468
19,337
Healing
39,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dipppp
Chaac
8,087
1,805
567
6,943
18,663
19,903
141
3,145
15,518
0
32,342
L
Raijin
GALLEEH
Raijin
1,794
259
0
58
9,782
3,935
236
3,084
6,698
35,228
0
L
6,283
134
0
2,683
16,190
17,159
35
4,075
12,115
28,855
0
W
Neith
MrsEv
Neith
9,157
4,199
549
4,547
13,051
7,994
2,160
1,747
11,304
0
62,398
W
Freya
Shuunin
Freya
11,786
5,499
0
6,940
10,980
5,826
1,528
264
10,716
97,225
0
L
16,075
7,534
0
7,489
18,461
17,053
0
10,898
7,563
0
94,124
L
Arachne
azizgasmi
Arachne
15,922
10,387
0
4,723
20,933
10,128
0
8,333
12,600
0
76,857
L
Izanami
draconus93
Izanami
9,035
5,267
0
4,384
14,087
6,601
0
4,025
10,062
0
86,186
W
Olorun
iNtactic
Olorun
18,629
9,639
599
8,370
19,037
10,980
4,800
2,181
16,856
89,068
0
W
Arachne
whynoplay
Arachne
8,534
6,792
0
10,594
19,812
8,765
264
740
19,072
0
74,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,860
Gold Earned
54,610
484
Minions Killed
583
0
Camps Cleared
0
1,697,237
Distance Traveled
1,866,517
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,487
524
27
1
0
324,560
1
L
Raijin
7,383
369
54
3
0
295,401
0
L
Ares
7,660
383
29
1
0
338,606
7
W
Neith
9,129
456
120
6
0
344,542
2
W
Freya
12,565
628
180
9
0
393,639
0
L
Vamana
10,092
505
153
8
0
378,205
3
L
Arachne
10,355
518
106
5
0
364,204
2
L
Izanami
8,370
419
142
7
0
320,821
4
W
Olorun
11,889
594
152
8
0
352,659
3
W
Arachne
10,540
527
104
5
0
451,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role