Player Matchup

Kumbhakarna
Kumbhakarna
Doug_The_III
Kumbhakarna
Level 82
God Stats
26W - 27L
1,536 SR
Queue Stats
148W - 151L
1,483 Elo+
Solo
Merlin
Merlin
MadeHungary
Merlin
Level 69
God Stats
67W - 64L
1,619 SR
Queue Stats
1,065W - 1,125L
1,543 Elo+
Solo
Neith
Neith
Porfin_Alguien1
Neith
Level 43
God Stats
1W - 4L
1,466 SR
Queue Stats
20W - 36L
1,367 Elo+
Solo
Xbalanque
Xbalanque
batilmons
Xbalanque
Level 102
God Stats
14W - 17L
1,583 SR
Queue Stats
233W - 249L
1,554 Elo+
Solo
Thor
Thor
x_an1m3_lov3r_x
Thor
Level 125
God Stats
0W - 2L
1,600 SR
Queue Stats
144W - 127L
1,507 Elo+
Solo
Team Averages
Level 84
1,561 SR
1,491 Elo+

VS

Team Averages
Level 116
1,562 SR
1,472 Elo+
Sobek
Sobek
BOGTEJEBO
Sobek
Level 90
God Stats
4W - 4L
1,599 SR
Queue Stats
58W - 61L
1,422 Elo+
Solo
Baba Yaga
Baba Yaga
NelliotS
Baba Yaga
Level 142
God Stats
5W - 5L
1,603 SR
Queue Stats
76W - 96L
1,478 Elo+
Solo
Vamana
Vamana
cursedrelic
Vamana
Level 111
God Stats
165W - 190L
1,445 SR
Queue Stats
165W - 191L
1,432 Elo+
Solo
Osiris
Osiris
eisteezitron
Osiris
Level 126
God Stats
5W - 4L
1,290 SR
Queue Stats
160W - 176L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
gama-sennin77
Baron Samedi
Level 109
God Stats
9W - 6L
1,873 SR
Queue Stats
555W - 588L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Doug_The_III
Kumbhakarna
16
2 / 0 / 0
11,549
1,050
5,552
15,291
18,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
15
0 / 1 / 0
9,798
891
21,635
8,187
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 1 / 3
10,178
925
9,403
14,147
7,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
batilmons
Xbalanque
16
0 / 4 / 2
10,089
917
16,265
14,182
7,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 1
10,003
909
9,467
17,577
10,226
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

211

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BOGTEJEBO
Sobek
16
0 / 0 / 5
10,924
993
8,417
18,883
27,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
NelliotS
Baba Yaga
17
4 / 0 / 4
11,381
1,035
19,584
7,023
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
0 / 0 / 5
10,018
911
7,871
13,525
16,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
16
2 / 2 / 4
10,576
961
9,904
17,848
26,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
gama-sennin77
Baron Samedi
17
4 / 1 / 5
11,450
1,041
19,369
10,167
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
10
10
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
BOGTEJEBO
Sobek
0
0
5
2.5
L
Kumbhakarna
Doug_The_III
Kumbhakarna
2
0
0
2
L
Merlin
0
1
0
0
W
Baba Yaga
NelliotS
Baba Yaga
4
0
4
6
L
0
1
3
1.5
L
Xbalanque
batilmons
Xbalanque
0
4
2
0.25
W
Vamana
0
0
5
2.5
W
Osiris
2
2
4
2
W
Baron Samedi
gama-sennin77
Baron Samedi
4
1
5
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,322
Damage
65,145
69,384
Taken
67,446
47,961
Mitigated
80,840
4,458
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BOGTEJEBO
Sobek
8,417
596
0
4,618
18,883
27,289
0
8,196
10,687
15,673
0
L
Kumbhakarna
Doug_The_III
Kumbhakarna
5,552
492
0
1,351
15,291
18,970
0
7,995
6,322
15,003
0
L
Merlin
21,635
1,489
0
267
8,187
3,959
0
5,924
2,050
50,918
0
W
Baba Yaga
NelliotS
Baba Yaga
19,584
380
48
3,148
7,023
3,954
0
1,940
5,083
40,110
0
L
9,403
3,611
0
944
14,147
7,364
0
8,746
4,999
0
23,460
L
Xbalanque
batilmons
Xbalanque
16,265
8,974
0
1,426
14,182
7,442
0
9,009
4,838
0
32,498
W
Vamana
7,871
2,681
0
3,562
13,525
16,351
0
4,709
8,816
0
22,967
W
Osiris
9,904
2,888
343
1,256
17,848
26,329
0
7,627
10,221
0
28,961
W
Baron Samedi
gama-sennin77
Baron Samedi
19,369
798
6,871
4,074
10,167
6,917
0
4,715
5,452
39,834
0
L
9,467
1,013
0
470
17,577
10,226
0
14,549
2,765
0
26,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
54,349
205
Minions Killed
208
7
Camps Cleared
6
1,084,643
Distance Traveled
1,099,447
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,924
993
10
1
0
236,643
1
L
Kumbhakarna
11,549
1,050
19
2
1
247,375
0
L
Merlin
9,798
891
74
7
2
193,136
2
W
Baba Yaga
11,381
1,035
52
5
2
228,691
0
L
Neith
10,178
925
37
3
2
230,714
1
L
Xbalanque
10,089
917
41
4
1
207,854
0
W
Vamana
10,018
911
38
3
2
227,233
0
W
Osiris
10,576
961
50
5
2
197,319
1
W
Baron Samedi
11,450
1,041
58
5
0
209,561
1
L
Thor
10,003
909
34
3
1
205,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role