Player Matchup

Shiva
Shiva
Fabulous-Choco
Shiva
Level 152
God Stats
2W - 1L
1,531 SR
Queue Stats
127W - 89L
1,619 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HDlitl
Cu Chulainn
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 8L
1,557 Elo+
Party 3
Merlin
Merlin
PRojcjs
Merlin
Level 146
God Stats
1W - 2L
1,840 SR
Queue Stats
147W - 112L
1,650 Elo+
Party 3
Sol
Sol
SuperGamon14
Sol
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
242W - 185L
1,615 Elo+
Party 3
Thanatos
Thanatos
ivardeviking
Thanatos
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 9L
1,771 Elo+
Party 3
Team Averages
Level 101
1,574 SR
1,642 Elo+

VS

Team Averages
Level 99
1,466 SR
1,425 Elo+
Ravana
Ravana
DEAD SHAKEY
Ravana
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 160L
1,521 Elo+
Party 2
Horus
Horus
Deus7932
Horus
Level 79
God Stats
0W - 2L
1,244 SR
Queue Stats
15W - 18L
1,444 Elo+
Party 1
Lancelot
Lancelot
KING TESCOBAR
Lancelot
Level 158
God Stats
21W - 25L
1,480 SR
Queue Stats
358W - 334L
1,470 Elo+
Party 2
Chronos
Chronos
Leo64419995
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1
Skadi
Skadi
NakidSnake111
Skadi
Level 148
God Stats
10W - 10L
1,604 SR
Queue Stats
491W - 487L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 13
11,380
542
9,019
16,959
18,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
HDlitl
Cu Chulainn
17
1 / 2 / 4
12,018
572
9,170
19,026
20,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
PRojcjs
Merlin
19
4 / 0 / 9
12,814
610
24,259
12,175
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 5
13,203
629
17,136
14,415
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
ivardeviking
Thanatos
18
7 / 1 / 3
12,727
606
6,742
20,295
10,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 4 / 2
7,727
368
2,876
18,680
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Deus7932
Horus
7
0 / 4 / 0
5,973
284
1,454
16,721
10,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
KING TESCOBAR
Lancelot
16
1 / 2 / 1
9,552
455
8,561
20,816
16,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Leo64419995
Chronos
8
0 / 8 / 0
6,259
298
1,768
9,848
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 4 / 0
8,431
401
7,420
15,276
5,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
22
Kills
3
3
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
2
0.5
L
Horus
Deus7932
Horus
0
4
0
0
W
2
0
13
8.5
W
Cu Chulainn
HDlitl
Cu Chulainn
1
2
4
1.5
L
Lancelot
KING TESCOBAR
Lancelot
1
2
1
0.75
L
Chronos
Leo64419995
Chronos
0
8
0
0
L
1
4
0
0.25
W
Merlin
PRojcjs
Merlin
4
0
9
8.5
W
8
0
5
10.5
W
Thanatos
ivardeviking
Thanatos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,326
Damage
22,079
82,870
Taken
81,341
62,398
Mitigated
43,100
44,169
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,876
585
0
3,428
18,680
7,400
0
9,010
9,590
0
35,578
L
Horus
Deus7932
Horus
1,454
936
669
1,499
16,721
10,599
0
10,028
6,417
0
8,642
W
9,019
1,640
1,732
5,685
16,959
18,720
2,014
2,660
13,451
0
56,915
W
Cu Chulainn
HDlitl
Cu Chulainn
9,170
1,392
0
2,986
19,026
20,490
1,451
582
18,237
0
76,406
L
Lancelot
KING TESCOBAR
Lancelot
8,561
1,463
0
4,236
20,816
16,376
57
6,733
13,941
205
74,041
L
Chronos
Leo64419995
Chronos
1,768
1,112
0
475
9,848
3,090
0
5,193
4,419
13,280
0
L
7,420
3,145
0
1,085
15,276
5,635
0
9,613
5,579
0
60,547
W
Merlin
PRojcjs
Merlin
24,259
769
0
3,662
12,175
6,279
4,326
451
11,724
119,213
0
W
17,136
6,382
0
8,748
14,415
6,203
9,210
1,989
12,426
121,766
0
W
Thanatos
ivardeviking
Thanatos
6,742
1,896
0
21,356
20,295
10,706
2,761
1,143
19,152
0
92,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
37,942
684
Minions Killed
328
0
Camps Cleared
0
2,061,592
Distance Traveled
1,489,072
25
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,727
368
74
4
0
332,478
0
L
Horus
5,973
284
10
0
0
240,528
0
W
Shiva
11,380
542
53
3
0
406,937
8
W
Cu Chulainn
12,018
572
122
6
0
391,272
3
L
Lancelot
9,552
455
116
6
0
411,243
1
L
Chronos
6,259
298
23
1
0
212,911
0
L
Skadi
8,431
401
105
5
0
291,912
0
W
Merlin
12,814
610
183
9
0
423,020
7
W
Sol
13,203
629
182
9
0
413,392
1
W
Thanatos
12,727
606
144
7
0
426,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role