Player Matchup

Guan Yu
Guan Yu
BamGalaxyz
Guan Yu
Level 88
God Stats
7W - 4L
1,758 SR
Queue Stats
68W - 71L
1,550 Elo+
Solo
Artemis
Artemis
TheR3A1BJ21
Artemis
Level 156
God Stats
0W - 1L
1,454 SR
Queue Stats
31W - 33L
1,392 Elo+
Solo
Janus
Janus
Vudoga
Janus
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 142L
1,425 Elo+
Solo
Tiamat
Tiamat
andersonxp
Tiamat
Level 158
God Stats
5W - 2L
1,561 SR
Queue Stats
134W - 134L
1,536 Elo+
Solo
Mercury
Mercury
soliid2k
Mercury
Level 52
God Stats
26W - 24L
1,598 SR
Queue Stats
168W - 186L
1,484 Elo+
Solo
Team Averages
Level 107
1,574 SR
1,477 Elo+

VS

Team Averages
Level 103
1,493 SR
1,464 Elo+
Freya
Freya
 
Freya
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fumduck
Izanami
Level 146
God Stats
1W - 1L
1,295 SR
Queue Stats
21W - 15L
1,573 Elo+
Solo
Ullr
Ullr
Imperfectn
Ullr
Level 55
God Stats
7W - 5L
1,296 SR
Queue Stats
11W - 7L
1,281 Elo+
Solo
Bacchus
Bacchus
Xenzos
Bacchus
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
23W - 20L
1,487 Elo+
Solo
Bastet
Bastet
theandre758
Bastet
Level 124
God Stats
12W - 7L
1,671 SR
Queue Stats
125W - 144L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BamGalaxyz
Guan Yu
17
4 / 2 / 9
11,733
1,067
13,009
23,208
30,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
TheR3A1BJ21
Artemis
16
1 / 7 / 4
10,389
944
12,596
16,912
7,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Vudoga
Janus
16
3 / 6 / 6
11,369
1,034
13,390
12,240
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
andersonxp
Tiamat
17
3 / 5 / 9
11,581
1,053
18,145
15,414
11,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
soliid2k
Mercury
16
2 / 4 / 5
10,527
957
6,504
11,239
4,859
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

164

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
5 / 4 / 13
12,538
1,140
16,797
15,268
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Fumduck
Izanami
18
7 / 1 / 12
13,073
1,188
19,788
11,184
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 15
11,689
1,063
14,642
12,389
6,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Xenzos
Bacchus
17
3 / 0 / 17
12,621
1,147
11,382
14,737
20,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
18
3 / 5 / 16
11,604
1,055
12,137
13,634
5,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
13
Kills
24
24
Deaths
13
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
4
13
2.88
L
Guan Yu
BamGalaxyz
Guan Yu
4
2
9
4.25
W
Izanami
Fumduck
Izanami
7
1
12
13
W
6
3
15
4.5
L
Artemis
TheR3A1BJ21
Artemis
1
7
4
0.43
L
Janus
Vudoga
Janus
3
6
6
1
W
Bacchus
Xenzos
Bacchus
3
0
17
11.5
L
Tiamat
andersonxp
Tiamat
3
5
9
1.5
L
Mercury
soliid2k
Mercury
2
4
5
1.13
W
Bastet
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,644
Damage
74,746
79,013
Taken
67,212
58,447
Mitigated
51,756
9,641
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,797
5,602
0
4,711
15,268
14,085
0
7,388
7,880
28,939
0
L
Guan Yu
BamGalaxyz
Guan Yu
13,009
772
2,482
3,507
23,208
30,515
0
8,634
14,574
0
19,423
W
Izanami
Fumduck
Izanami
19,788
15,330
0
3,005
11,184
4,980
0
3,967
7,217
0
62,554
W
14,642
7,119
0
72
12,389
6,563
0
7,018
5,371
0
36,646
L
Artemis
TheR3A1BJ21
Artemis
12,596
6,921
0
1,421
16,912
7,409
0
5,336
11,576
0
34,253
L
Janus
Vudoga
Janus
13,390
581
0
55
12,240
4,465
0
4,598
7,642
31,016
0
W
Bacchus
Xenzos
Bacchus
11,382
1,251
0
1,137
14,737
20,190
0
8,027
6,710
19,600
0
L
Tiamat
andersonxp
Tiamat
18,145
1,689
201
1,975
15,414
11,199
0
6,531
8,883
49,647
0
L
Mercury
soliid2k
Mercury
6,504
3,087
0
0
11,239
4,859
0
3,080
8,159
0
16,422
W
Bastet
12,137
2,535
0
2,648
13,634
5,938
0
5,135
8,499
0
20,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,599
Gold Earned
61,525
209
Minions Killed
202
6
Camps Cleared
11
1,005,967
Distance Traveled
1,032,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,538
1,140
31
3
1
201,901
1
L
Guan Yu
11,733
1,067
11
1
1
242,767
0
W
Izanami
13,073
1,188
84
8
6
181,261
0
W
Ullr
11,689
1,063
51
5
3
203,344
0
L
Artemis
10,389
944
44
4
2
171,160
0
L
Janus
11,369
1,034
55
5
1
203,646
0
W
Bacchus
12,621
1,147
18
2
0
222,599
0
L
Tiamat
11,581
1,053
77
7
1
201,458
0
L
Mercury
10,527
957
22
2
1
186,936
0
W
Bastet
11,604
1,055
18
2
1
223,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role