Player Matchup

Danzaburou
Danzaburou
DeRpYSquiD212
Danzaburou
Level 41
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 3L
964 Elo+
Party 1
Ymir
Ymir
SoLiD_BAMBU
Ymir
Level 26
God Stats
0W - 4L
1,143 SR
Queue Stats
31W - 48L
1,324 Elo+
Party 3
Baron Samedi
Baron Samedi
cduffy098
Baron Samedi
Level 27
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 3L
964 Elo+
Party 1
Lancelot
Lancelot
vadarki
Lancelot
Level 109
God Stats
4W - 5L
1,260 SR
Queue Stats
55W - 42L
1,481 Elo+
Solo
Nu Wa
Nu Wa
xuparacing207
Nu Wa
Level 69
God Stats
2W - 3L
1,394 SR
Queue Stats
95W - 116L
1,295 Elo+
Party 3
Team Averages
Level 54
1,365 SR
1,206 Elo+

VS

Team Averages
Level 65
1,489 SR
1,370 Elo+
Ra
Ra
Animented1
Ra
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,288 Elo+
Solo
Bacchus
Bacchus
ERZINAER
Bacchus
Level 71
God Stats
3W - 4L
1,367 SR
Queue Stats
108W - 131L
1,327 Elo+
Party 2
Chaac
Chaac
ShadowLabrys
Chaac
Level 48
God Stats
4W - 4L
1,550 SR
Queue Stats
23W - 25L
1,434 Elo+
Solo
Bastet
Bastet
TheWalbertoaos
Bastet
Level 103
God Stats
2W - 0L
1,658 SR
Queue Stats
28W - 16L
1,475 Elo+
Solo
Skadi
Skadi
anaabbelen
Skadi
Level 58
God Stats
31W - 49L
1,369 SR
Queue Stats
86W - 114L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeRpYSquiD212
Danzaburou
10
1 / 3 / 0
6,232
479
4,229
10,204
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
5,298
408
1,395
14,517
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
cduffy098
Baron Samedi
10
1 / 1 / 0
6,192
476
6,637
6,986
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
vadarki
Lancelot
9
0 / 3 / 0
5,675
437
2,582
9,324
3,531
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,816
447
5,095
7,864
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,482
576
7,760
3,821
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ERZINAER
Bacchus
10
1 / 0 / 6
6,494
500
4,181
4,765
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 3
6,619
509
5,545
9,474
5,360
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
9 / 0 / 2
7,907
608
7,716
11,368
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
10
1 / 1 / 4
6,241
480
8,508
7,021
2,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
13
13
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Danzaburou
DeRpYSquiD212
Danzaburou
1
3
0
0.33
W
Bacchus
ERZINAER
Bacchus
1
0
6
4
W
0
1
3
1.5
L
0
3
0
0
W
9
0
2
10
W
Skadi
1
1
4
3
L
Baron Samedi
cduffy098
Baron Samedi
1
1
0
1
L
Lancelot
vadarki
Lancelot
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
33,710
48,895
Taken
36,449
23,383
Mitigated
17,659
15,086
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,760
719
877
2,102
3,821
1,440
1,420
2,287
1,534
64,757
0
L
Danzaburou
DeRpYSquiD212
Danzaburou
4,229
916
0
4,034
10,204
4,152
0
2,632
7,572
0
36,693
W
Bacchus
ERZINAER
Bacchus
4,181
528
0
781
4,765
4,492
283
1,183
3,582
13,476
0
W
5,545
712
0
4,380
9,474
5,360
0
5,596
3,878
0
35,090
L
1,395
478
61
3,215
14,517
9,522
0
4,416
10,101
16,300
0
W
7,716
2,787
0
7,184
11,368
4,025
56
2,647
8,721
0
44,375
W
Skadi
8,508
4,353
0
1,110
7,021
2,342
1,218
1,414
5,607
0
37,386
L
Baron Samedi
cduffy098
Baron Samedi
6,637
254
154
3,945
6,986
3,257
132
0
6,986
39,113
0
L
Lancelot
vadarki
Lancelot
2,582
466
0
2,045
9,324
3,531
0
1,414
7,910
0
35,867
L
5,095
1,924
0
1,632
7,864
2,921
0
3,479
4,385
42,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
34,743
281
Minions Killed
324
0
Camps Cleared
0
1,160,124
Distance Traveled
1,309,563
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,482
576
110
8
0
261,553
5
L
Danzaburou
6,232
479
61
5
0
233,308
0
W
Bacchus
6,494
500
26
2
0
265,014
3
W
Chaac
6,619
509
65
5
0
259,243
5
L
Ymir
5,298
408
28
2
0
221,005
2
W
Bastet
7,907
608
74
6
0
295,704
0
W
Skadi
6,241
480
49
4
0
228,049
0
L
Baron Samedi
6,192
476
52
4
0
250,519
2
L
Lancelot
5,675
437
72
6
0
248,588
3
L
Nu Wa
5,816
447
68
5
0
206,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role